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-rw-r--r--llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp b/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp
index e011af488dd..231411a16c0 100644
--- a/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp
+++ b/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp
@@ -134,8 +134,7 @@ static bool iterativelySimplifyCFG(Function &F, const TargetTransformInfo &TTI,
while (LocalChange) {
LocalChange = false;
- // Loop over all of the basic blocks and remove them if they are unneeded...
- //
+ // Loop over all of the basic blocks and remove them if they are unneeded.
for (Function::iterator BBIt = F.begin(); BBIt != F.end(); ) {
if (SimplifyCFG(BBIt++, TTI, BonusInstThreshold, AC)) {
LocalChange = true;
@@ -159,7 +158,7 @@ static bool simplifyFunctionCFG(Function &F, const TargetTransformInfo &TTI,
// iterativelySimplifyCFG can (rarely) make some loops dead. If this happens,
// removeUnreachableBlocks is needed to nuke them, which means we should
// iterate between the two optimizations. We structure the code like this to
- // avoid reruning iterativelySimplifyCFG if the second pass of
+ // avoid rerunning iterativelySimplifyCFG if the second pass of
// removeUnreachableBlocks doesn't do anything.
if (!removeUnreachableBlocks(F))
return true;
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