diff options
Diffstat (limited to 'llvm/lib/Target/ARM/ARMFrameLowering.cpp')
| -rw-r--r-- | llvm/lib/Target/ARM/ARMFrameLowering.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/llvm/lib/Target/ARM/ARMFrameLowering.cpp b/llvm/lib/Target/ARM/ARMFrameLowering.cpp index 476a12fa287..802946aa8d9 100644 --- a/llvm/lib/Target/ARM/ARMFrameLowering.cpp +++ b/llvm/lib/Target/ARM/ARMFrameLowering.cpp @@ -1605,13 +1605,11 @@ void ARMFrameLowering::determineCalleeSaves(MachineFunction &MF, // FIXME: We could add logic to be more precise about negative offsets // and which instructions will need a scratch register for them. Is it // worth the effort and added fragility? - bool BigStack = - (RS && - (MFI->estimateStackSize(MF) + - ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >= - estimateRSStackSizeLimit(MF, this))) - || MFI->hasVarSizedObjects() - || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)); + bool BigStack = (RS && (MFI->estimateStackSize(MF) + + ((hasFP(MF) && AFI->hasStackFrame()) ? 4 : 0) >= + estimateRSStackSizeLimit(MF, this))) || + MFI->hasVarSizedObjects() || + (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)); bool ExtraCSSpill = false; if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) { @@ -1649,8 +1647,10 @@ void ARMFrameLowering::determineCalleeSaves(MachineFunction &MF, if (CS1Spilled && !UnspilledCS1GPRs.empty()) { for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) { unsigned Reg = UnspilledCS1GPRs[i]; - // Don't spill high register if the function is thumb + // Don't spill high register if the function is thumb. In the case of + // Windows on ARM, accept R11 (frame pointer) if (!AFI->isThumbFunction() || + (STI.isTargetWindows() && Reg == ARM::R11) || isARMLowRegister(Reg) || Reg == ARM::LR) { SavedRegs.set(Reg); if (!MRI.isReserved(Reg)) |

