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diff --git a/llvm/lib/CodeGen/SelectionDAG/LatencyPriorityQueue.h b/llvm/lib/CodeGen/SelectionDAG/LatencyPriorityQueue.h
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-//===---- LatencyPriorityQueue.h - A latency-oriented priority queue ------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file declares the LatencyPriorityQueue class, which is a
-// SchedulingPriorityQueue that schedules using latency information to
-// reduce the length of the critical path through the basic block.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LATENCY_PRIORITY_QUEUE_H
-#define LATENCY_PRIORITY_QUEUE_H
-
-#include "llvm/CodeGen/ScheduleDAG.h"
-#include "llvm/ADT/PriorityQueue.h"
-
-namespace llvm {
- class LatencyPriorityQueue;
-
- /// Sorting functions for the Available queue.
- struct latency_sort : public std::binary_function<SUnit*, SUnit*, bool> {
- LatencyPriorityQueue *PQ;
- explicit latency_sort(LatencyPriorityQueue *pq) : PQ(pq) {}
-
- bool operator()(const SUnit* left, const SUnit* right) const;
- };
-
- class LatencyPriorityQueue : public SchedulingPriorityQueue {
- // SUnits - The SUnits for the current graph.
- std::vector<SUnit> *SUnits;
-
- // Latencies - The latency (max of latency from this node to the bb exit)
- // for each node.
- std::vector<int> Latencies;
-
- /// NumNodesSolelyBlocking - This vector contains, for every node in the
- /// Queue, the number of nodes that the node is the sole unscheduled
- /// predecessor for. This is used as a tie-breaker heuristic for better
- /// mobility.
- std::vector<unsigned> NumNodesSolelyBlocking;
-
- PriorityQueue<SUnit*, std::vector<SUnit*>, latency_sort> Queue;
- public:
- LatencyPriorityQueue() : Queue(latency_sort(this)) {
- }
-
- void initNodes(std::vector<SUnit> &sunits) {
- SUnits = &sunits;
- // Calculate node priorities.
- CalculatePriorities();
- }
-
- void addNode(const SUnit *SU) {
- Latencies.resize(SUnits->size(), -1);
- NumNodesSolelyBlocking.resize(SUnits->size(), 0);
- CalcLatency(*SU);
- }
-
- void updateNode(const SUnit *SU) {
- Latencies[SU->NodeNum] = -1;
- CalcLatency(*SU);
- }
-
- void releaseState() {
- SUnits = 0;
- Latencies.clear();
- }
-
- unsigned getLatency(unsigned NodeNum) const {
- assert(NodeNum < Latencies.size());
- return Latencies[NodeNum];
- }
-
- unsigned getNumSolelyBlockNodes(unsigned NodeNum) const {
- assert(NodeNum < NumNodesSolelyBlocking.size());
- return NumNodesSolelyBlocking[NodeNum];
- }
-
- unsigned size() const { return Queue.size(); }
-
- bool empty() const { return Queue.empty(); }
-
- virtual void push(SUnit *U) {
- push_impl(U);
- }
- void push_impl(SUnit *U);
-
- void push_all(const std::vector<SUnit *> &Nodes) {
- for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
- push_impl(Nodes[i]);
- }
-
- SUnit *pop() {
- if (empty()) return NULL;
- SUnit *V = Queue.top();
- Queue.pop();
- return V;
- }
-
- void remove(SUnit *SU) {
- assert(!Queue.empty() && "Not in queue!");
- Queue.erase_one(SU);
- }
-
- // ScheduledNode - As nodes are scheduled, we look to see if there are any
- // successor nodes that have a single unscheduled predecessor. If so, that
- // single predecessor has a higher priority, since scheduling it will make
- // the node available.
- void ScheduledNode(SUnit *Node);
-
- private:
- void CalculatePriorities();
- int CalcLatency(const SUnit &SU);
- void AdjustPriorityOfUnscheduledPreds(SUnit *SU);
- SUnit *getSingleUnscheduledPred(SUnit *SU);
- };
-}
-
-#endif
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