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-rw-r--r--llvm/lib/CodeGen/MachineBlockPlacement.cpp306
1 files changed, 27 insertions, 279 deletions
diff --git a/llvm/lib/CodeGen/MachineBlockPlacement.cpp b/llvm/lib/CodeGen/MachineBlockPlacement.cpp
index 6adab3290a0..90a576a6621 100644
--- a/llvm/lib/CodeGen/MachineBlockPlacement.cpp
+++ b/llvm/lib/CodeGen/MachineBlockPlacement.cpp
@@ -40,7 +40,6 @@
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
-#include "llvm/CodeGen/TailDuplicator.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
@@ -122,12 +121,6 @@ static cl::opt<unsigned> MisfetchCost(
static cl::opt<unsigned> JumpInstCost("jump-inst-cost",
cl::desc("Cost of jump instructions."),
cl::init(1), cl::Hidden);
-static cl::opt<bool>
-TailDupPlacement("tail-dup-placement",
- cl::desc("Perform tail duplication during placement. "
- "Creates more fallthrough opportunites in "
- "outline branches."),
- cl::init(true), cl::Hidden);
static cl::opt<bool>
BranchFoldPlacement("branch-fold-placement",
@@ -135,14 +128,6 @@ BranchFoldPlacement("branch-fold-placement",
"Reduces code size."),
cl::init(true), cl::Hidden);
-// Heuristic for tail duplication.
-static cl::opt<unsigned> TailDuplicatePlacementThreshold(
- "tail-dup-placement-threshold",
- cl::desc("Instruction cutoff for tail duplication during layout. "
- "Tail merging during layout is forced to have a threshold "
- "that won't conflict."), cl::init(2),
- cl::Hidden);
-
extern cl::opt<unsigned> StaticLikelyProb;
extern cl::opt<unsigned> ProfileLikelyProb;
@@ -200,16 +185,6 @@ public:
/// \brief End of blocks within the chain.
iterator end() { return Blocks.end(); }
- bool remove(MachineBasicBlock* BB) {
- for(iterator i = begin(); i != end(); ++i) {
- if (*i == BB) {
- Blocks.erase(i);
- return true;
- }
- }
- return false;
- }
-
/// \brief Merge a block chain into this one.
///
/// This routine merges a block chain into this one. It takes care of forming
@@ -291,13 +266,6 @@ class MachineBlockPlacement : public MachineFunctionPass {
/// \brief A handle to the post dominator tree.
MachineDominatorTree *MDT;
- /// \brief Duplicator used to duplicate tails during placement.
- ///
- /// Placement decisions can open up new tail duplication opportunities, but
- /// since tail duplication affects placement decisions of later blocks, it
- /// must be done inline.
- TailDuplicator TailDup;
-
/// \brief A set of blocks that are unavoidably execute, i.e. they dominate
/// all terminators of the MachineFunction.
SmallPtrSet<MachineBasicBlock *, 4> UnavoidableBlocks;
@@ -319,18 +287,8 @@ class MachineBlockPlacement : public MachineFunctionPass {
/// between basic blocks.
DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
- /// Decrease the UnscheduledPredecessors count for all blocks in chain, and
- /// if the count goes to 0, add them to the appropriate work list.
void markChainSuccessors(BlockChain &Chain, MachineBasicBlock *LoopHeaderBB,
const BlockFilterSet *BlockFilter = nullptr);
-
- /// Decrease the UnscheduledPredecessors count for a single block, and
- /// if the count goes to 0, add them to the appropriate work list.
- void markBlockSuccessors(
- BlockChain &Chain, MachineBasicBlock *BB, MachineBasicBlock *LoopHeaderBB,
- const BlockFilterSet *BlockFilter = nullptr);
-
-
BranchProbability
collectViableSuccessors(MachineBasicBlock *BB, BlockChain &Chain,
const BlockFilterSet *BlockFilter,
@@ -340,16 +298,6 @@ class MachineBlockPlacement : public MachineFunctionPass {
const BlockFilterSet *BlockFilter,
BranchProbability SuccProb,
BranchProbability HotProb);
- bool repeatedlyTailDuplicateBlock(
- MachineBasicBlock *BB, MachineBasicBlock *&LPred,
- MachineBasicBlock *LoopHeaderBB,
- BlockChain &Chain, BlockFilterSet *BlockFilter,
- MachineFunction::iterator &PrevUnplacedBlockIt);
- bool maybeTailDuplicateBlock(MachineBasicBlock *BB, MachineBasicBlock *LPred,
- const BlockChain &Chain,
- BlockFilterSet *BlockFilter,
- MachineFunction::iterator &PrevUnplacedBlockIt,
- bool &DuplicatedToPred);
bool
hasBetterLayoutPredecessor(MachineBasicBlock *BB, MachineBasicBlock *Succ,
BlockChain &SuccChain, BranchProbability SuccProb,
@@ -375,7 +323,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
SmallPtrSetImpl<BlockChain *> &UpdatedPreds,
const BlockFilterSet *BlockFilter);
void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
- BlockFilterSet *BlockFilter = nullptr);
+ const BlockFilterSet *BlockFilter = nullptr);
MachineBasicBlock *findBestLoopTop(MachineLoop &L,
const BlockFilterSet &LoopBlockSet);
MachineBasicBlock *findBestLoopExit(MachineLoop &L,
@@ -440,49 +388,37 @@ static std::string getBlockName(MachineBasicBlock *BB) {
/// When a chain is being merged into the "placed" chain, this routine will
/// quickly walk the successors of each block in the chain and mark them as
/// having one fewer active predecessor. It also adds any successors of this
-/// chain which reach the zero-predecessor state to the appropriate worklist.
+/// chain which reach the zero-predecessor state to the worklist passed in.
void MachineBlockPlacement::markChainSuccessors(
BlockChain &Chain, MachineBasicBlock *LoopHeaderBB,
const BlockFilterSet *BlockFilter) {
// Walk all the blocks in this chain, marking their successors as having
// a predecessor placed.
for (MachineBasicBlock *MBB : Chain) {
- markBlockSuccessors(Chain, MBB, LoopHeaderBB, BlockFilter);
- }
-}
-
-/// \brief Mark a single block's successors as having one fewer preds.
-///
-/// Under normal circumstances, this is only called by markChainSuccessors,
-/// but if a block that was to be placed is completely tail-duplicated away,
-/// and was duplicated into the chain end, we need to redo markBlockSuccessors
-/// for just that block.
-void MachineBlockPlacement::markBlockSuccessors(
- BlockChain &Chain, MachineBasicBlock *MBB, MachineBasicBlock *LoopHeaderBB,
- const BlockFilterSet *BlockFilter) {
- // Add any successors for which this is the only un-placed in-loop
- // predecessor to the worklist as a viable candidate for CFG-neutral
- // placement. No subsequent placement of this block will violate the CFG
- // shape, so we get to use heuristics to choose a favorable placement.
- for (MachineBasicBlock *Succ : MBB->successors()) {
- if (BlockFilter && !BlockFilter->count(Succ))
- continue;
- BlockChain &SuccChain = *BlockToChain[Succ];
- // Disregard edges within a fixed chain, or edges to the loop header.
- if (&Chain == &SuccChain || Succ == LoopHeaderBB)
- continue;
+ // Add any successors for which this is the only un-placed in-loop
+ // predecessor to the worklist as a viable candidate for CFG-neutral
+ // placement. No subsequent placement of this block will violate the CFG
+ // shape, so we get to use heuristics to choose a favorable placement.
+ for (MachineBasicBlock *Succ : MBB->successors()) {
+ if (BlockFilter && !BlockFilter->count(Succ))
+ continue;
+ BlockChain &SuccChain = *BlockToChain[Succ];
+ // Disregard edges within a fixed chain, or edges to the loop header.
+ if (&Chain == &SuccChain || Succ == LoopHeaderBB)
+ continue;
- // This is a cross-chain edge that is within the loop, so decrement the
- // loop predecessor count of the destination chain.
- if (SuccChain.UnscheduledPredecessors == 0 ||
- --SuccChain.UnscheduledPredecessors > 0)
- continue;
+ // This is a cross-chain edge that is within the loop, so decrement the
+ // loop predecessor count of the destination chain.
+ if (SuccChain.UnscheduledPredecessors == 0 ||
+ --SuccChain.UnscheduledPredecessors > 0)
+ continue;
- auto *NewBB = *SuccChain.begin();
- if (NewBB->isEHPad())
- EHPadWorkList.push_back(NewBB);
- else
- BlockWorkList.push_back(NewBB);
+ auto *MBB = *SuccChain.begin();
+ if (MBB->isEHPad())
+ EHPadWorkList.push_back(MBB);
+ else
+ BlockWorkList.push_back(MBB);
+ }
}
}
@@ -966,7 +902,7 @@ void MachineBlockPlacement::fillWorkLists(
void MachineBlockPlacement::buildChain(
MachineBasicBlock *BB, BlockChain &Chain,
- BlockFilterSet *BlockFilter) {
+ const BlockFilterSet *BlockFilter) {
assert(BB && "BB must not be null.\n");
assert(BlockToChain[BB] == &Chain && "BlockToChainMap mis-match.\n");
MachineFunction::iterator PrevUnplacedBlockIt = F->begin();
@@ -1001,17 +937,6 @@ void MachineBlockPlacement::buildChain(
"layout successor until the CFG reduces\n");
}
- // Placement may have changed tail duplication opportunities.
- // Check for that now.
- if (TailDupPlacement && BestSucc) {
- // If the chosen successor was duplicated into all its predecessors,
- // don't bother laying it out, just go round the loop again with BB as
- // the chain end.
- if (repeatedlyTailDuplicateBlock(BestSucc, BB, LoopHeaderBB, Chain,
- BlockFilter, PrevUnplacedBlockIt))
- continue;
- }
-
// Place this block, updating the datastructures to reflect its placement.
BlockChain &SuccChain = *BlockToChain[BestSucc];
// Zero out UnscheduledPredecessors for the successor we're about to merge in case
@@ -1793,175 +1718,6 @@ void MachineBlockPlacement::alignBlocks() {
}
}
-/// Tail duplicate \p BB into (some) predecessors if profitable, repeating if
-/// it was duplicated into its chain predecessor and removed.
-/// \p BB - Basic block that may be duplicated.
-///
-/// \p LPred - Chosen layout predecessor of \p BB.
-/// Updated to be the chain end if LPred is removed.
-/// \p Chain - Chain to which \p LPred belongs, and \p BB will belong.
-/// \p BlockFilter - Set of blocks that belong to the loop being laid out.
-/// Used to identify which blocks to update predecessor
-/// counts.
-/// \p PrevUnplacedBlockIt - Iterator pointing to the last block that was
-/// chosen in the given order due to unnatural CFG
-/// only needed if \p BB is removed and
-/// \p PrevUnplacedBlockIt pointed to \p BB.
-/// @return true if \p BB was removed.
-bool MachineBlockPlacement::repeatedlyTailDuplicateBlock(
- MachineBasicBlock *BB, MachineBasicBlock *&LPred,
- MachineBasicBlock *LoopHeaderBB,
- BlockChain &Chain, BlockFilterSet *BlockFilter,
- MachineFunction::iterator &PrevUnplacedBlockIt) {
- bool Removed, DuplicatedToLPred;
- bool DuplicatedToOriginalLPred;
- Removed = maybeTailDuplicateBlock(BB, LPred, Chain, BlockFilter,
- PrevUnplacedBlockIt,
- DuplicatedToLPred);
- if (!Removed)
- return false;
- DuplicatedToOriginalLPred = DuplicatedToLPred;
- // Iteratively try to duplicate again. It can happen that a block that is
- // duplicated into is still small enough to be duplicated again.
- // No need to call markBlockSuccessors in this case, as the blocks being
- // duplicated from here on are already scheduled.
- // Note that DuplicatedToLPred always implies Removed.
- while (DuplicatedToLPred) {
- assert (Removed && "Block must have been removed to be duplicated into its "
- "layout predecessor.");
- MachineBasicBlock *DupBB, *DupPred;
- // The removal callback causes Chain.end() to be updated when a block is
- // removed. On the first pass through the loop, the chain end should be the
- // same as it was on function entry. On subsequent passes, because we are
- // duplicating the block at the end of the chain, if it is removed the
- // chain will have shrunk by one block.
- BlockChain::iterator ChainEnd = Chain.end();
- DupBB = *(--ChainEnd);
- // Now try to duplicate again.
- if (ChainEnd == Chain.begin())
- break;
- DupPred = *std::prev(ChainEnd);
- Removed = maybeTailDuplicateBlock(DupBB, DupPred, Chain, BlockFilter,
- PrevUnplacedBlockIt,
- DuplicatedToLPred);
- }
- // If BB was duplicated into LPred, it is now scheduled. But because it was
- // removed, markChainSuccessors won't be called for its chain. Instead we
- // call markBlockSuccessors for LPred to achieve the same effect. This must go
- // at the end because repeating the tail duplication can increase the number
- // of unscheduled predecessors.
- if (DuplicatedToOriginalLPred)
- markBlockSuccessors(Chain, LPred, LoopHeaderBB, BlockFilter);
-
- LPred = *std::prev(Chain.end());
- return true;
-}
-
-/// Tail duplicate \p BB into (some) predecessors if profitable.
-/// \p BB - Basic block that may be duplicated
-/// \p LPred - Chosen layout predecessor of \p BB
-/// \p Chain - Chain to which \p LPred belongs, and \p BB will belong.
-/// \p BlockFilter - Set of blocks that belong to the loop being laid out.
-/// Used to identify which blocks to update predecessor
-/// counts.
-/// \p PrevUnplacedBlockIt - Iterator pointing to the last block that was
-/// chosen in the given order due to unnatural CFG
-/// only needed if \p BB is removed and
-/// \p PrevUnplacedBlockIt pointed to \p BB.
-/// \p DuplicatedToLPred - True if the block was duplicated into LPred. Will
-/// only be true if the block was removed.
-/// \return - True if the block was duplicated into all preds and removed.
-bool MachineBlockPlacement::maybeTailDuplicateBlock(
- MachineBasicBlock *BB, MachineBasicBlock *LPred,
- const BlockChain &Chain, BlockFilterSet *BlockFilter,
- MachineFunction::iterator &PrevUnplacedBlockIt,
- bool &DuplicatedToLPred) {
-
- DuplicatedToLPred = false;
- DEBUG(dbgs() << "Redoing tail duplication for Succ#"
- << BB->getNumber() << "\n");
- bool IsSimple = TailDup.isSimpleBB(BB);
- // Blocks with single successors don't create additional fallthrough
- // opportunities. Don't duplicate them. TODO: When conditional exits are
- // analyzable, allow them to be duplicated.
- if (!IsSimple && BB->succ_size() == 1)
- return false;
- if (!TailDup.shouldTailDuplicate(IsSimple, *BB))
- return false;
- // This has to be a callback because none of it can be done after
- // BB is deleted.
- bool Removed = false;
- auto RemovalCallback =
- [&](MachineBasicBlock *RemBB) {
- // Signal to outer function
- Removed = true;
-
- // Conservative default.
- bool InWorkList = true;
- // Remove from the Chain and Chain Map
- if (BlockToChain.count(RemBB)) {
- BlockChain *Chain = BlockToChain[RemBB];
- InWorkList = Chain->UnscheduledPredecessors == 0;
- Chain->remove(RemBB);
- BlockToChain.erase(RemBB);
- }
-
- // Handle the unplaced block iterator
- if (&(*PrevUnplacedBlockIt) == RemBB) {
- PrevUnplacedBlockIt++;
- }
-
- // Handle the Work Lists
- if (InWorkList) {
- SmallVectorImpl<MachineBasicBlock *> &RemoveList = BlockWorkList;
- if (RemBB->isEHPad())
- RemoveList = EHPadWorkList;
- RemoveList.erase(
- remove_if(RemoveList,
- [RemBB](MachineBasicBlock *BB) {return BB == RemBB;}),
- RemoveList.end());
- }
-
- // Handle the filter set
- if (BlockFilter) {
- BlockFilter->erase(RemBB);
- }
-
- // Remove the block from loop info.
- MLI->removeBlock(RemBB);
-
- // TailDuplicator handles removing it from loops.
- DEBUG(dbgs() << "TailDuplicator deleted block: "
- << getBlockName(RemBB) << "\n");
- };
- auto RemovalCallbackRef =
- llvm::function_ref<void(MachineBasicBlock*)>(RemovalCallback);
-
- SmallVector<MachineBasicBlock *, 8> DuplicatedPreds;
- TailDup.tailDuplicateAndUpdate(IsSimple, BB, LPred,
- &DuplicatedPreds, &RemovalCallbackRef);
-
- // Update UnscheduledPredecessors to reflect tail-duplication.
- DuplicatedToLPred = false;
- for (MachineBasicBlock *Pred : DuplicatedPreds) {
- // We're only looking for unscheduled predecessors that match the filter.
- BlockChain* PredChain = BlockToChain[Pred];
- if (Pred == LPred)
- DuplicatedToLPred = true;
- if (Pred == LPred || (BlockFilter && !BlockFilter->count(Pred))
- || PredChain == &Chain)
- continue;
- for (MachineBasicBlock *NewSucc : Pred->successors()) {
- if (BlockFilter && !BlockFilter->count(NewSucc))
- continue;
- BlockChain *NewChain = BlockToChain[NewSucc];
- if (NewChain != &Chain && NewChain != PredChain)
- NewChain->UnscheduledPredecessors++;
- }
- }
- return Removed;
-}
-
bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(*MF.getFunction()))
return false;
@@ -1978,13 +1734,6 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
TII = MF.getSubtarget().getInstrInfo();
TLI = MF.getSubtarget().getTargetLowering();
MDT = &getAnalysis<MachineDominatorTree>();
- if (TailDupPlacement) {
- unsigned TailDupSize = TailDuplicatePlacementThreshold;
- if (MF.getFunction()->optForSize())
- TailDupSize = 1;
- TailDup.initMF(MF, MBPI, /* LayoutMode */ true, TailDupSize);
- }
-
assert(BlockToChain.empty());
buildCFGChains();
@@ -1998,7 +1747,8 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
BranchFoldPlacement;
// No tail merging opportunities if the block number is less than four.
if (MF.size() > 3 && EnableTailMerge) {
- unsigned TailMergeSize = TailDuplicatePlacementThreshold + 1;
+ // Default to the standard tail-merge-size option.
+ unsigned TailMergeSize = 0;
BranchFolder BF(/*EnableTailMerge=*/true, /*CommonHoist=*/false, *MBFI,
*MBPI, TailMergeSize);
@@ -2007,8 +1757,6 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
/*AfterBlockPlacement=*/true)) {
// Redo the layout if tail merging creates/removes/moves blocks.
BlockToChain.clear();
- // Must redo the dominator tree if blocks were changed.
- MDT->runOnMachineFunction(MF);
ChainAllocator.DestroyAll();
buildCFGChains();
}
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