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-rw-r--r--llvm/lib/AsmParser/ParserInternals.h27
1 files changed, 25 insertions, 2 deletions
diff --git a/llvm/lib/AsmParser/ParserInternals.h b/llvm/lib/AsmParser/ParserInternals.h
index 6f747c74263..820e5ba8a65 100644
--- a/llvm/lib/AsmParser/ParserInternals.h
+++ b/llvm/lib/AsmParser/ParserInternals.h
@@ -72,6 +72,17 @@ static inline void ThrowException(const std::string &message,
throw ParseException(CurFilename, message, LineNo);
}
+/// InlineAsmDescriptor - This is a simple class that holds info about inline
+/// asm blocks, for use by ValID.
+struct InlineAsmDescriptor {
+ std::string AsmString, Constraints;
+ bool HasSideEffects;
+
+ InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
+ : AsmString(as), Constraints(c), HasSideEffects(HSE) {}
+};
+
+
// ValID - Represents a reference of a definition of some sort. This may either
// be a numeric reference or a symbolic (%var) reference. This is just a
// discriminated union.
@@ -82,7 +93,7 @@ static inline void ThrowException(const std::string &message,
struct ValID {
enum {
NumberVal, NameVal, ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
- ConstUndefVal, ConstZeroVal, ConstantVal,
+ ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
} Type;
union {
@@ -92,6 +103,7 @@ struct ValID {
uint64_t UConstPool64;// Unsigned constant pool reference.
double ConstPoolFP; // Floating point constant pool reference
Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
+ InlineAsmDescriptor *IAD;
};
static ValID create(int Num) {
@@ -129,10 +141,21 @@ struct ValID {
static ValID create(Constant *Val) {
ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
}
+
+ static ValID createInlineAsm(const std::string &AsmString,
+ const std::string &Constraints,
+ bool HasSideEffects) {
+ ValID D;
+ D.Type = InlineAsmVal;
+ D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
+ return D;
+ }
inline void destroy() const {
if (Type == NameVal)
- free(Name); // Free this strdup'd memory...
+ free(Name); // Free this strdup'd memory.
+ else if (Type == InlineAsmVal)
+ delete IAD;
}
inline ValID copy() const {
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