diff options
Diffstat (limited to 'lldb/utils/vim-lldb/python-vim-lldb/vim_ui.py')
-rw-r--r-- | lldb/utils/vim-lldb/python-vim-lldb/vim_ui.py | 257 |
1 files changed, 0 insertions, 257 deletions
diff --git a/lldb/utils/vim-lldb/python-vim-lldb/vim_ui.py b/lldb/utils/vim-lldb/python-vim-lldb/vim_ui.py deleted file mode 100644 index bc5b6a4f1ca..00000000000 --- a/lldb/utils/vim-lldb/python-vim-lldb/vim_ui.py +++ /dev/null @@ -1,257 +0,0 @@ - -# LLDB UI state in the Vim user interface. - -from __future__ import print_function - -import os -import re -import sys -import lldb -import vim -from vim_panes import * -from vim_signs import * - - -def is_same_file(a, b): - """ returns true if paths a and b are the same file """ - a = os.path.realpath(a) - b = os.path.realpath(b) - return a in b or b in a - - -class UI: - - def __init__(self): - """ Declare UI state variables """ - - # Default panes to display - self.defaultPanes = [ - 'breakpoints', - 'backtrace', - 'locals', - 'threads', - 'registers', - 'disassembly'] - - # map of tuples (filename, line) --> SBBreakpoint - self.markedBreakpoints = {} - - # Currently shown signs - self.breakpointSigns = {} - self.pcSigns = [] - - # Container for panes - self.paneCol = PaneLayout() - - # All possible LLDB panes - self.backtracePane = BacktracePane(self.paneCol) - self.threadPane = ThreadPane(self.paneCol) - self.disassemblyPane = DisassemblyPane(self.paneCol) - self.localsPane = LocalsPane(self.paneCol) - self.registersPane = RegistersPane(self.paneCol) - self.breakPane = BreakpointsPane(self.paneCol) - - def activate(self): - """ Activate UI: display default set of panes """ - self.paneCol.prepare(self.defaultPanes) - - def get_user_buffers(self, filter_name=None): - """ Returns a list of buffers that are not a part of the LLDB UI. That is, they - are not contained in the PaneLayout object self.paneCol. - """ - ret = [] - for w in vim.windows: - b = w.buffer - if not self.paneCol.contains(b.name): - if filter_name is None or filter_name in b.name: - ret.append(b) - return ret - - def update_pc(self, process, buffers, goto_file): - """ Place the PC sign on the PC location of each thread's selected frame """ - - def GetPCSourceLocation(thread): - """ Returns a tuple (thread_index, file, line, column) that represents where - the PC sign should be placed for a thread. - """ - - frame = thread.GetSelectedFrame() - frame_num = frame.GetFrameID() - le = frame.GetLineEntry() - while not le.IsValid() and frame_num < thread.GetNumFrames(): - frame_num += 1 - le = thread.GetFrameAtIndex(frame_num).GetLineEntry() - - if le.IsValid(): - path = os.path.join( - le.GetFileSpec().GetDirectory(), - le.GetFileSpec().GetFilename()) - return ( - thread.GetIndexID(), - path, - le.GetLine(), - le.GetColumn()) - return None - - # Clear all existing PC signs - del_list = [] - for sign in self.pcSigns: - sign.hide() - del_list.append(sign) - for sign in del_list: - self.pcSigns.remove(sign) - del sign - - # Select a user (non-lldb) window - if not self.paneCol.selectWindow(False): - # No user window found; avoid clobbering by splitting - vim.command(":vsp") - - # Show a PC marker for each thread - for thread in process: - loc = GetPCSourceLocation(thread) - if not loc: - # no valid source locations for PCs. hide all existing PC - # markers - continue - - buf = None - (tid, fname, line, col) = loc - buffers = self.get_user_buffers(fname) - is_selected = thread.GetIndexID() == process.GetSelectedThread().GetIndexID() - if len(buffers) == 1: - buf = buffers[0] - if buf != vim.current.buffer: - # Vim has an open buffer to the required file: select it - vim.command('execute ":%db"' % buf.number) - elif is_selected and vim.current.buffer.name not in fname and os.path.exists(fname) and goto_file: - # FIXME: If current buffer is modified, vim will complain when we try to switch away. - # Find a way to detect if the current buffer is modified, - # and...warn instead? - vim.command('execute ":e %s"' % fname) - buf = vim.current.buffer - elif len(buffers) > 1 and goto_file: - # FIXME: multiple open buffers match PC location - continue - else: - continue - - self.pcSigns.append(PCSign(buf, line, is_selected)) - - if is_selected and goto_file: - # if the selected file has a PC marker, move the cursor there - # too - curname = vim.current.buffer.name - if curname is not None and is_same_file(curname, fname): - move_cursor(line, 0) - elif move_cursor: - print("FIXME: not sure where to move cursor because %s != %s " % (vim.current.buffer.name, fname)) - - def update_breakpoints(self, target, buffers): - """ Decorates buffer with signs corresponding to breakpoints in target. """ - - def GetBreakpointLocations(bp): - """ Returns a list of tuples (resolved, filename, line) where a breakpoint was resolved. """ - if not bp.IsValid(): - sys.stderr.write("breakpoint is invalid, no locations") - return [] - - ret = [] - numLocs = bp.GetNumLocations() - for i in range(numLocs): - loc = bp.GetLocationAtIndex(i) - desc = get_description(loc, lldb.eDescriptionLevelFull) - match = re.search('at\ ([^:]+):([\d]+)', desc) - try: - lineNum = int(match.group(2).strip()) - ret.append((loc.IsResolved(), match.group(1), lineNum)) - except ValueError as e: - sys.stderr.write( - "unable to parse breakpoint location line number: '%s'" % - match.group(2)) - sys.stderr.write(str(e)) - - return ret - - if target is None or not target.IsValid(): - return - - needed_bps = {} - for bp_index in range(target.GetNumBreakpoints()): - bp = target.GetBreakpointAtIndex(bp_index) - locations = GetBreakpointLocations(bp) - for (is_resolved, file, line) in GetBreakpointLocations(bp): - for buf in buffers: - if file in buf.name: - needed_bps[(buf, line, is_resolved)] = bp - - # Hide any signs that correspond with disabled breakpoints - del_list = [] - for (b, l, r) in self.breakpointSigns: - if (b, l, r) not in needed_bps: - self.breakpointSigns[(b, l, r)].hide() - del_list.append((b, l, r)) - for d in del_list: - del self.breakpointSigns[d] - - # Show any signs for new breakpoints - for (b, l, r) in needed_bps: - bp = needed_bps[(b, l, r)] - if self.haveBreakpoint(b.name, l): - self.markedBreakpoints[(b.name, l)].append(bp) - else: - self.markedBreakpoints[(b.name, l)] = [bp] - - if (b, l, r) not in self.breakpointSigns: - s = BreakpointSign(b, l, r) - self.breakpointSigns[(b, l, r)] = s - - def update(self, target, status, controller, goto_file=False): - """ Updates debugger info panels and breakpoint/pc marks and prints - status to the vim status line. If goto_file is True, the user's - cursor is moved to the source PC location in the selected frame. - """ - - self.paneCol.update(target, controller) - self.update_breakpoints(target, self.get_user_buffers()) - - if target is not None and target.IsValid(): - process = target.GetProcess() - if process is not None and process.IsValid(): - self.update_pc(process, self.get_user_buffers, goto_file) - - if status is not None and len(status) > 0: - print(status) - - def haveBreakpoint(self, file, line): - """ Returns True if we have a breakpoint at file:line, False otherwise """ - return (file, line) in self.markedBreakpoints - - def getBreakpoints(self, fname, line): - """ Returns the LLDB SBBreakpoint object at fname:line """ - if self.haveBreakpoint(fname, line): - return self.markedBreakpoints[(fname, line)] - else: - return None - - def deleteBreakpoints(self, name, line): - del self.markedBreakpoints[(name, line)] - - def showWindow(self, name): - """ Shows (un-hides) window pane specified by name """ - if not self.paneCol.havePane(name): - sys.stderr.write("unknown window: %s" % name) - return False - self.paneCol.prepare([name]) - return True - - def hideWindow(self, name): - """ Hides window pane specified by name """ - if not self.paneCol.havePane(name): - sys.stderr.write("unknown window: %s" % name) - return False - self.paneCol.hide([name]) - return True - -global ui -ui = UI() |