diff options
Diffstat (limited to 'lldb/source/Target/Process.cpp')
-rw-r--r-- | lldb/source/Target/Process.cpp | 135 |
1 files changed, 94 insertions, 41 deletions
diff --git a/lldb/source/Target/Process.cpp b/lldb/source/Target/Process.cpp index 4725fd0e03f..6e96b04b95e 100644 --- a/lldb/source/Target/Process.cpp +++ b/lldb/source/Target/Process.cpp @@ -3298,13 +3298,85 @@ Process::Halt () } Error +Process::HaltForDestroyOrDetach(lldb::EventSP &exit_event_sp) +{ + Error error; + if (m_public_state.GetValue() == eStateRunning) + { + Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS)); + if (log) + log->Printf("Process::Destroy() About to halt."); + error = Halt(); + if (error.Success()) + { + // Consume the halt event. + TimeValue timeout (TimeValue::Now()); + timeout.OffsetWithSeconds(1); + StateType state = WaitForProcessToStop (&timeout, &exit_event_sp); + + // If the process exited while we were waiting for it to stop, put the exited event into + // the shared pointer passed in and return. Our caller doesn't need to do anything else, since + // they don't have a process anymore... + + if (state == eStateExited || m_private_state.GetValue() == eStateExited) + { + if (log) + log->Printf("Process::HaltForDestroyOrDetach() Process exited while waiting to Halt."); + return error; + } + else + exit_event_sp.reset(); // It is ok to consume any non-exit stop events + + if (state != eStateStopped) + { + if (log) + log->Printf("Process::HaltForDestroyOrDetach() Halt failed to stop, state is: %s", StateAsCString(state)); + // If we really couldn't stop the process then we should just error out here, but if the + // lower levels just bobbled sending the event and we really are stopped, then continue on. + StateType private_state = m_private_state.GetValue(); + if (private_state != eStateStopped) + { + return error; + } + } + } + else + { + if (log) + log->Printf("Process::HaltForDestroyOrDetach() Halt got error: %s", error.AsCString()); + } + } + return error; +} + +Error Process::Detach () { - Error error (WillDetach()); + EventSP exit_event_sp; + Error error; + m_destroy_in_process = true; + + error = WillDetach(); if (error.Success()) { - DisableAllBreakpointSites(); + if (DetachRequiresHalt()) + { + error = HaltForDestroyOrDetach (exit_event_sp); + if (!error.Success()) + { + m_destroy_in_process = false; + return error; + } + else if (exit_event_sp) + { + // We shouldn't need to do anything else here. There's no process left to detach from... + StopPrivateStateThread(); + m_destroy_in_process = false; + return error; + } + } + error = DoDetach(); if (error.Success()) { @@ -3312,6 +3384,22 @@ Process::Detach () StopPrivateStateThread(); } } + m_destroy_in_process = false; + + // If we exited when we were waiting for a process to stop, then + // forward the event here so we don't lose the event + if (exit_event_sp) + { + // Directly broadcast our exited event because we shut down our + // private state thread above + BroadcastEvent(exit_event_sp); + } + + // If we have been interrupted (to kill us) in the middle of running, we may not end up propagating + // the last events through the event system, in which case we might strand the write lock. Unlock + // it here so when we do to tear down the process we don't get an error destroying the lock. + + m_run_lock.WriteUnlock(); return error; } @@ -3329,46 +3417,11 @@ Process::Destroy () if (error.Success()) { EventSP exit_event_sp; - if (m_public_state.GetValue() == eStateRunning) + if (DestroyRequiresHalt()) { - Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS)); - if (log) - log->Printf("Process::Destroy() About to halt."); - error = Halt(); - if (error.Success()) - { - // Consume the halt event. - TimeValue timeout (TimeValue::Now()); - timeout.OffsetWithSeconds(1); - StateType state = WaitForProcessToStop (&timeout, &exit_event_sp); - if (state != eStateExited) - exit_event_sp.reset(); // It is ok to consume any non-exit stop events - - if (state != eStateStopped) - { - if (log) - log->Printf("Process::Destroy() Halt failed to stop, state is: %s", StateAsCString(state)); - // If we really couldn't stop the process then we should just error out here, but if the - // lower levels just bobbled sending the event and we really are stopped, then continue on. - StateType private_state = m_private_state.GetValue(); - if (private_state != eStateStopped && private_state != eStateExited) - { - // If we exited when we were waiting for a process to stop, then - // forward the event here so we don't lose the event - m_destroy_in_process = false; - return error; - } - } - } - else - { - if (log) - log->Printf("Process::Destroy() Halt got error: %s", error.AsCString()); - m_destroy_in_process = false; - return error; - } + error = HaltForDestroyOrDetach(exit_event_sp); } - + if (m_public_state.GetValue() != eStateRunning) { // Ditch all thread plans, and remove all our breakpoints: in case we have to restart the target to @@ -3378,7 +3431,7 @@ Process::Destroy () m_thread_list.DiscardThreadPlans(); DisableAllBreakpointSites(); } - + error = DoDestroy(); if (error.Success()) { |