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-rw-r--r--llvm/include/llvm/Attributes.h36
1 files changed, 26 insertions, 10 deletions
diff --git a/llvm/include/llvm/Attributes.h b/llvm/include/llvm/Attributes.h
index fe0cc353c1f..01b3be8cb60 100644
--- a/llvm/include/llvm/Attributes.h
+++ b/llvm/include/llvm/Attributes.h
@@ -109,7 +109,12 @@ public:
// Attribute query methods.
// FIXME: StackAlignment & Alignment attributes have no predicate methods.
- bool hasAttributes() const { return Bits != 0; }
+ bool hasAttributes() const {
+ return Bits != 0;
+ }
+ bool hasAttributes(const Attributes &A) const {
+ return Bits & A.Bits;
+ }
bool hasZExtAttr() const {
return Bits & Attribute::ZExt_i;
@@ -159,6 +164,9 @@ public:
bool hasStackProtectReqAttr() const {
return Bits & Attribute::StackProtectReq_i;
}
+ bool hasAlignmentAttr() const {
+ return Bits & Attribute::Alignment_i;
+ }
bool hasNoCaptureAttr() const {
return Bits & Attribute::NoCapture_i;
}
@@ -177,6 +185,9 @@ public:
bool hasReturnsTwiceAttr() const {
return Bits & Attribute::ReturnsTwice_i;
}
+ bool hasStackAlignmentAttr() const {
+ return Bits & Attribute::StackAlignment_i;
+ }
bool hasUWTableAttr() const {
return Bits & Attribute::UWTable_i;
}
@@ -187,6 +198,13 @@ public:
return Bits & Attribute::AddressSafety_i;
}
+ uint64_t getRawAlignment() const {
+ return Bits & Attribute::Alignment_i;
+ }
+ uint64_t getRawStackAlignment() const {
+ return Bits & Attribute::StackAlignment_i;
+ }
+
// This is a "safe bool() operator".
operator const void *() const { return Bits ? this : 0; }
bool isEmptyOrSingleton() const { return (Bits & (Bits - 1)) == 0; }
@@ -278,11 +296,10 @@ inline Attributes constructAlignmentFromInt(unsigned i) {
/// This returns the alignment field of an attribute as a byte alignment value.
inline unsigned getAlignmentFromAttrs(Attributes A) {
- Attributes Align = A & Attribute::Alignment;
- if (!Align)
+ if (!A.hasAlignmentAttr())
return 0;
- return 1U << ((Align.Raw() >> 16) - 1);
+ return 1U << ((A.getRawAlignment() >> 16) - 1);
}
/// This turns an int stack alignment (which must be a power of 2) into
@@ -300,11 +317,10 @@ inline Attributes constructStackAlignmentFromInt(unsigned i) {
/// This returns the stack alignment field of an attribute as a byte alignment
/// value.
inline unsigned getStackAlignmentFromAttrs(Attributes A) {
- Attributes StackAlign = A & Attribute::StackAlignment;
- if (!StackAlign)
+ if (!A.hasStackAlignmentAttr())
return 0;
- return 1U << ((StackAlign.Raw() >> 26) - 1);
+ return 1U << ((A.getRawStackAlignment() >> 26) - 1);
}
/// This returns an integer containing an encoding of all the
@@ -324,9 +340,9 @@ inline uint64_t encodeLLVMAttributesForBitcode(Attributes Attrs) {
// 11 bits.
uint64_t EncodedAttrs = Attrs.Raw() & 0xffff;
- if (Attrs & Attribute::Alignment)
+ if (Attrs.hasAlignmentAttr())
EncodedAttrs |= (1ull << 16) <<
- (((Attrs & Attribute::Alignment).Raw()-1) >> 16);
+ ((Attrs.getRawAlignment() - 1) >> 16);
EncodedAttrs |= (Attrs.Raw() & (0xfffull << 21)) << 11;
return EncodedAttrs;
@@ -428,7 +444,7 @@ public:
/// paramHasAttr - Return true if the specified parameter index has the
/// specified attribute set.
bool paramHasAttr(unsigned Idx, Attributes Attr) const {
- return getAttributes(Idx) & Attr;
+ return getAttributes(Idx).hasAttributes(Attr);
}
/// getParamAlignment - Return the alignment for the specified function
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