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-rw-r--r--llvm/lib/Target/X86/X86FloatingPoint.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/llvm/lib/Target/X86/X86FloatingPoint.cpp b/llvm/lib/Target/X86/X86FloatingPoint.cpp
index 6db02f0bd05..b73a08846e9 100644
--- a/llvm/lib/Target/X86/X86FloatingPoint.cpp
+++ b/llvm/lib/Target/X86/X86FloatingPoint.cpp
@@ -499,7 +499,7 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
/// setupBlockStack - Use the live bundles to set up our model of the stack
/// to match predecessors' live out stack.
void FPS::setupBlockStack() {
- DEBUG(dbgs() << "\nSetting up live-ins for BB#" << MBB->getNumber()
+ DEBUG(dbgs() << "\nSetting up live-ins for " << printMBBReference(*MBB)
<< " derived from " << MBB->getName() << ".\n");
StackTop = 0;
// Get the live-in bundle for MBB.
@@ -538,7 +538,7 @@ void FPS::finishBlockStack() {
if (MBB->succ_empty())
return;
- DEBUG(dbgs() << "Setting up live-outs for BB#" << MBB->getNumber()
+ DEBUG(dbgs() << "Setting up live-outs for " << printMBBReference(*MBB)
<< " derived from " << MBB->getName() << ".\n");
// Get MBB's live-out bundle.
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