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-rw-r--r--llvm/docs/GettingStarted.rst8
1 files changed, 4 insertions, 4 deletions
diff --git a/llvm/docs/GettingStarted.rst b/llvm/docs/GettingStarted.rst
index f10bcd32151..5901d28aa28 100644
--- a/llvm/docs/GettingStarted.rst
+++ b/llvm/docs/GettingStarted.rst
@@ -128,8 +128,8 @@ FreeBSD x86\ :sup:`1` GCC, Clang
FreeBSD amd64 GCC, Clang
NetBSD x86\ :sup:`1` GCC, Clang
NetBSD amd64 GCC, Clang
-MacOS X\ :sup:`2` PowerPC GCC
-MacOS X x86 GCC, Clang
+macOS\ :sup:`2` PowerPC GCC
+macOS x86 GCC, Clang
Cygwin/Win32 x86\ :sup:`1, 3` GCC
Windows x86\ :sup:`1` Visual Studio
Windows x64 x86-64 Visual Studio
@@ -272,7 +272,7 @@ newer version of Gold.
Getting a Modern Host C++ Toolchain
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-This section mostly applies to Linux and older BSDs. On Mac OS X, you should
+This section mostly applies to Linux and older BSDs. On macOS, you should
have a sufficiently modern Xcode, or you will likely need to upgrade until you
do. Windows does not have a "system compiler", so you must install either Visual
Studio 2015 or a recent version of mingw64. FreeBSD 10.0 and newer have a modern
@@ -711,7 +711,7 @@ define compiler flags and variables used during the CMake test operations.
The result of such a build is executables that are not runnable on the build
host but can be executed on the target. As an example the following CMake
-invocation can generate build files targeting iOS. This will work on Mac OS X
+invocation can generate build files targeting iOS. This will work on macOS
with the latest Xcode:
.. code-block:: console
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