diff options
Diffstat (limited to 'llvm/lib/CodeGen/MachineScheduler.cpp')
-rw-r--r-- | llvm/lib/CodeGen/MachineScheduler.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/llvm/lib/CodeGen/MachineScheduler.cpp b/llvm/lib/CodeGen/MachineScheduler.cpp index e06bc517fa9..ad3603e9c9e 100644 --- a/llvm/lib/CodeGen/MachineScheduler.cpp +++ b/llvm/lib/CodeGen/MachineScheduler.cpp @@ -504,13 +504,14 @@ void MachineSchedulerBase::print(raw_ostream &O, const Module* m) const { // unimplemented } -LLVM_DUMP_METHOD -void ReadyQueue::dump() { +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) +LLVM_DUMP_METHOD void ReadyQueue::dump() { dbgs() << "Queue " << Name << ": "; for (unsigned i = 0, e = Queue.size(); i < e; ++i) dbgs() << Queue[i]->NodeNum << " "; dbgs() << "\n"; } +#endif //===----------------------------------------------------------------------===// // ScheduleDAGMI - Basic machine instruction scheduling. This is @@ -841,7 +842,7 @@ void ScheduleDAGMI::placeDebugValues() { } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) -void ScheduleDAGMI::dumpSchedule() const { +LLVM_DUMP_METHOD void ScheduleDAGMI::dumpSchedule() const { for (MachineBasicBlock::iterator MI = begin(), ME = end(); MI != ME; ++MI) { if (SUnit *SU = getSUnit(&(*MI))) SU->dump(this); @@ -2323,10 +2324,10 @@ SUnit *SchedBoundary::pickOnlyChoice() { return nullptr; } -#ifndef NDEBUG +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) // This is useful information to dump after bumpNode. // Note that the Queue contents are more useful before pickNodeFromQueue. -void SchedBoundary::dumpScheduledState() { +LLVM_DUMP_METHOD void SchedBoundary::dumpScheduledState() { unsigned ResFactor; unsigned ResCount; if (ZoneCritResIdx) { @@ -2666,11 +2667,14 @@ void GenericScheduler::initPolicy(MachineBasicBlock::iterator Begin, } void GenericScheduler::dumpPolicy() { + // Cannot completely remove virtual function even in release mode. +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) dbgs() << "GenericScheduler RegionPolicy: " << " ShouldTrackPressure=" << RegionPolicy.ShouldTrackPressure << " OnlyTopDown=" << RegionPolicy.OnlyTopDown << " OnlyBottomUp=" << RegionPolicy.OnlyBottomUp << "\n"; +#endif } /// Set IsAcyclicLatencyLimited if the acyclic path is longer than the cyclic |