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-rw-r--r--llvm/lib/CodeGen/SjLjEHPrepare.cpp4
-rw-r--r--llvm/lib/CodeGen/WinEHPrepare.cpp6
2 files changed, 6 insertions, 4 deletions
diff --git a/llvm/lib/CodeGen/SjLjEHPrepare.cpp b/llvm/lib/CodeGen/SjLjEHPrepare.cpp
index 76e4dc5457a..9c8dc130de2 100644
--- a/llvm/lib/CodeGen/SjLjEHPrepare.cpp
+++ b/llvm/lib/CodeGen/SjLjEHPrepare.cpp
@@ -175,8 +175,8 @@ Value *SjLjEHPrepare::setupFunctionContext(Function &F,
// because the value needs to be added to the global context list.
auto &DL = F.getParent()->getDataLayout();
unsigned Align = DL.getPrefTypeAlignment(FunctionContextTy);
- FuncCtx = new AllocaInst(FunctionContextTy, nullptr, Align, "fn_context",
- &EntryBB->front());
+ FuncCtx = new AllocaInst(FunctionContextTy, DL.getAllocaAddrSpace(),
+ nullptr, Align, "fn_context", &EntryBB->front());
// Fill in the function context structure.
for (LandingPadInst *LPI : LPads) {
diff --git a/llvm/lib/CodeGen/WinEHPrepare.cpp b/llvm/lib/CodeGen/WinEHPrepare.cpp
index 568720c66e5..ae07e8b2fa0 100644
--- a/llvm/lib/CodeGen/WinEHPrepare.cpp
+++ b/llvm/lib/CodeGen/WinEHPrepare.cpp
@@ -86,6 +86,7 @@ private:
// All fields are reset by runOnFunction.
EHPersonality Personality = EHPersonality::Unknown;
+ const DataLayout *DL = nullptr;
DenseMap<BasicBlock *, ColorVector> BlockColors;
MapVector<BasicBlock *, std::vector<BasicBlock *>> FuncletBlocks;
};
@@ -111,6 +112,7 @@ bool WinEHPrepare::runOnFunction(Function &Fn) {
if (!isFuncletEHPersonality(Personality))
return false;
+ DL = &Fn.getParent()->getDataLayout();
return prepareExplicitEH(Fn);
}
@@ -1070,7 +1072,7 @@ AllocaInst *WinEHPrepare::insertPHILoads(PHINode *PN, Function &F) {
if (!isa<TerminatorInst>(EHPad)) {
// If the EHPad isn't a terminator, then we can insert a load in this block
// that will dominate all uses.
- SpillSlot = new AllocaInst(PN->getType(), nullptr,
+ SpillSlot = new AllocaInst(PN->getType(), DL->getAllocaAddrSpace(), nullptr,
Twine(PN->getName(), ".wineh.spillslot"),
&F.getEntryBlock().front());
Value *V = new LoadInst(SpillSlot, Twine(PN->getName(), ".wineh.reload"),
@@ -1157,7 +1159,7 @@ void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot,
Function &F) {
// Lazilly create the spill slot.
if (!SpillSlot)
- SpillSlot = new AllocaInst(V->getType(), nullptr,
+ SpillSlot = new AllocaInst(V->getType(), DL->getAllocaAddrSpace(), nullptr,
Twine(V->getName(), ".wineh.spillslot"),
&F.getEntryBlock().front());
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