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-rw-r--r--llvm/lib/CodeGen/StackColoring.cpp16
1 files changed, 2 insertions, 14 deletions
diff --git a/llvm/lib/CodeGen/StackColoring.cpp b/llvm/lib/CodeGen/StackColoring.cpp
index 505d6fd8896..3541b33a844 100644
--- a/llvm/lib/CodeGen/StackColoring.cpp
+++ b/llvm/lib/CodeGen/StackColoring.cpp
@@ -21,6 +21,7 @@
//
//===----------------------------------------------------------------------===//
+#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/PostOrderIterator.h"
@@ -39,7 +40,6 @@
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/StackProtector.h"
@@ -47,7 +47,6 @@
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
-#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
@@ -495,21 +494,10 @@ void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
// upcoming replacement.
SP->adjustForColoring(From, To);
- // The new alloca might not be valid in a llvm.dbg.declare for this
- // variable, so undef out the use to make the verifier happy.
- AllocaInst *FromAI = const_cast<AllocaInst *>(From);
- if (FromAI->isUsedByMetadata())
- ValueAsMetadata::handleRAUW(FromAI, UndefValue::get(FromAI->getType()));
- for (auto &Use : FromAI->uses()) {
- if (BitCastInst *BCI = dyn_cast<BitCastInst>(Use.get()))
- if (BCI->isUsedByMetadata())
- ValueAsMetadata::handleRAUW(BCI, UndefValue::get(BCI->getType()));
- }
-
// Note that this will not replace uses in MMOs (which we'll update below),
// or anywhere else (which is why we won't delete the original
// instruction).
- FromAI->replaceAllUsesWith(Inst);
+ const_cast<AllocaInst *>(From)->replaceAllUsesWith(Inst);
}
// Remap all instructions to the new stack slots.
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