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-rw-r--r--llvm/lib/CodeGen/InlineSpiller.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/llvm/lib/CodeGen/InlineSpiller.cpp b/llvm/lib/CodeGen/InlineSpiller.cpp
index 1dd028f4bce..15f77c620c7 100644
--- a/llvm/lib/CodeGen/InlineSpiller.cpp
+++ b/llvm/lib/CodeGen/InlineSpiller.cpp
@@ -550,12 +550,18 @@ bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) {
return true;
}
- // Alocate a new register for the remat.
+ // Allocate a new register for the remat.
unsigned NewVReg = Edit->createFrom(Original);
// Finally we can rematerialize OrigMI before MI.
SlotIndex DefIdx =
Edit->rematerializeAt(*MI.getParent(), MI, NewVReg, RM, TRI);
+
+ // We take the DebugLoc from MI, since OrigMI may be attributed to a
+ // different source location.
+ auto *NewMI = LIS.getInstructionFromIndex(DefIdx);
+ NewMI->setDebugLoc(MI.getDebugLoc());
+
(void)DefIdx;
DEBUG(dbgs() << "\tremat: " << DefIdx << '\t'
<< *LIS.getInstructionFromIndex(DefIdx));
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