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-rw-r--r--llvm/lib/Target/ARM/ARMConstantIslandPass.cpp3
-rw-r--r--llvm/lib/Target/ARM/ARMISelLowering.cpp2
2 files changed, 2 insertions, 3 deletions
diff --git a/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp b/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp
index 0bf2d374df6..e89757c19ec 100644
--- a/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp
+++ b/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp
@@ -2274,8 +2274,7 @@ adjustJTTargetBlockForward(MachineBasicBlock *BB, MachineBasicBlock *JTBB) {
// Update the CFG.
NewBB->addSuccessor(BB);
- JTBB->removeSuccessor(BB);
- JTBB->addSuccessor(NewBB);
+ JTBB->replaceSuccessor(BB, NewBB);
++NumJTInserted;
return NewBB;
diff --git a/llvm/lib/Target/ARM/ARMISelLowering.cpp b/llvm/lib/Target/ARM/ARMISelLowering.cpp
index 0cc41812d71..e8f3ab65bdb 100644
--- a/llvm/lib/Target/ARM/ARMISelLowering.cpp
+++ b/llvm/lib/Target/ARM/ARMISelLowering.cpp
@@ -7346,7 +7346,7 @@ void ARMTargetLowering::EmitSjLjDispatchBlock(MachineInstr *MI,
}
}
- BB->addSuccessor(DispatchBB);
+ BB->addSuccessor(DispatchBB, BranchProbability::getZero());
// Find the invoke call and mark all of the callee-saved registers as
// 'implicit defined' so that they're spilled. This prevents code from
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