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-rw-r--r--llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp b/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp
index cea68dd10bc..f2b5179b436 100644
--- a/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp
+++ b/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp
@@ -71,6 +71,7 @@ static const uint64_t kIOSSimShadowOffset64 = kDefaultShadowOffset64;
static const uint64_t kSmallX86_64ShadowOffset = 0x7FFF8000; // < 2G.
static const uint64_t kLinuxKasan_ShadowOffset64 = 0xdffffc0000000000;
static const uint64_t kPPC64_ShadowOffset64 = 1ULL << 41;
+static const uint64_t kSystemZ_ShadowOffset64 = 1ULL << 52;
static const uint64_t kMIPS32_ShadowOffset32 = 0x0aaa0000;
static const uint64_t kMIPS64_ShadowOffset64 = 1ULL << 37;
static const uint64_t kAArch64_ShadowOffset64 = 1ULL << 36;
@@ -351,6 +352,7 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize,
bool IsLinux = TargetTriple.isOSLinux();
bool IsPPC64 = TargetTriple.getArch() == llvm::Triple::ppc64 ||
TargetTriple.getArch() == llvm::Triple::ppc64le;
+ bool IsSystemZ = TargetTriple.getArch() == llvm::Triple::systemz;
bool IsX86 = TargetTriple.getArch() == llvm::Triple::x86;
bool IsX86_64 = TargetTriple.getArch() == llvm::Triple::x86_64;
bool IsMIPS32 = TargetTriple.getArch() == llvm::Triple::mips ||
@@ -381,6 +383,8 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize,
} else { // LongSize == 64
if (IsPPC64)
Mapping.Offset = kPPC64_ShadowOffset64;
+ else if (IsSystemZ)
+ Mapping.Offset = kSystemZ_ShadowOffset64;
else if (IsFreeBSD)
Mapping.Offset = kFreeBSD_ShadowOffset64;
else if (IsLinux && IsX86_64) {
@@ -406,8 +410,10 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize,
// OR-ing shadow offset if more efficient (at least on x86) if the offset
// is a power of two, but on ppc64 we have to use add since the shadow
- // offset is not necessary 1/8-th of the address space.
- Mapping.OrShadowOffset = !IsAArch64 && !IsPPC64
+ // offset is not necessary 1/8-th of the address space. On SystemZ,
+ // we could OR the constant in a single instruction, but it's more
+ // efficient to load it once and use indexed addressing.
+ Mapping.OrShadowOffset = !IsAArch64 && !IsPPC64 && !IsSystemZ
&& !(Mapping.Offset & (Mapping.Offset - 1));
return Mapping;
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