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Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h')
-rw-r--r-- | lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h new file mode 100644 index 00000000000..9cfba4b8394 --- /dev/null +++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h @@ -0,0 +1,153 @@ +//===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#ifndef liblldb_GDBRemoteClientBase_h_ +#define liblldb_GDBRemoteClientBase_h_ + +#include "GDBRemoteCommunication.h" + +#include <condition_variable> + +namespace lldb_private +{ +namespace process_gdb_remote +{ + +class GDBRemoteClientBase : public GDBRemoteCommunication +{ +public: + struct ContinueDelegate + { + virtual ~ContinueDelegate(); + virtual void + HandleAsyncStdout(llvm::StringRef out) = 0; + virtual void + HandleAsyncMisc(llvm::StringRef data) = 0; + virtual void + HandleStopReply() = 0; + }; + + GDBRemoteClientBase(const char *comm_name, const char *listener_name); + + bool + SendAsyncSignal(int signo); + + bool + Interrupt(); + + lldb::StateType + SendContinuePacketAndWaitForResponse(ContinueDelegate &delegate, const UnixSignals &signals, + llvm::StringRef payload, StringExtractorGDBRemote &response); + + PacketResult + SendPacketAndWaitForResponse(const char *payload, size_t len, StringExtractorGDBRemote &response, bool send_async) + { + return SendPacketAndWaitForResponse(llvm::StringRef(payload, len), response, send_async); + } + + PacketResult + SendPacketAndWaitForResponse(llvm::StringRef payload, StringExtractorGDBRemote &response, bool send_async); + + bool + SendvContPacket(llvm::StringRef payload, StringExtractorGDBRemote &response); + + class Lock + { + public: + Lock(GDBRemoteClientBase &comm, bool interrupt); + ~Lock(); + + explicit operator bool() { return m_acquired; } + + // Whether we had to interrupt the continue thread to acquire the connection. + bool + DidInterrupt() const + { + return m_did_interrupt; + } + + private: + std::unique_lock<std::recursive_mutex> m_async_lock; + GDBRemoteClientBase &m_comm; + bool m_acquired; + bool m_did_interrupt; + + void + SyncWithContinueThread(bool interrupt); + }; + +protected: + PacketResult + SendPacketAndWaitForResponseNoLock(llvm::StringRef payload, StringExtractorGDBRemote &response); + + virtual void + OnRunPacketSent(bool first); + +private: + // Variables handling synchronization between the Continue thread and any other threads + // wishing to send packets over the connection. Either the continue thread has control over + // the connection (m_is_running == true) or the connection is free for an arbitrary number of + // other senders to take which indicate their interest by incrementing m_async_count. + // Semantics of individual states: + // - m_continue_packet == false, m_async_count == 0: connection is free + // - m_continue_packet == true, m_async_count == 0: only continue thread is present + // - m_continue_packet == true, m_async_count > 0: continue thread has control, async threads + // should interrupt it and wait for it to set m_continue_packet to false + // - m_continue_packet == false, m_async_count > 0: async threads have control, continue + // thread needs to wait for them to finish (m_async_count goes down to 0). + std::mutex m_mutex; + std::condition_variable m_cv; + // Packet with which to resume after an async interrupt. Can be changed by an async thread + // e.g. to inject a signal. + std::string m_continue_packet; + // When was the interrupt packet sent. Used to make sure we time out if the stub does not + // respond to interrupt requests. + std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time; + uint32_t m_async_count; + bool m_is_running; + bool m_should_stop; // Whether we should resume after a stop. + // end of continue thread synchronization block + + // This handles the synchronization between individual async threads. For now they just use a + // simple mutex. + std::recursive_mutex m_async_mutex; + + bool + ShouldStop(const UnixSignals &signals, StringExtractorGDBRemote &response); + + class ContinueLock + { + public: + enum class LockResult + { + Success, + Cancelled, + Failed + }; + + explicit ContinueLock(GDBRemoteClientBase &comm); + ~ContinueLock(); + explicit operator bool() { return m_acquired; } + + LockResult + lock(); + + void + unlock(); + + private: + GDBRemoteClientBase &m_comm; + bool m_acquired; + }; +}; + +} // namespace process_gdb_remote +} // namespace lldb_private + +#endif // liblldb_GDBRemoteCommunicationClient_h_ |