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-rw-r--r--lldb/test/api/multithreaded/listener_test.cpp2
-rw-r--r--lldb/test/api/multithreaded/test_breakpoint_callback.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/lldb/test/api/multithreaded/listener_test.cpp b/lldb/test/api/multithreaded/listener_test.cpp
index 6697428bd1e..b20868ff94f 100644
--- a/lldb/test/api/multithreaded/listener_test.cpp
+++ b/lldb/test/api/multithreaded/listener_test.cpp
@@ -49,7 +49,7 @@ void test(SBDebugger &dbg, std::vector<string> args) {
throw Exception("Error launching process.");
/* FIXME: the approach below deadlocks
- SBProcess process = target.LaunchSimple(0, 0, working_dir.get());
+ SBProcess process = target.LaunchSimple (0, 0, working_dir.get());
// get debugger listener (which is attached to process by default)
g_listener = dbg.GetListener();
diff --git a/lldb/test/api/multithreaded/test_breakpoint_callback.cpp b/lldb/test/api/multithreaded/test_breakpoint_callback.cpp
index a6f256075d2..0cc1b6ddba6 100644
--- a/lldb/test/api/multithreaded/test_breakpoint_callback.cpp
+++ b/lldb/test/api/multithreaded/test_breakpoint_callback.cpp
@@ -37,7 +37,7 @@ void test(SBDebugger &dbg, vector<string> args) {
breakpoint.SetCallback(BPCallback, 0);
std::unique_ptr<char> working_dir(get_working_dir());
- SBProcess process = target.LaunchSimple(0, 0, working_dir.get());
+ SBProcess process = target.LaunchSimple (0, 0, working_dir.get());
{
unique_lock<mutex> lock(g_mutex);
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