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Diffstat (limited to 'llvm/docs/CodeGenerator.html')
| -rw-r--r-- | llvm/docs/CodeGenerator.html | 29 |
1 files changed, 18 insertions, 11 deletions
diff --git a/llvm/docs/CodeGenerator.html b/llvm/docs/CodeGenerator.html index 0bd78aea1f4..a84534644cf 100644 --- a/llvm/docs/CodeGenerator.html +++ b/llvm/docs/CodeGenerator.html @@ -1559,18 +1559,25 @@ bool RegMapping_Fer::compatible_class(MachineFunction &mf, </p> <p>Virtual registers are also denoted by integer numbers. Contrary to physical - registers, different virtual registers never share the same number. The - smallest virtual register is normally assigned the number 1024. This may - change, so, in order to know which is the first virtual register, you should - access <tt>TargetRegisterInfo::FirstVirtualRegister</tt>. Any register whose - number is greater than or equal - to <tt>TargetRegisterInfo::FirstVirtualRegister</tt> is considered a virtual - register. Whereas physical registers are statically defined in - a <tt>TargetRegisterInfo.td</tt> file and cannot be created by the - application developer, that is not the case with virtual registers. In order - to create new virtual registers, use the + registers, different virtual registers never share the same number. Whereas + physical registers are statically defined in a <tt>TargetRegisterInfo.td</tt> + file and cannot be created by the application developer, that is not the case + with virtual registers. In order to create new virtual registers, use the method <tt>MachineRegisterInfo::createVirtualRegister()</tt>. This method - will return a virtual register with the highest code.</p> + will return a new virtual register. Use an <tt>IndexedMap<Foo, + VirtReg2IndexFunctor></tt> to hold information per virtual register. If you + need to enumerate all virtual registers, use the function + <tt>TargetRegisterInfo::index2VirtReg()</tt> to find the virtual register + numbers:</p> + +<div class="doc_code"> +<pre> + for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { + unsigned VirtReg = TargetRegisterInfo::index2VirtReg(i); + stuff(VirtReg); + } +</pre> +</div> <p>Before register allocation, the operands of an instruction are mostly virtual registers, although physical registers may also be used. In order to check if |

