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-rw-r--r--llvm/lib/MC/MCAsmInfo.cpp1
-rw-r--r--llvm/lib/MC/MCContext.cpp6
-rw-r--r--llvm/lib/MC/MCSymbol.cpp2
3 files changed, 6 insertions, 3 deletions
diff --git a/llvm/lib/MC/MCAsmInfo.cpp b/llvm/lib/MC/MCAsmInfo.cpp
index bad257a961b..f2d3b2a1855 100644
--- a/llvm/lib/MC/MCAsmInfo.cpp
+++ b/llvm/lib/MC/MCAsmInfo.cpp
@@ -50,6 +50,7 @@ MCAsmInfo::MCAsmInfo() {
Code64Directive = ".code64";
AssemblerDialect = 0;
AllowAtInName = false;
+ NoSymbolNameQuoting = false;
UseDataRegionDirectives = false;
ZeroDirective = "\t.zero\t";
AsciiDirective = "\t.ascii\t";
diff --git a/llvm/lib/MC/MCContext.cpp b/llvm/lib/MC/MCContext.cpp
index 5f8e3c11de3..a43bdc7bfa2 100644
--- a/llvm/lib/MC/MCContext.cpp
+++ b/llvm/lib/MC/MCContext.cpp
@@ -125,7 +125,8 @@ MCSymbol *MCContext::getOrCreateSectionSymbol(const MCSectionELF &Section) {
}
auto NameIter = UsedNames.insert(std::make_pair(Name, true)).first;
- Sym = new (*this) MCSymbol(NameIter->getKey(), /*isTemporary*/ false);
+ Sym = new (*this) MCSymbol(NameIter->getKey(), /*isTemporary*/ false,
+ MAI->noSymbolNameQuoting());
if (!OldSym)
OldSym = Sym;
@@ -163,7 +164,8 @@ MCSymbol *MCContext::CreateSymbol(StringRef Name, bool AlwaysAddSuffix) {
// Ok, we found a name. Have the MCSymbol object itself refer to the copy
// of the string that is embedded in the UsedNames entry.
MCSymbol *Result =
- new (*this) MCSymbol(NameEntry.first->getKey(), IsTemporary);
+ new (*this) MCSymbol(NameEntry.first->getKey(), IsTemporary,
+ MAI->noSymbolNameQuoting());
return Result;
}
assert(IsTemporary && "Cannot rename non-temporary symbols");
diff --git a/llvm/lib/MC/MCSymbol.cpp b/llvm/lib/MC/MCSymbol.cpp
index ccb9f8def9e..346a9260709 100644
--- a/llvm/lib/MC/MCSymbol.cpp
+++ b/llvm/lib/MC/MCSymbol.cpp
@@ -51,7 +51,7 @@ void MCSymbol::print(raw_ostream &OS) const {
// some targets support quoting names with funny characters. If the name
// contains a funny character, then print it quoted.
StringRef Name = getName();
- if (!NameNeedsQuoting(Name)) {
+ if (NoQuoting || !NameNeedsQuoting(Name)) {
OS << Name;
return;
}
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