diff options
Diffstat (limited to 'llvm/lib/DebugInfo/Msf/MappedBlockStream.cpp')
-rw-r--r-- | llvm/lib/DebugInfo/Msf/MappedBlockStream.cpp | 380 |
1 files changed, 380 insertions, 0 deletions
diff --git a/llvm/lib/DebugInfo/Msf/MappedBlockStream.cpp b/llvm/lib/DebugInfo/Msf/MappedBlockStream.cpp new file mode 100644 index 00000000000..7d5be88c4d1 --- /dev/null +++ b/llvm/lib/DebugInfo/Msf/MappedBlockStream.cpp @@ -0,0 +1,380 @@ +//===- MappedBlockStream.cpp - Reads stream data from an MSF file ---------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "llvm/DebugInfo/Msf/MappedBlockStream.h" + +#include "llvm/DebugInfo/Msf/IMsfFile.h" +#include "llvm/DebugInfo/Msf/MsfCommon.h" +#include "llvm/DebugInfo/Msf/MsfError.h" +#include "llvm/DebugInfo/Msf/MsfStreamLayout.h" + +using namespace llvm; +using namespace llvm::msf; + +namespace { +template <typename Base> class MappedBlockStreamImpl : public Base { +public: + template <typename... Args> + MappedBlockStreamImpl(Args &&... Params) + : Base(std::forward<Args>(Params)...) {} +}; +} + +typedef std::pair<uint32_t, uint32_t> Interval; +static Interval intersect(const Interval &I1, const Interval &I2) { + return std::make_pair(std::max(I1.first, I2.first), + std::min(I1.second, I2.second)); +} + +MappedBlockStream::MappedBlockStream(uint32_t BlockSize, uint32_t NumBlocks, + const MsfStreamLayout &Layout, + const ReadableStream &MsfData) + : BlockSize(BlockSize), NumBlocks(NumBlocks), StreamLayout(Layout), + MsfData(MsfData) {} + +std::unique_ptr<MappedBlockStream> +MappedBlockStream::createStream(uint32_t BlockSize, uint32_t NumBlocks, + const MsfStreamLayout &Layout, + const ReadableStream &MsfData) { + return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>( + BlockSize, NumBlocks, Layout, MsfData); +} + +std::unique_ptr<MappedBlockStream> +MappedBlockStream::createIndexedStream(const MsfLayout &Layout, + const ReadableStream &MsfData, + uint32_t StreamIndex) { + MsfStreamLayout SL; + SL.Blocks = Layout.StreamMap[StreamIndex]; + SL.Length = Layout.StreamSizes[StreamIndex]; + return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>( + Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); +} + +std::unique_ptr<MappedBlockStream> +MappedBlockStream::createDirectoryStream(const MsfLayout &Layout, + const ReadableStream &MsfData) { + MsfStreamLayout SL; + SL.Blocks = Layout.DirectoryBlocks; + SL.Length = Layout.SB->NumDirectoryBytes; + return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); +} + +Error MappedBlockStream::readBytes(uint32_t Offset, uint32_t Size, + ArrayRef<uint8_t> &Buffer) const { + // Make sure we aren't trying to read beyond the end of the stream. + if (Size > StreamLayout.Length) + return make_error<MsfError>(msf_error_code::insufficient_buffer); + if (Offset > StreamLayout.Length - Size) + return make_error<MsfError>(msf_error_code::insufficient_buffer); + + if (tryReadContiguously(Offset, Size, Buffer)) + return Error::success(); + + auto CacheIter = CacheMap.find(Offset); + if (CacheIter != CacheMap.end()) { + // Try to find an alloc that was large enough for this request. + for (auto &Entry : CacheIter->second) { + if (Entry.size() >= Size) { + Buffer = Entry.slice(0, Size); + return Error::success(); + } + } + } + + // We couldn't find a buffer that started at the correct offset (the most + // common scenario). Try to see if there is a buffer that starts at some + // other offset but overlaps the desired range. + for (auto &CacheItem : CacheMap) { + Interval RequestExtent = std::make_pair(Offset, Offset + Size); + + // We already checked this one on the fast path above. + if (CacheItem.first == Offset) + continue; + // If the initial extent of the cached item is beyond the ending extent + // of the request, there is no overlap. + if (CacheItem.first >= Offset + Size) + continue; + + // We really only have to check the last item in the list, since we append + // in order of increasing length. + if (CacheItem.second.empty()) + continue; + + auto CachedAlloc = CacheItem.second.back(); + // If the initial extent of the request is beyond the ending extent of + // the cached item, there is no overlap. + Interval CachedExtent = + std::make_pair(CacheItem.first, CacheItem.first + CachedAlloc.size()); + if (RequestExtent.first >= CachedExtent.first + CachedExtent.second) + continue; + + Interval Intersection = intersect(CachedExtent, RequestExtent); + // Only use this if the entire request extent is contained in the cached + // extent. + if (Intersection != RequestExtent) + continue; + + uint32_t CacheRangeOffset = + AbsoluteDifference(CachedExtent.first, Intersection.first); + Buffer = CachedAlloc.slice(CacheRangeOffset, Size); + return Error::success(); + } + + // Otherwise allocate a large enough buffer in the pool, memcpy the data + // into it, and return an ArrayRef to that. Do not touch existing pool + // allocations, as existing clients may be holding a pointer which must + // not be invalidated. + uint8_t *WriteBuffer = static_cast<uint8_t *>(Pool.Allocate(Size, 8)); + if (auto EC = readBytes(Offset, MutableArrayRef<uint8_t>(WriteBuffer, Size))) + return EC; + + if (CacheIter != CacheMap.end()) { + CacheIter->second.emplace_back(WriteBuffer, Size); + } else { + std::vector<CacheEntry> List; + List.emplace_back(WriteBuffer, Size); + CacheMap.insert(std::make_pair(Offset, List)); + } + Buffer = ArrayRef<uint8_t>(WriteBuffer, Size); + return Error::success(); +} + +Error MappedBlockStream::readLongestContiguousChunk( + uint32_t Offset, ArrayRef<uint8_t> &Buffer) const { + // Make sure we aren't trying to read beyond the end of the stream. + if (Offset >= StreamLayout.Length) + return make_error<MsfError>(msf_error_code::insufficient_buffer); + uint32_t First = Offset / BlockSize; + uint32_t Last = First; + + while (Last < NumBlocks - 1) { + if (StreamLayout.Blocks[Last] != StreamLayout.Blocks[Last + 1] - 1) + break; + ++Last; + } + + uint32_t OffsetInFirstBlock = Offset % BlockSize; + uint32_t BytesFromFirstBlock = BlockSize - OffsetInFirstBlock; + uint32_t BlockSpan = Last - First + 1; + uint32_t ByteSpan = BytesFromFirstBlock + (BlockSpan - 1) * BlockSize; + + ArrayRef<uint8_t> BlockData; + uint32_t MsfOffset = blockToOffset(StreamLayout.Blocks[First], BlockSize); + if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData)) + return EC; + + BlockData = BlockData.drop_front(OffsetInFirstBlock); + Buffer = ArrayRef<uint8_t>(BlockData.data(), ByteSpan); + return Error::success(); +} + +uint32_t MappedBlockStream::getLength() const { return StreamLayout.Length; } + +bool MappedBlockStream::tryReadContiguously(uint32_t Offset, uint32_t Size, + ArrayRef<uint8_t> &Buffer) const { + // Attempt to fulfill the request with a reference directly into the stream. + // This can work even if the request crosses a block boundary, provided that + // all subsequent blocks are contiguous. For example, a 10k read with a 4k + // block size can be filled with a reference if, from the starting offset, + // 3 blocks in a row are contiguous. + uint32_t BlockNum = Offset / BlockSize; + uint32_t OffsetInBlock = Offset % BlockSize; + uint32_t BytesFromFirstBlock = std::min(Size, BlockSize - OffsetInBlock); + uint32_t NumAdditionalBlocks = + llvm::alignTo(Size - BytesFromFirstBlock, BlockSize) / BlockSize; + + uint32_t RequiredContiguousBlocks = NumAdditionalBlocks + 1; + uint32_t E = StreamLayout.Blocks[BlockNum]; + for (uint32_t I = 0; I < RequiredContiguousBlocks; ++I, ++E) { + if (StreamLayout.Blocks[I + BlockNum] != E) + return false; + } + + // Read out the entire block where the requested offset starts. Then drop + // bytes from the beginning so that the actual starting byte lines up with + // the requested starting byte. Then, since we know this is a contiguous + // cross-block span, explicitly resize the ArrayRef to cover the entire + // request length. + ArrayRef<uint8_t> BlockData; + uint32_t FirstBlockAddr = StreamLayout.Blocks[BlockNum]; + uint32_t MsfOffset = blockToOffset(FirstBlockAddr, BlockSize); + if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData)) { + consumeError(std::move(EC)); + return false; + } + BlockData = BlockData.drop_front(OffsetInBlock); + Buffer = ArrayRef<uint8_t>(BlockData.data(), Size); + return true; +} + +Error MappedBlockStream::readBytes(uint32_t Offset, + MutableArrayRef<uint8_t> Buffer) const { + uint32_t BlockNum = Offset / BlockSize; + uint32_t OffsetInBlock = Offset % BlockSize; + + // Make sure we aren't trying to read beyond the end of the stream. + if (Buffer.size() > StreamLayout.Length) + return make_error<MsfError>(msf_error_code::insufficient_buffer); + if (Offset > StreamLayout.Length - Buffer.size()) + return make_error<MsfError>(msf_error_code::insufficient_buffer); + + uint32_t BytesLeft = Buffer.size(); + uint32_t BytesWritten = 0; + uint8_t *WriteBuffer = Buffer.data(); + while (BytesLeft > 0) { + uint32_t StreamBlockAddr = StreamLayout.Blocks[BlockNum]; + + ArrayRef<uint8_t> BlockData; + uint32_t Offset = blockToOffset(StreamBlockAddr, BlockSize); + if (auto EC = MsfData.readBytes(Offset, BlockSize, BlockData)) + return EC; + + const uint8_t *ChunkStart = BlockData.data() + OffsetInBlock; + uint32_t BytesInChunk = std::min(BytesLeft, BlockSize - OffsetInBlock); + ::memcpy(WriteBuffer + BytesWritten, ChunkStart, BytesInChunk); + + BytesWritten += BytesInChunk; + BytesLeft -= BytesInChunk; + ++BlockNum; + OffsetInBlock = 0; + } + + return Error::success(); +} + +uint32_t MappedBlockStream::getNumBytesCopied() const { + return static_cast<uint32_t>(Pool.getBytesAllocated()); +} + +void MappedBlockStream::invalidateCache() { CacheMap.shrink_and_clear(); } + +void MappedBlockStream::fixCacheAfterWrite(uint32_t Offset, + ArrayRef<uint8_t> Data) const { + // If this write overlapped a read which previously came from the pool, + // someone may still be holding a pointer to that alloc which is now invalid. + // Compute the overlapping range and update the cache entry, so any + // outstanding buffers are automatically updated. + for (const auto &MapEntry : CacheMap) { + // If the end of the written extent precedes the beginning of the cached + // extent, ignore this map entry. + if (Offset + Data.size() < MapEntry.first) + continue; + for (const auto &Alloc : MapEntry.second) { + // If the end of the cached extent precedes the beginning of the written + // extent, ignore this alloc. + if (MapEntry.first + Alloc.size() < Offset) + continue; + + // If we get here, they are guaranteed to overlap. + Interval WriteInterval = std::make_pair(Offset, Offset + Data.size()); + Interval CachedInterval = + std::make_pair(MapEntry.first, MapEntry.first + Alloc.size()); + // If they overlap, we need to write the new data into the overlapping + // range. + auto Intersection = intersect(WriteInterval, CachedInterval); + assert(Intersection.first <= Intersection.second); + + uint32_t Length = Intersection.second - Intersection.first; + uint32_t SrcOffset = + AbsoluteDifference(WriteInterval.first, Intersection.first); + uint32_t DestOffset = + AbsoluteDifference(CachedInterval.first, Intersection.first); + ::memcpy(Alloc.data() + DestOffset, Data.data() + SrcOffset, Length); + } + } +} + +WritableMappedBlockStream::WritableMappedBlockStream( + uint32_t BlockSize, uint32_t NumBlocks, const MsfStreamLayout &Layout, + const WritableStream &MsfData) + : ReadInterface(BlockSize, NumBlocks, Layout, MsfData), + WriteInterface(MsfData) {} + +std::unique_ptr<WritableMappedBlockStream> +WritableMappedBlockStream::createStream(uint32_t BlockSize, uint32_t NumBlocks, + const MsfStreamLayout &Layout, + const WritableStream &MsfData) { + return llvm::make_unique<MappedBlockStreamImpl<WritableMappedBlockStream>>( + BlockSize, NumBlocks, Layout, MsfData); +} + +std::unique_ptr<WritableMappedBlockStream> +WritableMappedBlockStream::createIndexedStream(const MsfLayout &Layout, + const WritableStream &MsfData, + uint32_t StreamIndex) { + MsfStreamLayout SL; + SL.Blocks = Layout.StreamMap[StreamIndex]; + SL.Length = Layout.StreamSizes[StreamIndex]; + return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); +} + +std::unique_ptr<WritableMappedBlockStream> +WritableMappedBlockStream::createDirectoryStream( + const MsfLayout &Layout, const WritableStream &MsfData) { + MsfStreamLayout SL; + SL.Blocks = Layout.DirectoryBlocks; + SL.Length = Layout.SB->NumDirectoryBytes; + return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); +} + +Error WritableMappedBlockStream::readBytes(uint32_t Offset, uint32_t Size, + ArrayRef<uint8_t> &Buffer) const { + return ReadInterface.readBytes(Offset, Size, Buffer); +} + +Error WritableMappedBlockStream::readLongestContiguousChunk( + uint32_t Offset, ArrayRef<uint8_t> &Buffer) const { + return ReadInterface.readLongestContiguousChunk(Offset, Buffer); +} + +uint32_t WritableMappedBlockStream::getLength() const { + return ReadInterface.getLength(); +} + +Error WritableMappedBlockStream::writeBytes(uint32_t Offset, + ArrayRef<uint8_t> Buffer) const { + // Make sure we aren't trying to write beyond the end of the stream. + if (Buffer.size() > getStreamLength()) + return make_error<MsfError>(msf_error_code::insufficient_buffer); + + if (Offset > getStreamLayout().Length - Buffer.size()) + return make_error<MsfError>(msf_error_code::insufficient_buffer); + + uint32_t BlockNum = Offset / getBlockSize(); + uint32_t OffsetInBlock = Offset % getBlockSize(); + + uint32_t BytesLeft = Buffer.size(); + uint32_t BytesWritten = 0; + while (BytesLeft > 0) { + uint32_t StreamBlockAddr = getStreamLayout().Blocks[BlockNum]; + uint32_t BytesToWriteInChunk = + std::min(BytesLeft, getBlockSize() - OffsetInBlock); + + const uint8_t *Chunk = Buffer.data() + BytesWritten; + ArrayRef<uint8_t> ChunkData(Chunk, BytesToWriteInChunk); + uint32_t MsfOffset = blockToOffset(StreamBlockAddr, getBlockSize()); + MsfOffset += OffsetInBlock; + if (auto EC = WriteInterface.writeBytes(MsfOffset, ChunkData)) + return EC; + + BytesLeft -= BytesToWriteInChunk; + BytesWritten += BytesToWriteInChunk; + ++BlockNum; + OffsetInBlock = 0; + } + + ReadInterface.fixCacheAfterWrite(Offset, Buffer); + + return Error::success(); +} + +Error WritableMappedBlockStream::commit() const { + return WriteInterface.commit(); +} |