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-rw-r--r--llvm/docs/AMDGPUOperandSyntax.rst543
1 files changed, 255 insertions, 288 deletions
diff --git a/llvm/docs/AMDGPUOperandSyntax.rst b/llvm/docs/AMDGPUOperandSyntax.rst
index 523c5ac7179..c20da004729 100644
--- a/llvm/docs/AMDGPUOperandSyntax.rst
+++ b/llvm/docs/AMDGPUOperandSyntax.rst
@@ -38,7 +38,8 @@ Assembler currently supports sequences of 1, 2, 3, 4, 8 and 16 *vector* register
=================================================== ====================================================================
**v**\<N> A single 32-bit *vector* register.
- *N* must be a decimal integer number.
+ *N* must be a decimal
+ :ref:`integer number<amdgpu_synid_integer_number>`.
**v[**\ <N>\ **]** A single 32-bit *vector* register.
*N* may be specified as an
@@ -51,10 +52,11 @@ Assembler currently supports sequences of 1, 2, 3, 4, 8 and 16 *vector* register
or :ref:`absolute expressions<amdgpu_synid_absolute_expression>`.
**[v**\ <N>, \ **v**\ <N+1>, ... **v**\ <K>\ **]** A sequence of (\ *K-N+1*\ ) *vector* registers.
- Register indices must be specified as decimal integer numbers.
+ Register indices must be specified as decimal
+ :ref:`integer numbers<amdgpu_synid_integer_number>`.
=================================================== ====================================================================
-Note. *N* and *K* must satisfy the following conditions:
+Note: *N* and *K* must satisfy the following conditions:
* *N* <= *K*.
* 0 <= *N* <= 255.
@@ -77,26 +79,27 @@ Examples:
.. _amdgpu_synid_nsa:
-*Image* instructions may use special *NSA* (Non-Sequential Address) syntax for *image addresses*:
+GFX10 *Image* instructions may use special *NSA* (Non-Sequential Address) syntax for *image addresses*:
- =================================================== ====================================================================
- Syntax Description
- =================================================== ====================================================================
- **[v**\ <A>, \ **v**\ <B>, ... **v**\ <X>\ **]** A sequence of *vector* registers. At least one register
- must be specified.
+ ===================================== =================================================
+ Syntax Description
+ ===================================== =================================================
+ **[Vm**, \ **Vn**, ... **Vk**\ **]** A sequence of 32-bit *vector* registers.
+ Each register may be specified using a syntax
+ defined :ref:`above<amdgpu_synid_v>`.
- In contrast with standard syntax described above, registers in
- this sequence are not required to have consecutive indices.
- Moreover, the same register may appear in the list more than once.
- =================================================== ====================================================================
-
-Note. Reqister indices must be in the range 0..255. They must be specified as decimal integer numbers.
+ In contrast with standard syntax, registers
+ in *NSA* sequence are not required to have
+ consecutive indices. Moreover, the same register
+ may appear in the list more than once.
+ ===================================== =================================================
Examples:
.. parsed-literal::
- [v32,v1,v2]
+ [v32,v1,v[2]]
+ [v[32],v[1:1],[v2]]
[v4,v4,v4,v4]
.. _amdgpu_synid_s:
@@ -126,7 +129,9 @@ Sequences of 4 and more *scalar* registers must be quad-aligned.
======================================================== ====================================================================
**s**\ <N> A single 32-bit *scalar* register.
- *N* must be a decimal integer number.
+ *N* must be a decimal
+ :ref:`integer number<amdgpu_synid_integer_number>`.
+
**s[**\ <N>\ **]** A single 32-bit *scalar* register.
*N* may be specified as an
@@ -137,12 +142,14 @@ Sequences of 4 and more *scalar* registers must be quad-aligned.
*N* and *K* may be specified as
:ref:`integer numbers<amdgpu_synid_integer_number>`
or :ref:`absolute expressions<amdgpu_synid_absolute_expression>`.
+
**[s**\ <N>, \ **s**\ <N+1>, ... **s**\ <K>\ **]** A sequence of (\ *K-N+1*\ ) *scalar* registers.
- Register indices must be specified as decimal integer numbers.
+ Register indices must be specified as decimal
+ :ref:`integer numbers<amdgpu_synid_integer_number>`.
======================================================== ====================================================================
-Note. *N* and *K* must satisfy the following conditions:
+Note: *N* and *K* must satisfy the following conditions:
* *N* must be properly aligned based on sequence size.
* *N* <= *K*.
@@ -210,7 +217,8 @@ Sequences of 4 and more *ttmp* registers must be quad-aligned.
============================================================= ====================================================================
**ttmp**\ <N> A single 32-bit *ttmp* register.
- *N* must be a decimal integer number.
+ *N* must be a decimal
+ :ref:`integer number<amdgpu_synid_integer_number>`.
**ttmp[**\ <N>\ **]** A single 32-bit *ttmp* register.
*N* may be specified as an
@@ -223,10 +231,11 @@ Sequences of 4 and more *ttmp* registers must be quad-aligned.
or :ref:`absolute expressions<amdgpu_synid_absolute_expression>`.
**[ttmp**\ <N>, \ **ttmp**\ <N+1>, ... **ttmp**\ <K>\ **]** A sequence of (\ *K-N+1*\ ) *ttmp* registers.
- Register indices must be specified as decimal integer numbers.
+ Register indices must be specified as decimal
+ :ref:`integer numbers<amdgpu_synid_integer_number>`.
============================================================= ====================================================================
-Note. *N* and *K* must satisfy the following conditions:
+Note: *N* and *K* must satisfy the following conditions:
* *N* must be properly aligned based on sequence size.
* *N* <= *K*.
@@ -266,8 +275,8 @@ Trap base address, 64-bits wide. Holds the pointer to the current trap handler p
Syntax Description Availability
================== ======================================================================= =============
tba 64-bit *trap base address* register. GFX7, GFX8
- [tba] 64-bit *trap base address* register (an alternative syntax). GFX7, GFX8
- [tba_lo,tba_hi] 64-bit *trap base address* register (an alternative syntax). GFX7, GFX8
+ [tba] 64-bit *trap base address* register (an SP3 syntax). GFX7, GFX8
+ [tba_lo,tba_hi] 64-bit *trap base address* register (an SP3 syntax). GFX7, GFX8
================== ======================================================================= =============
High and low 32 bits of *trap base address* may be accessed as separate registers:
@@ -277,8 +286,8 @@ High and low 32 bits of *trap base address* may be accessed as separate register
================== ======================================================================= =============
tba_lo Low 32 bits of *trap base address* register. GFX7, GFX8
tba_hi High 32 bits of *trap base address* register. GFX7, GFX8
- [tba_lo] Low 32 bits of *trap base address* register (an alternative syntax). GFX7, GFX8
- [tba_hi] High 32 bits of *trap base address* register (an alternative syntax). GFX7, GFX8
+ [tba_lo] Low 32 bits of *trap base address* register (an SP3 syntax). GFX7, GFX8
+ [tba_hi] High 32 bits of *trap base address* register (an SP3 syntax). GFX7, GFX8
================== ======================================================================= =============
Note that *tba*, *tba_lo* and *tba_hi* are not accessible as assembler registers in GFX9 and GFX10,
@@ -295,8 +304,8 @@ Trap memory address, 64-bits wide.
Syntax Description Availability
================= ======================================================================= ==================
tma 64-bit *trap memory address* register. GFX7, GFX8
- [tma] 64-bit *trap memory address* register (an alternative syntax). GFX7, GFX8
- [tma_lo,tma_hi] 64-bit *trap memory address* register (an alternative syntax). GFX7, GFX8
+ [tma] 64-bit *trap memory address* register (an SP3 syntax). GFX7, GFX8
+ [tma_lo,tma_hi] 64-bit *trap memory address* register (an SP3 syntax). GFX7, GFX8
================= ======================================================================= ==================
High and low 32 bits of *trap memory address* may be accessed as separate registers:
@@ -306,8 +315,8 @@ High and low 32 bits of *trap memory address* may be accessed as separate regist
================= ======================================================================= ==================
tma_lo Low 32 bits of *trap memory address* register. GFX7, GFX8
tma_hi High 32 bits of *trap memory address* register. GFX7, GFX8
- [tma_lo] Low 32 bits of *trap memory address* register (an alternative syntax). GFX7, GFX8
- [tma_hi] High 32 bits of *trap memory address* register (an alternative syntax). GFX7, GFX8
+ [tma_lo] Low 32 bits of *trap memory address* register (an SP3 syntax). GFX7, GFX8
+ [tma_hi] High 32 bits of *trap memory address* register (an SP3 syntax). GFX7, GFX8
================= ======================================================================= ==================
Note that *tma*, *tma_lo* and *tma_hi* are not accessible as assembler registers in GFX9 and GFX10,
@@ -324,8 +333,8 @@ Flat scratch address, 64-bits wide. Holds the base address of scratch memory.
Syntax Description
================================== ================================================================
flat_scratch 64-bit *flat scratch* address register.
- [flat_scratch] 64-bit *flat scratch* address register (an alternative syntax).
- [flat_scratch_lo,flat_scratch_hi] 64-bit *flat scratch* address register (an alternative syntax).
+ [flat_scratch] 64-bit *flat scratch* address register (an SP3 syntax).
+ [flat_scratch_lo,flat_scratch_hi] 64-bit *flat scratch* address register (an SP3 syntax).
================================== ================================================================
High and low 32 bits of *flat scratch* address may be accessed as separate registers:
@@ -335,8 +344,8 @@ High and low 32 bits of *flat scratch* address may be accessed as separate regis
========================= =========================================================================
flat_scratch_lo Low 32 bits of *flat scratch* address register.
flat_scratch_hi High 32 bits of *flat scratch* address register.
- [flat_scratch_lo] Low 32 bits of *flat scratch* address register (an alternative syntax).
- [flat_scratch_hi] High 32 bits of *flat scratch* address register (an alternative syntax).
+ [flat_scratch_lo] Low 32 bits of *flat scratch* address register (an SP3 syntax).
+ [flat_scratch_hi] High 32 bits of *flat scratch* address register (an SP3 syntax).
========================= =========================================================================
.. _amdgpu_synid_xnack:
@@ -355,8 +364,8 @@ received an *XNACK* due to a vector memory operation.
Syntax Description
============================== =====================================================
xnack_mask 64-bit *xnack mask* register.
- [xnack_mask] 64-bit *xnack mask* register (an alternative syntax).
- [xnack_mask_lo,xnack_mask_hi] 64-bit *xnack mask* register (an alternative syntax).
+ [xnack_mask] 64-bit *xnack mask* register (an SP3 syntax).
+ [xnack_mask_lo,xnack_mask_hi] 64-bit *xnack mask* register (an SP3 syntax).
============================== =====================================================
High and low 32 bits of *xnack mask* may be accessed as separate registers:
@@ -366,8 +375,8 @@ High and low 32 bits of *xnack mask* may be accessed as separate registers:
===================== ==============================================================
xnack_mask_lo Low 32 bits of *xnack mask* register.
xnack_mask_hi High 32 bits of *xnack mask* register.
- [xnack_mask_lo] Low 32 bits of *xnack mask* register (an alternative syntax).
- [xnack_mask_hi] High 32 bits of *xnack mask* register (an alternative syntax).
+ [xnack_mask_lo] Low 32 bits of *xnack mask* register (an SP3 syntax).
+ [xnack_mask_hi] High 32 bits of *xnack mask* register (an SP3 syntax).
===================== ==============================================================
.. _amdgpu_synid_vcc:
@@ -385,8 +394,8 @@ Note that GFX10 H/W does not use high 32 bits of *vcc* in *wave32* mode.
Syntax Description
================ =========================================================================
vcc 64-bit *vector condition code* register.
- [vcc] 64-bit *vector condition code* register (an alternative syntax).
- [vcc_lo,vcc_hi] 64-bit *vector condition code* register (an alternative syntax).
+ [vcc] 64-bit *vector condition code* register (an SP3 syntax).
+ [vcc_lo,vcc_hi] 64-bit *vector condition code* register (an SP3 syntax).
================ =========================================================================
High and low 32 bits of *vector condition code* may be accessed as separate registers:
@@ -396,8 +405,8 @@ High and low 32 bits of *vector condition code* may be accessed as separate regi
================ =========================================================================
vcc_lo Low 32 bits of *vector condition code* register.
vcc_hi High 32 bits of *vector condition code* register.
- [vcc_lo] Low 32 bits of *vector condition code* register (an alternative syntax).
- [vcc_hi] High 32 bits of *vector condition code* register (an alternative syntax).
+ [vcc_lo] Low 32 bits of *vector condition code* register (an SP3 syntax).
+ [vcc_hi] High 32 bits of *vector condition code* register (an SP3 syntax).
================ =========================================================================
.. _amdgpu_synid_m0:
@@ -412,7 +421,7 @@ including register indexing and bounds checking.
Syntax Description
=========== ===================================================
m0 A 32-bit *memory* register.
- [m0] A 32-bit *memory* register (an alternative syntax).
+ [m0] A 32-bit *memory* register (an SP3 syntax).
=========== ===================================================
.. _amdgpu_synid_exec:
@@ -430,8 +439,8 @@ Note that GFX10 H/W does not use high 32 bits of *exec* in *wave32* mode.
Syntax Description
===================== =================================================================
exec 64-bit *execute mask* register.
- [exec] 64-bit *execute mask* register (an alternative syntax).
- [exec_lo,exec_hi] 64-bit *execute mask* register (an alternative syntax).
+ [exec] 64-bit *execute mask* register (an SP3 syntax).
+ [exec_lo,exec_hi] 64-bit *execute mask* register (an SP3 syntax).
===================== =================================================================
High and low 32 bits of *execute mask* may be accessed as separate registers:
@@ -441,8 +450,8 @@ High and low 32 bits of *execute mask* may be accessed as separate registers:
===================== =================================================================
exec_lo Low 32 bits of *execute mask* register.
exec_hi High 32 bits of *execute mask* register.
- [exec_lo] Low 32 bits of *execute mask* register (an alternative syntax).
- [exec_hi] High 32 bits of *execute mask* register (an alternative syntax).
+ [exec_lo] Low 32 bits of *execute mask* register (an SP3 syntax).
+ [exec_hi] High 32 bits of *execute mask* register (an SP3 syntax).
===================== =================================================================
.. _amdgpu_synid_vccz:
@@ -452,7 +461,7 @@ vccz
A single bit flag indicating that the :ref:`vcc<amdgpu_synid_vcc>` is all zeros.
-Note. When GFX10 operates in *wave32* mode, this register reflects state of :ref:`vcc_lo<amdgpu_synid_vcc_lo>`.
+Note: when GFX10 operates in *wave32* mode, this register reflects state of :ref:`vcc_lo<amdgpu_synid_vcc_lo>`.
.. _amdgpu_synid_execz:
@@ -461,7 +470,7 @@ execz
A single bit flag indicating that the :ref:`exec<amdgpu_synid_exec>` is all zeros.
-Note. When GFX10 operates in *wave32* mode, this register reflects state of :ref:`exec_lo<amdgpu_synid_exec>`.
+Note: when GFX10 operates in *wave32* mode, this register reflects state of :ref:`exec_lo<amdgpu_synid_exec>`.
.. _amdgpu_synid_scc:
@@ -495,19 +504,20 @@ GFX10 only.
.. _amdgpu_synid_constant:
-constant
---------
+inline constant
+---------------
+
+An *inline constant* is an integer or a floating-point value encoded as a part of an instruction.
+Compare *inline constants* with :ref:`literals<amdgpu_synid_literal>`.
-A set of integer and floating-point *inline* constants and values:
+Inline constants include:
* :ref:`iconst<amdgpu_synid_iconst>`
* :ref:`fconst<amdgpu_synid_fconst>`
* :ref:`ival<amdgpu_synid_ival>`
-In contrast with :ref:`literals<amdgpu_synid_literal>`, these operands are encoded as a part of instruction.
-
If a number may be encoded as either
-a :ref:`literal<amdgpu_synid_literal>` or
+a :ref:`literal<amdgpu_synid_literal>` or
a :ref:`constant<amdgpu_synid_constant>`,
assembler selects the latter encoding as more efficient.
@@ -516,17 +526,14 @@ assembler selects the latter encoding as more efficient.
iconst
~~~~~~
-An :ref:`integer number<amdgpu_synid_integer_number>`
+An :ref:`integer number<amdgpu_synid_integer_number>` or
+an :ref:`absolute expression<amdgpu_synid_absolute_expression>`
encoded as an *inline constant*.
Only a small fraction of integer numbers may be encoded as *inline constants*.
They are enumerated in the table below.
Other integer numbers have to be encoded as :ref:`literals<amdgpu_synid_literal>`.
-Integer *inline constants* are converted to
-:ref:`expected operand type<amdgpu_syn_instruction_type>`
-as described :ref:`here<amdgpu_synid_int_const_conv>`.
-
================================== ====================================
Value Note
================================== ====================================
@@ -548,10 +555,6 @@ Only a small fraction of floating-point numbers may be encoded as *inline consta
They are enumerated in the table below.
Other floating-point numbers have to be encoded as :ref:`literals<amdgpu_synid_literal>`.
-Floating-point *inline constants* are converted to
-:ref:`expected operand type<amdgpu_syn_instruction_type>`
-as described :ref:`here<amdgpu_synid_fp_const_conv>`.
-
===================== ===================================================== ==================
Value Note Availability
===================== ===================================================== ==================
@@ -594,21 +597,18 @@ These operands provide read-only access to H/W registers.
literal
-------
-A literal is a 64-bit value which is encoded as a separate 32-bit dword in the instruction stream.
+A *literal* is a 64-bit value encoded as a separate 32-bit dword in the instruction stream.
+Compare *literals* with :ref:`inline constants<amdgpu_synid_constant>`.
If a number may be encoded as either
-a :ref:`literal<amdgpu_synid_literal>` or
+a :ref:`literal<amdgpu_synid_literal>` or
an :ref:`inline constant<amdgpu_synid_constant>`,
assembler selects the latter encoding as more efficient.
Literals may be specified as :ref:`integer numbers<amdgpu_synid_integer_number>`,
-:ref:`floating-point numbers<amdgpu_synid_floating-point_number>` or
-:ref:`expressions<amdgpu_synid_expression>`
-(expressions are currently supported for 32-bit operands only).
-
-A 64-bit literal value is converted by assembler
-to an :ref:`expected operand type<amdgpu_syn_instruction_type>`
-as described :ref:`here<amdgpu_synid_lit_conv>`.
+:ref:`floating-point numbers<amdgpu_synid_floating-point_number>`,
+:ref:`absolute expressions<amdgpu_synid_absolute_expression>` or
+:ref:`relocatable expressions<amdgpu_synid_relocatable_expression>`.
An instruction may use only one literal but several operands may refer the same literal.
@@ -617,30 +617,38 @@ An instruction may use only one literal but several operands may refer the same
uimm8
-----
-A 8-bit positive :ref:`integer number<amdgpu_synid_integer_number>`.
-The value is encoded as part of the opcode so it is free to use.
+A 8-bit :ref:`integer number<amdgpu_synid_integer_number>`
+or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`.
+The value must be in the range 0..0xFF.
.. _amdgpu_synid_uimm32:
uimm32
------
-A 32-bit positive :ref:`integer number<amdgpu_synid_integer_number>`.
-The value is stored as a separate 32-bit dword in the instruction stream.
+A 32-bit :ref:`integer number<amdgpu_synid_integer_number>`
+or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`.
+The value must be in the range 0..0xFFFFFFFF.
.. _amdgpu_synid_uimm20:
uimm20
------
-A 20-bit positive :ref:`integer number<amdgpu_synid_integer_number>`.
+A 20-bit :ref:`integer number<amdgpu_synid_integer_number>`
+or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`.
+
+The value must be in the range 0..0xFFFFF.
.. _amdgpu_synid_uimm21:
uimm21
------
-A 21-bit positive :ref:`integer number<amdgpu_synid_integer_number>`.
+A 21-bit :ref:`integer number<amdgpu_synid_integer_number>`
+or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`.
+
+The value must be in the range 0..0x1FFFFF.
.. WARNING:: Assembler currently supports 20-bit offsets only. Use :ref:`uimm20<amdgpu_synid_uimm20>` as a replacement.
@@ -649,7 +657,10 @@ A 21-bit positive :ref:`integer number<amdgpu_synid_integer_number>`.
simm21
------
-A 21-bit :ref:`integer number<amdgpu_synid_integer_number>`.
+A 21-bit :ref:`integer number<amdgpu_synid_integer_number>`
+or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`.
+
+The value must be in the range -0x100000..0x0FFFFF.
.. WARNING:: Assembler currently supports 20-bit unsigned offsets only. Use :ref:`uimm20<amdgpu_synid_uimm20>` as a replacement.
@@ -678,27 +689,20 @@ Integer Numbers
---------------
Integer numbers are 64 bits wide.
-They may be specified in binary, octal, hexadecimal and decimal formats:
-
- ============== ====================================
- Format Syntax
- ============== ====================================
- Decimal [-]?[1-9][0-9]*
- Binary [-]?0b[01]+
- Octal [-]?0[0-7]+
- Hexadecimal [-]?0x[0-9a-fA-F]+
- \ [-]?[0x]?[0-9][0-9a-fA-F]*[hH]
- ============== ====================================
+They are converted to :ref:`expected operand type<amdgpu_syn_instruction_type>`
+as described :ref:`here<amdgpu_synid_int_conv>`.
-Examples:
+Integer numbers may be specified in binary, octal, hexadecimal and decimal formats:
-.. parsed-literal::
-
- -1234
- 0b1010
- 010
- 0xff
- 0ffh
+ ============ =============================== ========
+ Format Syntax Example
+ ============ =============================== ========
+ Decimal [-]?[1-9][0-9]* -1234
+ Binary [-]?0b[01]+ 0b1010
+ Octal [-]?0[0-7]+ 010
+ Hexadecimal [-]?0x[0-9a-fA-F]+ 0xff
+ \ [-]?[0x]?[0-9][0-9a-fA-F]*[hH] 0ffh
+ ============ =============================== ========
.. _amdgpu_synid_floating-point_number:
@@ -706,31 +710,29 @@ Floating-Point Numbers
----------------------
All floating-point numbers are handled as double (64 bits wide).
+They are converted to
+:ref:`expected operand type<amdgpu_syn_instruction_type>`
+as described :ref:`here<amdgpu_synid_fp_conv>`.
Floating-point numbers may be specified in hexadecimal and decimal formats:
- ============== ======================================================== ========================================================
- Format Syntax Note
- ============== ======================================================== ========================================================
- Decimal [-]?[0-9]*[.][0-9]*([eE][+-]?[0-9]*)? Must include either a decimal separator or an exponent.
- Hexadecimal [-]0x[0-9a-fA-F]*(.[0-9a-fA-F]*)?[pP][+-]?[0-9a-fA-F]+
- ============== ======================================================== ========================================================
-
-Examples:
-
-.. parsed-literal::
-
- -1.234
- 234e2
- -0x1afp-10
- 0x.1afp10
+ ============ ======================================================== ====================== ====================
+ Format Syntax Examples Note
+ ============ ======================================================== ====================== ====================
+ Decimal [-]?[0-9]*[.][0-9]*([eE][+-]?[0-9]*)? -1.234, 234e2 Must include either
+ a decimal separator
+ or an exponent.
+ Hexadecimal [-]0x[0-9a-fA-F]*(.[0-9a-fA-F]*)?[pP][+-]?[0-9a-fA-F]+ -0x1afp-10, 0x.1afp10
+ ============ ======================================================== ====================== ====================
.. _amdgpu_synid_expression:
Expressions
===========
-An expression specifies an address or a numeric value.
+An expression is evaluated to a 64-bit integer.
+Note that floating-point expressions are not supported.
+
There are two kinds of expressions:
* :ref:`Absolute<amdgpu_synid_absolute_expression>`.
@@ -741,10 +743,14 @@ There are two kinds of expressions:
Absolute Expressions
--------------------
-The value of an absolute expression remains the same after program relocation.
+The value of an absolute expression does not change after program relocation.
Absolute expressions must not include unassigned and relocatable values
such as labels.
+Absolute expressions are evaluated to 64-bit integer values and converted to
+:ref:`expected operand type<amdgpu_syn_instruction_type>`
+as described :ref:`here<amdgpu_synid_int_conv>`.
+
Examples:
.. parsed-literal::
@@ -760,45 +766,38 @@ Relocatable Expressions
The value of a relocatable expression depends on program relocation.
Note that use of relocatable expressions is limited with branch targets
-and 32-bit :ref:`literals<amdgpu_synid_literal>`.
+and 32-bit integer operands.
-Addition information about relocation may be found :ref:`here<amdgpu-relocation-records>`.
-
-Examples:
+A relocatable expression is evaluated to a 64-bit integer value
+which depends on operand kind and :ref:`relocation type<amdgpu-relocation-records>`
+of symbol(s) used in the expression. For example, if an instruction refers a label,
+this reference is evaluated to an offset from the address after the instruction
+to the label address:
.. parsed-literal::
- y = x + 10 // x is not yet defined. Undefined symbols are assumed to be PC-relative.
- z = .
-
-Expression Data Type
---------------------
-
-Expressions and operands of expressions are interpreted as 64-bit integers.
+ label:
+ v_add_co_u32_e32 v0, vcc, label, v1 // 'label' operand is evaluated to -4
-Expressions may include 64-bit :ref:`floating-point numbers<amdgpu_synid_floating-point_number>` (double).
-However these operands are also handled as 64-bit integers
-using binary representation of specified floating-point numbers.
-No conversion from floating-point to integer is performed.
-
-Examples:
+Note that values of relocatable expressions are usually unknown at assembly time;
+they are resolved later by a linker and converted to
+:ref:`expected operand type<amdgpu_syn_instruction_type>`
+as described :ref:`here<amdgpu_synid_rl_conv>`.
-.. parsed-literal::
+Operands and Operations
+-----------------------
- x = 0.1 // x is assigned an integer 4591870180066957722 which is a binary representation of 0.1.
- y = x + x // y is a sum of two integer values; it is not equal to 0.2!
+Expressions are composed of 64-bit integer operands and operations.
+Operands include :ref:`integer numbers<amdgpu_synid_integer_number>`
+and :ref:`symbols<amdgpu_synid_symbol>`.
-Syntax
-------
+Expressions may also use "." which is a reference to the current PC (program counter).
-Expressions are composed of
-:ref:`symbols<amdgpu_synid_symbol>`,
-:ref:`integer numbers<amdgpu_synid_integer_number>`,
-:ref:`floating-point numbers<amdgpu_synid_floating-point_number>`,
-:ref:`binary operators<amdgpu_synid_expression_bin_op>`,
-:ref:`unary operators<amdgpu_synid_expression_un_op>` and subexpressions.
+:ref:`Unary<amdgpu_synid_expression_un_op>` and :ref:`binary<amdgpu_synid_expression_bin_op>`
+operations produce 64-bit integer results.
-Expressions may also use "." which is a reference to the current PC (program counter).
+Syntax of Expressions
+---------------------
The syntax of expressions is shown below::
@@ -887,7 +886,7 @@ They operate on and produce 64-bit integers.
Symbols
-------
-A symbol is a named 64-bit value, representing a relocatable
+A symbol is a named 64-bit integer value, representing a relocatable
address or an absolute (non-relocatable) number.
Symbol names have the following syntax:
@@ -907,128 +906,78 @@ The table below provides several examples of syntax used for symbol definition.
A symbol may be used before it is declared or assigned;
unassigned symbols are assumed to be PC-relative.
-Addition information about symbols may be found :ref:`here<amdgpu-symbols>`.
+Additional information about symbols may be found :ref:`here<amdgpu-symbols>`.
.. _amdgpu_synid_conv:
-Conversions
-===========
+Type and Size Conversion
+========================
This section describes what happens when a 64-bit
:ref:`integer number<amdgpu_synid_integer_number>`, a
-:ref:`floating-point numbers<amdgpu_synid_floating-point_number>` or a
-:ref:`symbol<amdgpu_synid_symbol>`
+:ref:`floating-point number<amdgpu_synid_floating-point_number>` or an
+:ref:`expression<amdgpu_synid_expression>`
is used for an operand which has a different type or size.
-Depending on operand kind, this conversion is performed by either assembler or AMDGPU H/W:
-
-* Values encoded as :ref:`inline constants<amdgpu_synid_constant>` are handled by H/W.
-* Values encoded as :ref:`literals<amdgpu_synid_literal>` are converted by assembler.
-
-.. _amdgpu_synid_const_conv:
-
-Inline Constants
-----------------
-
-.. _amdgpu_synid_int_const_conv:
-
-Integer Inline Constants
-~~~~~~~~~~~~~~~~~~~~~~~~
-
-Integer :ref:`inline constants<amdgpu_synid_constant>`
-may be thought of as 64-bit
-:ref:`integer numbers<amdgpu_synid_integer_number>`;
-when used as operands they are truncated to the size of
-:ref:`expected operand type<amdgpu_syn_instruction_type>`.
-No data type conversions are performed.
-
-Examples:
-
-.. parsed-literal::
-
- // GFX9
-
- v_add_u16 v0, -1, 0 // v0 = 0xFFFF
- v_add_f16 v0, -1, 0 // v0 = 0xFFFF (NaN)
-
- v_add_u32 v0, -1, 0 // v0 = 0xFFFFFFFF
- v_add_f32 v0, -1, 0 // v0 = 0xFFFFFFFF (NaN)
+.. _amdgpu_synid_int_conv:
-.. _amdgpu_synid_fp_const_conv:
+Conversion of Integer Values
+----------------------------
-Floating-Point Inline Constants
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+Instruction operands may be specified as 64-bit :ref:`integer numbers<amdgpu_synid_integer_number>` or
+:ref:`absolute expressions<amdgpu_synid_absolute_expression>`. These values are converted to
+the :ref:`expected operand type<amdgpu_syn_instruction_type>` using the following steps:
-Floating-point :ref:`inline constants<amdgpu_synid_constant>`
-may be thought of as 64-bit
-:ref:`floating-point numbers<amdgpu_synid_floating-point_number>`;
-when used as operands they are converted to a floating-point number of
-:ref:`expected operand size<amdgpu_syn_instruction_type>`.
+1. *Validation*. Assembler checks if the input value may be truncated without loss to the required *truncation width*
+(see the table below). There are two cases when this operation is enabled:
-Examples:
-
-.. parsed-literal::
-
- // GFX9
-
- v_add_f16 v0, 1.0, 0 // v0 = 0x3C00 (1.0)
- v_add_u16 v0, 1.0, 0 // v0 = 0x3C00
-
- v_add_f32 v0, 1.0, 0 // v0 = 0x3F800000 (1.0)
- v_add_u32 v0, 1.0, 0 // v0 = 0x3F800000
-
-
-.. _amdgpu_synid_lit_conv:
-
-Literals
---------
+ * The truncated bits are all 0.
+ * The truncated bits are all 1 and the value after truncation has its MSB bit set.
-.. _amdgpu_synid_int_lit_conv:
+In all other cases assembler triggers an error.
-Integer Literals
-~~~~~~~~~~~~~~~~
+2. *Conversion*. The input value is converted to the expected type as described in the table below.
+Depending on operand kind, this conversion is performed by either assembler or AMDGPU H/W (or both).
-Integer :ref:`literals<amdgpu_synid_literal>`
-are specified as 64-bit :ref:`integer numbers<amdgpu_synid_integer_number>`.
+ ============== ================= =============== ====================================================================
+ Expected type Truncation Width Conversion Description
+ ============== ================= =============== ====================================================================
+ i16, u16, b16 16 num.u16 Truncate to 16 bits.
+ i32, u32, b32 32 num.u32 Truncate to 32 bits.
+ i64 32 {-1,num.i32} Truncate to 32 bits and then sign-extend the result to 64 bits.
+ u64, b64 32 {0,num.u32} Truncate to 32 bits and then zero-extend the result to 64 bits.
+ f16 16 num.u16 Use low 16 bits as an f16 value.
+ f32 32 num.u32 Use low 32 bits as an f32 value.
+ f64 32 {num.u32,0} Use low 32 bits of the number as high 32 bits
+ of the result; low 32 bits of the result are zeroed.
+ ============== ================= =============== ====================================================================
-When used as operands they are converted to
-:ref:`expected operand type<amdgpu_syn_instruction_type>` as described below.
-
- ============== ============== =============== ====================================================================
- Expected type Condition Result Note
- ============== ============== =============== ====================================================================
- i16, u16, b16 cond(num,16) num.u16 Truncate to 16 bits.
- i32, u32, b32 cond(num,32) num.u32 Truncate to 32 bits.
- i64 cond(num,32) {-1,num.i32} Truncate to 32 bits and then sign-extend the result to 64 bits.
- u64, b64 cond(num,32) { 0,num.u32} Truncate to 32 bits and then zero-extend the result to 64 bits.
- f16 cond(num,16) num.u16 Use low 16 bits as an f16 value.
- f32 cond(num,32) num.u32 Use low 32 bits as an f32 value.
- f64 cond(num,32) {num.u32,0} Use low 32 bits of the number as high 32 bits
- of the result; low 32 bits of the result are zeroed.
- ============== ============== =============== ====================================================================
-
-The condition *cond(X,S)* indicates if a 64-bit number *X*
-can be converted to a smaller size *S* by truncation of upper bits.
-There are two cases when the conversion is possible:
-
-* The truncated bits are all 0.
-* The truncated bits are all 1 and the value after truncation has its MSB bit set.
-
-Examples of valid literals:
+Examples of enabled conversions:
.. parsed-literal::
// GFX9
- // Literal value after conversion:
- v_add_u16 v0, 0xff00, v0 // 0xff00
- v_add_u16 v0, 0xffffffffffffff00, v0 // 0xff00
- v_add_u16 v0, -256, v0 // 0xff00
- // Literal value after conversion:
- s_bfe_i64 s[0:1], 0xffefffff, s3 // 0xffffffffffefffff
- s_bfe_u64 s[0:1], 0xffefffff, s3 // 0x00000000ffefffff
- v_ceil_f64_e32 v[0:1], 0xffefffff // 0xffefffff00000000 (-1.7976922776554302e308)
-Examples of invalid literals:
+ v_add_u16 v0, -1, 0 // src0 = 0xFFFF
+ v_add_f16 v0, -1, 0 // src0 = 0xFFFF (NaN)
+ //
+ v_add_u32 v0, -1, 0 // src0 = 0xFFFFFFFF
+ v_add_f32 v0, -1, 0 // src0 = 0xFFFFFFFF (NaN)
+ //
+ v_add_u16 v0, 0xff00, v0 // src0 = 0xff00
+ v_add_u16 v0, 0xffffffffffffff00, v0 // src0 = 0xff00
+ v_add_u16 v0, -256, v0 // src0 = 0xff00
+ //
+ s_bfe_i64 s[0:1], 0xffefffff, s3 // src0 = 0xffffffffffefffff
+ s_bfe_u64 s[0:1], 0xffefffff, s3 // src0 = 0x00000000ffefffff
+ v_ceil_f64_e32 v[0:1], 0xffefffff // src0 = 0xffefffff00000000 (-1.7976922776554302e308)
+ //
+ x = 0xffefffff //
+ s_bfe_i64 s[0:1], x, s3 // src0 = 0xffffffffffefffff
+ s_bfe_u64 s[0:1], x, s3 // src0 = 0x00000000ffefffff
+ v_ceil_f64_e32 v[0:1], x // src0 = 0xffefffff00000000 (-1.7976922776554302e308)
+
+Examples of disabled conversions:
.. parsed-literal::
@@ -1037,49 +986,57 @@ Examples of invalid literals:
v_add_u16 v0, 0x1ff00, v0 // truncated bits are not all 0 or 1
v_add_u16 v0, 0xffffffffffff00ff, v0 // truncated bits do not match MSB of the result
-.. _amdgpu_synid_fp_lit_conv:
+.. _amdgpu_synid_fp_conv:
-Floating-Point Literals
-~~~~~~~~~~~~~~~~~~~~~~~
+Conversion of Floating-Point Values
+-----------------------------------
-Floating-point :ref:`literals<amdgpu_synid_literal>` are specified as 64-bit
-:ref:`floating-point numbers<amdgpu_synid_floating-point_number>`.
+Instruction operands may be specified as 64-bit :ref:`floating-point numbers<amdgpu_synid_floating-point_number>`.
+These values are converted to the :ref:`expected operand type<amdgpu_syn_instruction_type>` using the following steps:
-When used as operands they are converted to
-:ref:`expected operand type<amdgpu_syn_instruction_type>` as described below.
+1. *Validation*. Assembler checks if the input f64 number can be converted
+to the *required floating-point type* (see the table below) without overflow or underflow.
+Precision lost is allowed. If this conversion is not possible, assembler triggers an error.
- ============== ============== ================= =================================================================
- Expected type Condition Result Note
- ============== ============== ================= =================================================================
- i16, u16, b16 cond(num,16) f16(num) Convert to f16 and use bits of the result as an integer value.
- i32, u32, b32 cond(num,32) f32(num) Convert to f32 and use bits of the result as an integer value.
- i64, u64, b64 false \- Conversion disabled because of an unclear semantics.
- f16 cond(num,16) f16(num) Convert to f16.
- f32 cond(num,32) f32(num) Convert to f32.
- f64 true {num.u32.hi,0} Use high 32 bits of the number as high 32 bits of the result;
- zero-fill low 32 bits of the result.
+2. *Conversion*. The input value is converted to the expected type as described in the table below.
+Depending on operand kind, this is performed by either assembler or AMDGPU H/W (or both).
- Note that the result may differ from the original number.
- ============== ============== ================= =================================================================
+ ============== ================ ================= =================================================================
+ Expected type Required FP Type Conversion Description
+ ============== ================ ================= =================================================================
+ i16, u16, b16 f16 f16(num) Convert to f16 and use bits of the result as an integer value.
+ i32, u32, b32 f32 f32(num) Convert to f32 and use bits of the result as an integer value.
+ i64, u64, b64 \- \- Conversion disabled.
+ f16 f16 f16(num) Convert to f16.
+ f32 f32 f32(num) Convert to f32.
+ f64 f64 {num.u32.hi,0} Use high 32 bits of the number as high 32 bits of the result;
+ zero-fill low 32 bits of the result.
-The condition *cond(X,S)* indicates if an f64 number *X* can be converted
-to a smaller *S*-bit floating-point type without overflow or underflow.
-Precision lost is allowed.
+ Note that the result may differ from the original number.
+ ============== ================ ================= =================================================================
-Examples of valid literals:
+Examples of enabled conversions:
.. parsed-literal::
// GFX9
- v_add_f16 v1, 65500.0, v2
- v_add_f32 v1, 65600.0, v2
+ v_add_f16 v0, 1.0, 0 // src0 = 0x3C00 (1.0)
+ v_add_u16 v0, 1.0, 0 // src0 = 0x3C00
+ //
+ v_add_f32 v0, 1.0, 0 // src0 = 0x3F800000 (1.0)
+ v_add_u32 v0, 1.0, 0 // src0 = 0x3F800000
- // Literal value before conversion: 1.7976931348623157e308 (0x7fefffffffffffff)
- // Literal value after conversion: 1.7976922776554302e308 (0x7fefffff00000000)
+ // src0 before conversion:
+ // 1.7976931348623157e308 = 0x7fefffffffffffff
+ // src0 after conversion:
+ // 1.7976922776554302e308 = 0x7fefffff00000000
v_ceil_f64 v[0:1], 1.7976931348623157e308
-Examples of invalid literals:
+ v_add_f16 v1, 65500.0, v2 // ok for f16.
+ v_add_f32 v1, 65600.0, v2 // ok for f32, but would result in overflow for f16.
+
+Examples of disabled conversions:
.. parsed-literal::
@@ -1087,25 +1044,35 @@ Examples of invalid literals:
v_add_f16 v1, 65600.0, v2 // overflow
-.. _amdgpu_synid_exp_conv:
+.. _amdgpu_synid_rl_conv:
-Expressions
-~~~~~~~~~~~
+Conversion of Relocatable Values
+--------------------------------
-Expressions operate with and result in 64-bit integers.
+:ref:`Relocatable expressions<amdgpu_synid_relocatable_expression>`
+may be used with 32-bit integer operands and jump targets.
-When used as operands they are truncated to
-:ref:`expected operand size<amdgpu_syn_instruction_type>`.
-No data type conversions are performed.
+When the value of a relocatable expression is resolved by a linker, it is
+converted as needed and truncated to the operand size. The conversion depends
+on :ref:`relocation type<amdgpu-relocation-records>` and operand kind.
-Examples:
+For example, when a 32-bit operand of an instruction refers a relocatable expression *expr*,
+this reference is evaluated to a 64-bit offset from the address after the
+instruction to the address being referenced, *counted in bytes*.
+Then the value is truncated to 32 bits and encoded as a literal:
.. parsed-literal::
- // GFX9
+ expr = .
+ v_add_co_u32_e32 v0, vcc, expr, v1 // 'expr' operand is evaluated to -4
+ // and then truncated to 0xFFFFFFFC
- x = 0.1
- v_sqrt_f32 v0, x // v0 = [low 32 bits of 0.1 (double)]
- v_sqrt_f32 v0, (0.1 + 0) // the same as above
- v_sqrt_f32 v0, 0.1 // v0 = [0.1 (double) converted to float]
+As another example, when a branch instruction refers a label,
+this reference is evaluated to an offset from the address after the
+instruction to the label address, *counted in dwords*.
+Then the value is truncated to 16 bits:
+
+.. parsed-literal::
+ label:
+ s_branch label // 'label' operand is evaluated to -1 and truncated to 0xFFFF
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