diff options
Diffstat (limited to 'llvm/lib/Target/ARM/ARMInstrNEON.td')
| -rw-r--r-- | llvm/lib/Target/ARM/ARMInstrNEON.td | 96 | 
1 files changed, 48 insertions, 48 deletions
diff --git a/llvm/lib/Target/ARM/ARMInstrNEON.td b/llvm/lib/Target/ARM/ARMInstrNEON.td index 748f80f4347..94eb3f2f9bb 100644 --- a/llvm/lib/Target/ARM/ARMInstrNEON.td +++ b/llvm/lib/Target/ARM/ARMInstrNEON.td @@ -283,14 +283,14 @@ def VLD3q16     : VLD3D<0b0101, 0b0100, "16">;  def VLD3q32     : VLD3D<0b0101, 0b1000, "32">;  // vld3 to double-spaced even registers. -def  VLD3q8a  : VLD3WB<0b0000, "8">; -def  VLD3q16a : VLD3WB<0b0100, "16">; -def  VLD3q32a : VLD3WB<0b1000, "32">; +def VLD3q8_UPD  : VLD3WB<0b0000, "8">; +def VLD3q16_UPD : VLD3WB<0b0100, "16">; +def VLD3q32_UPD : VLD3WB<0b1000, "32">;  // vld3 to double-spaced odd registers. -def  VLD3q8b  : VLD3WB<0b0000, "8">; -def  VLD3q16b : VLD3WB<0b0100, "16">; -def  VLD3q32b : VLD3WB<0b1000, "32">; +def VLD3q8odd_UPD  : VLD3WB<0b0000, "8">; +def VLD3q16odd_UPD : VLD3WB<0b0100, "16">; +def VLD3q32odd_UPD : VLD3WB<0b1000, "32">;  //   VLD4     : Vector Load (multiple 4-element structures)  class VLD4D<bits<4> op11_8, bits<4> op7_4, string Dt> @@ -320,14 +320,14 @@ def VLD4q16     : VLD4D<0b0001, 0b0100, "16">;  def VLD4q32     : VLD4D<0b0001, 0b1000, "32">;  // vld4 to double-spaced even registers. -def  VLD4q8a  : VLD4WB<0b0000, "8">; -def  VLD4q16a : VLD4WB<0b0100, "16">; -def  VLD4q32a : VLD4WB<0b1000, "32">; +def VLD4q8_UPD  : VLD4WB<0b0000, "8">; +def VLD4q16_UPD : VLD4WB<0b0100, "16">; +def VLD4q32_UPD : VLD4WB<0b1000, "32">;  // vld4 to double-spaced odd registers. -def  VLD4q8b  : VLD4WB<0b0000, "8">; -def  VLD4q16b : VLD4WB<0b0100, "16">; -def  VLD4q32b : VLD4WB<0b1000, "32">; +def VLD4q8odd_UPD  : VLD4WB<0b0000, "8">; +def VLD4q16odd_UPD : VLD4WB<0b0100, "16">; +def VLD4q32odd_UPD : VLD4WB<0b1000, "32">;  //   VLD1LN   : Vector Load (single element to one lane)  //   FIXME: Not yet implemented. @@ -345,12 +345,12 @@ def VLD2LNd16 : VLD2LN<0b0101, "16"> { let Inst{5} = 0; }  def VLD2LNd32 : VLD2LN<0b1001, "32"> { let Inst{6} = 0; }  // vld2 to double-spaced even registers. -def VLD2LNq16a: VLD2LN<0b0101, "16"> { let Inst{5} = 1; } -def VLD2LNq32a: VLD2LN<0b1001, "32"> { let Inst{6} = 1; } +def VLD2LNq16 : VLD2LN<0b0101, "16"> { let Inst{5} = 1; } +def VLD2LNq32 : VLD2LN<0b1001, "32"> { let Inst{6} = 1; }  // vld2 to double-spaced odd registers. -def VLD2LNq16b: VLD2LN<0b0101, "16"> { let Inst{5} = 1; } -def VLD2LNq32b: VLD2LN<0b1001, "32"> { let Inst{6} = 1; } +def VLD2LNq16odd : VLD2LN<0b0101, "16"> { let Inst{5} = 1; } +def VLD2LNq32odd : VLD2LN<0b1001, "32"> { let Inst{6} = 1; }  //   VLD3LN   : Vector Load (single 3-element structure to one lane)  class VLD3LN<bits<4> op11_8, string Dt> @@ -366,12 +366,12 @@ def VLD3LNd16 : VLD3LN<0b0110, "16"> { let Inst{5-4} = 0b00; }  def VLD3LNd32 : VLD3LN<0b1010, "32"> { let Inst{6-4} = 0b000; }  // vld3 to double-spaced even registers. -def VLD3LNq16a: VLD3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } -def VLD3LNq32a: VLD3LN<0b1010, "32"> { let Inst{6-4} = 0b100; } +def VLD3LNq16 : VLD3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } +def VLD3LNq32 : VLD3LN<0b1010, "32"> { let Inst{6-4} = 0b100; }  // vld3 to double-spaced odd registers. -def VLD3LNq16b: VLD3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } -def VLD3LNq32b: VLD3LN<0b1010, "32"> { let Inst{6-4} = 0b100; } +def VLD3LNq16odd : VLD3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } +def VLD3LNq32odd : VLD3LN<0b1010, "32"> { let Inst{6-4} = 0b100; }  //   VLD4LN   : Vector Load (single 4-element structure to one lane)  class VLD4LN<bits<4> op11_8, string Dt> @@ -388,12 +388,12 @@ def VLD4LNd16 : VLD4LN<0b0111, "16"> { let Inst{5} = 0; }  def VLD4LNd32 : VLD4LN<0b1011, "32"> { let Inst{6} = 0; }  // vld4 to double-spaced even registers. -def VLD4LNq16a: VLD4LN<0b0111, "16"> { let Inst{5} = 1; } -def VLD4LNq32a: VLD4LN<0b1011, "32"> { let Inst{6} = 1; } +def VLD4LNq16 : VLD4LN<0b0111, "16"> { let Inst{5} = 1; } +def VLD4LNq32 : VLD4LN<0b1011, "32"> { let Inst{6} = 1; }  // vld4 to double-spaced odd registers. -def VLD4LNq16b: VLD4LN<0b0111, "16"> { let Inst{5} = 1; } -def VLD4LNq32b: VLD4LN<0b1011, "32"> { let Inst{6} = 1; } +def VLD4LNq16odd : VLD4LN<0b0111, "16"> { let Inst{5} = 1; } +def VLD4LNq32odd : VLD4LN<0b1011, "32"> { let Inst{6} = 1; }  //   VLD1DUP  : Vector Load (single element to all lanes)  //   VLD2DUP  : Vector Load (single 2-element structure to all lanes) @@ -503,14 +503,14 @@ def  VST3d64  : NLdSt<0,0b00,0b0110,0b1100, (outs),                        "vst1", "64", "\\{$src1, $src2, $src3\\}, $addr", "", []>;  // vst3 to double-spaced even registers. -def  VST3q8a  : VST3WB<0b0000, "8">; -def  VST3q16a : VST3WB<0b0100, "16">; -def  VST3q32a : VST3WB<0b1000, "32">; +def VST3q8_UPD  : VST3WB<0b0000, "8">; +def VST3q16_UPD : VST3WB<0b0100, "16">; +def VST3q32_UPD : VST3WB<0b1000, "32">;  // vst3 to double-spaced odd registers. -def  VST3q8b  : VST3WB<0b0000, "8">; -def  VST3q16b : VST3WB<0b0100, "16">; -def  VST3q32b : VST3WB<0b1000, "32">; +def VST3q8odd_UPD  : VST3WB<0b0000, "8">; +def VST3q16odd_UPD : VST3WB<0b0100, "16">; +def VST3q32odd_UPD : VST3WB<0b1000, "32">;  //   VST4     : Vector Store (multiple 4-element structures)  class VST4D<bits<4> op7_4, string Dt> @@ -534,14 +534,14 @@ def  VST4d64  : NLdSt<0,0b00,0b0010,0b1100, (outs),                        "", []>;  // vst4 to double-spaced even registers. -def  VST4q8a  : VST4WB<0b0000, "8">; -def  VST4q16a : VST4WB<0b0100, "16">; -def  VST4q32a : VST4WB<0b1000, "32">; +def VST4q8_UPD  : VST4WB<0b0000, "8">; +def VST4q16_UPD : VST4WB<0b0100, "16">; +def VST4q32_UPD : VST4WB<0b1000, "32">;  // vst4 to double-spaced odd registers. -def  VST4q8b  : VST4WB<0b0000, "8">; -def  VST4q16b : VST4WB<0b0100, "16">; -def  VST4q32b : VST4WB<0b1000, "32">; +def VST4q8odd_UPD  : VST4WB<0b0000, "8">; +def VST4q16odd_UPD : VST4WB<0b0100, "16">; +def VST4q32odd_UPD : VST4WB<0b1000, "32">;  //   VST1LN   : Vector Store (single element from one lane)  //   FIXME: Not yet implemented. @@ -559,12 +559,12 @@ def VST2LNd16 : VST2LN<0b0101, "16"> { let Inst{5} = 0; }  def VST2LNd32 : VST2LN<0b1001, "32"> { let Inst{6} = 0; }  // vst2 to double-spaced even registers. -def VST2LNq16a: VST2LN<0b0101, "16"> { let Inst{5} = 1; } -def VST2LNq32a: VST2LN<0b1001, "32"> { let Inst{6} = 1; } +def VST2LNq16 : VST2LN<0b0101, "16"> { let Inst{5} = 1; } +def VST2LNq32 : VST2LN<0b1001, "32"> { let Inst{6} = 1; }  // vst2 to double-spaced odd registers. -def VST2LNq16b: VST2LN<0b0101, "16"> { let Inst{5} = 1; } -def VST2LNq32b: VST2LN<0b1001, "32"> { let Inst{6} = 1; } +def VST2LNq16odd : VST2LN<0b0101, "16"> { let Inst{5} = 1; } +def VST2LNq32odd : VST2LN<0b1001, "32"> { let Inst{6} = 1; }  //   VST3LN   : Vector Store (single 3-element structure from one lane)  class VST3LN<bits<4> op11_8, string Dt> @@ -579,12 +579,12 @@ def VST3LNd16 : VST3LN<0b0110, "16"> { let Inst{5-4} = 0b00; }  def VST3LNd32 : VST3LN<0b1010, "32"> { let Inst{6-4} = 0b000; }  // vst3 to double-spaced even registers. -def VST3LNq16a: VST3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } -def VST3LNq32a: VST3LN<0b1010, "32"> { let Inst{6-4} = 0b100; } +def VST3LNq16 : VST3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } +def VST3LNq32 : VST3LN<0b1010, "32"> { let Inst{6-4} = 0b100; }  // vst3 to double-spaced odd registers. -def VST3LNq16b: VST3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } -def VST3LNq32b: VST3LN<0b1010, "32"> { let Inst{6-4} = 0b100; } +def VST3LNq16odd : VST3LN<0b0110, "16"> { let Inst{5-4} = 0b10; } +def VST3LNq32odd : VST3LN<0b1010, "32"> { let Inst{6-4} = 0b100; }  //   VST4LN   : Vector Store (single 4-element structure from one lane)  class VST4LN<bits<4> op11_8, string Dt> @@ -600,12 +600,12 @@ def VST4LNd16 : VST4LN<0b0111, "16"> { let Inst{5} = 0; }  def VST4LNd32 : VST4LN<0b1011, "32"> { let Inst{6} = 0; }  // vst4 to double-spaced even registers. -def VST4LNq16a: VST4LN<0b0111, "16"> { let Inst{5} = 1; } -def VST4LNq32a: VST4LN<0b1011, "32"> { let Inst{6} = 1; } +def VST4LNq16 : VST4LN<0b0111, "16"> { let Inst{5} = 1; } +def VST4LNq32 : VST4LN<0b1011, "32"> { let Inst{6} = 1; }  // vst4 to double-spaced odd registers. -def VST4LNq16b: VST4LN<0b0111, "16"> { let Inst{5} = 1; } -def VST4LNq32b: VST4LN<0b1011, "32"> { let Inst{6} = 1; } +def VST4LNq16odd : VST4LN<0b0111, "16"> { let Inst{5} = 1; } +def VST4LNq32odd : VST4LN<0b1011, "32"> { let Inst{6} = 1; }  } // mayStore = 1, hasExtraSrcRegAllocReq = 1  | 

