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-rw-r--r--llvm/lib/Transforms/Utils/InlineFunction.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/llvm/lib/Transforms/Utils/InlineFunction.cpp b/llvm/lib/Transforms/Utils/InlineFunction.cpp
index e9828d60cd5..e9f0e28ad65 100644
--- a/llvm/lib/Transforms/Utils/InlineFunction.cpp
+++ b/llvm/lib/Transforms/Utils/InlineFunction.cpp
@@ -758,8 +758,10 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
// If the call site was an invoke instruction, add a branch to the normal
// destination.
- if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
- BranchInst::Create(II->getNormalDest(), TheCall);
+ if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
+ BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall);
+ NewBr->setDebugLoc(Returns[0]->getDebugLoc());
+ }
// If the return instruction returned a value, replace uses of the call with
// uses of the returned value.
@@ -787,15 +789,16 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
// "starter" and "ender" blocks. How we accomplish this depends on whether
// this is an invoke instruction or a call instruction.
BasicBlock *AfterCallBB;
+ BranchInst *CreatedBranchToNormalDest = NULL;
if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
// Add an unconditional branch to make this look like the CallInst case...
- BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall);
+ CreatedBranchToNormalDest = BranchInst::Create(II->getNormalDest(), TheCall);
// Split the basic block. This guarantees that no PHI nodes will have to be
// updated due to new incoming edges, and make the invoke case more
// symmetric to the call case.
- AfterCallBB = OrigBB->splitBasicBlock(NewBr,
+ AfterCallBB = OrigBB->splitBasicBlock(CreatedBranchToNormalDest,
CalledFunc->getName()+".exit");
} else { // It's a call
@@ -874,6 +877,9 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
AfterCallBB->getInstList().splice(AfterCallBB->begin(),
ReturnBB->getInstList());
+ if (CreatedBranchToNormalDest)
+ CreatedBranchToNormalDest->setDebugLoc(Returns[0]->getDebugLoc());
+
// Delete the return instruction now and empty ReturnBB now.
Returns[0]->eraseFromParent();
ReturnBB->eraseFromParent();
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