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-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h257
1 files changed, 123 insertions, 134 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h
index 684ef3e80d1..f392895405a 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h
@@ -14,147 +14,136 @@
#include <condition_variable>
-namespace lldb_private
-{
-namespace process_gdb_remote
-{
+namespace lldb_private {
+namespace process_gdb_remote {
-class GDBRemoteClientBase : public GDBRemoteCommunication
-{
+class GDBRemoteClientBase : public GDBRemoteCommunication {
public:
- struct ContinueDelegate
- {
- virtual ~ContinueDelegate();
- virtual void
- HandleAsyncStdout(llvm::StringRef out) = 0;
- virtual void
- HandleAsyncMisc(llvm::StringRef data) = 0;
- virtual void
- HandleStopReply() = 0;
-
- //
- /// Processes async structured data.
- ///
- /// @return
- /// true if the data was handled; otherwise, false.
- //
- virtual bool
- HandleAsyncStructuredData(const StructuredData::ObjectSP
- &object_sp) = 0;
- };
-
- GDBRemoteClientBase(const char *comm_name, const char *listener_name);
-
- bool
- SendAsyncSignal(int signo);
-
- bool
- Interrupt();
-
- lldb::StateType
- SendContinuePacketAndWaitForResponse(ContinueDelegate &delegate, const UnixSignals &signals,
- llvm::StringRef payload, StringExtractorGDBRemote &response);
-
- PacketResult
- SendPacketAndWaitForResponse(const char *payload, size_t len, StringExtractorGDBRemote &response, bool send_async)
- {
- return SendPacketAndWaitForResponse(llvm::StringRef(payload, len), response, send_async);
- }
-
- PacketResult
- SendPacketAndWaitForResponse(llvm::StringRef payload, StringExtractorGDBRemote &response, bool send_async);
-
- bool
- SendvContPacket(llvm::StringRef payload, StringExtractorGDBRemote &response);
-
- class Lock
- {
- public:
- Lock(GDBRemoteClientBase &comm, bool interrupt);
- ~Lock();
-
- explicit operator bool() { return m_acquired; }
-
- // Whether we had to interrupt the continue thread to acquire the connection.
- bool
- DidInterrupt() const
- {
- return m_did_interrupt;
- }
-
- private:
- std::unique_lock<std::recursive_mutex> m_async_lock;
- GDBRemoteClientBase &m_comm;
- bool m_acquired;
- bool m_did_interrupt;
-
- void
- SyncWithContinueThread(bool interrupt);
- };
+ struct ContinueDelegate {
+ virtual ~ContinueDelegate();
+ virtual void HandleAsyncStdout(llvm::StringRef out) = 0;
+ virtual void HandleAsyncMisc(llvm::StringRef data) = 0;
+ virtual void HandleStopReply() = 0;
+
+ //
+ /// Processes async structured data.
+ ///
+ /// @return
+ /// true if the data was handled; otherwise, false.
+ //
+ virtual bool
+ HandleAsyncStructuredData(const StructuredData::ObjectSP &object_sp) = 0;
+ };
+
+ GDBRemoteClientBase(const char *comm_name, const char *listener_name);
+
+ bool SendAsyncSignal(int signo);
+
+ bool Interrupt();
+
+ lldb::StateType SendContinuePacketAndWaitForResponse(
+ ContinueDelegate &delegate, const UnixSignals &signals,
+ llvm::StringRef payload, StringExtractorGDBRemote &response);
+
+ PacketResult SendPacketAndWaitForResponse(const char *payload, size_t len,
+ StringExtractorGDBRemote &response,
+ bool send_async) {
+ return SendPacketAndWaitForResponse(llvm::StringRef(payload, len), response,
+ send_async);
+ }
+
+ PacketResult SendPacketAndWaitForResponse(llvm::StringRef payload,
+ StringExtractorGDBRemote &response,
+ bool send_async);
+
+ bool SendvContPacket(llvm::StringRef payload,
+ StringExtractorGDBRemote &response);
+
+ class Lock {
+ public:
+ Lock(GDBRemoteClientBase &comm, bool interrupt);
+ ~Lock();
+
+ explicit operator bool() { return m_acquired; }
+
+ // Whether we had to interrupt the continue thread to acquire the
+ // connection.
+ bool DidInterrupt() const { return m_did_interrupt; }
+
+ private:
+ std::unique_lock<std::recursive_mutex> m_async_lock;
+ GDBRemoteClientBase &m_comm;
+ bool m_acquired;
+ bool m_did_interrupt;
+
+ void SyncWithContinueThread(bool interrupt);
+ };
protected:
- PacketResult
- SendPacketAndWaitForResponseNoLock(llvm::StringRef payload, StringExtractorGDBRemote &response);
+ PacketResult
+ SendPacketAndWaitForResponseNoLock(llvm::StringRef payload,
+ StringExtractorGDBRemote &response);
- virtual void
- OnRunPacketSent(bool first);
+ virtual void OnRunPacketSent(bool first);
private:
- // Variables handling synchronization between the Continue thread and any other threads
- // wishing to send packets over the connection. Either the continue thread has control over
- // the connection (m_is_running == true) or the connection is free for an arbitrary number of
- // other senders to take which indicate their interest by incrementing m_async_count.
- // Semantics of individual states:
- // - m_continue_packet == false, m_async_count == 0: connection is free
- // - m_continue_packet == true, m_async_count == 0: only continue thread is present
- // - m_continue_packet == true, m_async_count > 0: continue thread has control, async threads
- // should interrupt it and wait for it to set m_continue_packet to false
- // - m_continue_packet == false, m_async_count > 0: async threads have control, continue
- // thread needs to wait for them to finish (m_async_count goes down to 0).
- std::mutex m_mutex;
- std::condition_variable m_cv;
- // Packet with which to resume after an async interrupt. Can be changed by an async thread
- // e.g. to inject a signal.
- std::string m_continue_packet;
- // When was the interrupt packet sent. Used to make sure we time out if the stub does not
- // respond to interrupt requests.
- std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time;
- uint32_t m_async_count;
- bool m_is_running;
- bool m_should_stop; // Whether we should resume after a stop.
- // end of continue thread synchronization block
-
- // This handles the synchronization between individual async threads. For now they just use a
- // simple mutex.
- std::recursive_mutex m_async_mutex;
-
- bool
- ShouldStop(const UnixSignals &signals, StringExtractorGDBRemote &response);
-
- class ContinueLock
- {
- public:
- enum class LockResult
- {
- Success,
- Cancelled,
- Failed
- };
-
- explicit ContinueLock(GDBRemoteClientBase &comm);
- ~ContinueLock();
- explicit operator bool() { return m_acquired; }
-
- LockResult
- lock();
-
- void
- unlock();
-
- private:
- GDBRemoteClientBase &m_comm;
- bool m_acquired;
- };
+ // Variables handling synchronization between the Continue thread and any
+ // other threads
+ // wishing to send packets over the connection. Either the continue thread has
+ // control over
+ // the connection (m_is_running == true) or the connection is free for an
+ // arbitrary number of
+ // other senders to take which indicate their interest by incrementing
+ // m_async_count.
+ // Semantics of individual states:
+ // - m_continue_packet == false, m_async_count == 0: connection is free
+ // - m_continue_packet == true, m_async_count == 0: only continue thread is
+ // present
+ // - m_continue_packet == true, m_async_count > 0: continue thread has
+ // control, async threads
+ // should interrupt it and wait for it to set m_continue_packet to false
+ // - m_continue_packet == false, m_async_count > 0: async threads have
+ // control, continue
+ // thread needs to wait for them to finish (m_async_count goes down to 0).
+ std::mutex m_mutex;
+ std::condition_variable m_cv;
+ // Packet with which to resume after an async interrupt. Can be changed by an
+ // async thread
+ // e.g. to inject a signal.
+ std::string m_continue_packet;
+ // When was the interrupt packet sent. Used to make sure we time out if the
+ // stub does not
+ // respond to interrupt requests.
+ std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time;
+ uint32_t m_async_count;
+ bool m_is_running;
+ bool m_should_stop; // Whether we should resume after a stop.
+ // end of continue thread synchronization block
+
+ // This handles the synchronization between individual async threads. For now
+ // they just use a
+ // simple mutex.
+ std::recursive_mutex m_async_mutex;
+
+ bool ShouldStop(const UnixSignals &signals,
+ StringExtractorGDBRemote &response);
+
+ class ContinueLock {
+ public:
+ enum class LockResult { Success, Cancelled, Failed };
+
+ explicit ContinueLock(GDBRemoteClientBase &comm);
+ ~ContinueLock();
+ explicit operator bool() { return m_acquired; }
+
+ LockResult lock();
+
+ void unlock();
+
+ private:
+ GDBRemoteClientBase &m_comm;
+ bool m_acquired;
+ };
};
} // namespace process_gdb_remote
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