diff options
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h')
-rw-r--r-- | lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h | 257 |
1 files changed, 123 insertions, 134 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h index 684ef3e80d1..f392895405a 100644 --- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h +++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h @@ -14,147 +14,136 @@ #include <condition_variable> -namespace lldb_private -{ -namespace process_gdb_remote -{ +namespace lldb_private { +namespace process_gdb_remote { -class GDBRemoteClientBase : public GDBRemoteCommunication -{ +class GDBRemoteClientBase : public GDBRemoteCommunication { public: - struct ContinueDelegate - { - virtual ~ContinueDelegate(); - virtual void - HandleAsyncStdout(llvm::StringRef out) = 0; - virtual void - HandleAsyncMisc(llvm::StringRef data) = 0; - virtual void - HandleStopReply() = 0; - - // - /// Processes async structured data. - /// - /// @return - /// true if the data was handled; otherwise, false. - // - virtual bool - HandleAsyncStructuredData(const StructuredData::ObjectSP - &object_sp) = 0; - }; - - GDBRemoteClientBase(const char *comm_name, const char *listener_name); - - bool - SendAsyncSignal(int signo); - - bool - Interrupt(); - - lldb::StateType - SendContinuePacketAndWaitForResponse(ContinueDelegate &delegate, const UnixSignals &signals, - llvm::StringRef payload, StringExtractorGDBRemote &response); - - PacketResult - SendPacketAndWaitForResponse(const char *payload, size_t len, StringExtractorGDBRemote &response, bool send_async) - { - return SendPacketAndWaitForResponse(llvm::StringRef(payload, len), response, send_async); - } - - PacketResult - SendPacketAndWaitForResponse(llvm::StringRef payload, StringExtractorGDBRemote &response, bool send_async); - - bool - SendvContPacket(llvm::StringRef payload, StringExtractorGDBRemote &response); - - class Lock - { - public: - Lock(GDBRemoteClientBase &comm, bool interrupt); - ~Lock(); - - explicit operator bool() { return m_acquired; } - - // Whether we had to interrupt the continue thread to acquire the connection. - bool - DidInterrupt() const - { - return m_did_interrupt; - } - - private: - std::unique_lock<std::recursive_mutex> m_async_lock; - GDBRemoteClientBase &m_comm; - bool m_acquired; - bool m_did_interrupt; - - void - SyncWithContinueThread(bool interrupt); - }; + struct ContinueDelegate { + virtual ~ContinueDelegate(); + virtual void HandleAsyncStdout(llvm::StringRef out) = 0; + virtual void HandleAsyncMisc(llvm::StringRef data) = 0; + virtual void HandleStopReply() = 0; + + // + /// Processes async structured data. + /// + /// @return + /// true if the data was handled; otherwise, false. + // + virtual bool + HandleAsyncStructuredData(const StructuredData::ObjectSP &object_sp) = 0; + }; + + GDBRemoteClientBase(const char *comm_name, const char *listener_name); + + bool SendAsyncSignal(int signo); + + bool Interrupt(); + + lldb::StateType SendContinuePacketAndWaitForResponse( + ContinueDelegate &delegate, const UnixSignals &signals, + llvm::StringRef payload, StringExtractorGDBRemote &response); + + PacketResult SendPacketAndWaitForResponse(const char *payload, size_t len, + StringExtractorGDBRemote &response, + bool send_async) { + return SendPacketAndWaitForResponse(llvm::StringRef(payload, len), response, + send_async); + } + + PacketResult SendPacketAndWaitForResponse(llvm::StringRef payload, + StringExtractorGDBRemote &response, + bool send_async); + + bool SendvContPacket(llvm::StringRef payload, + StringExtractorGDBRemote &response); + + class Lock { + public: + Lock(GDBRemoteClientBase &comm, bool interrupt); + ~Lock(); + + explicit operator bool() { return m_acquired; } + + // Whether we had to interrupt the continue thread to acquire the + // connection. + bool DidInterrupt() const { return m_did_interrupt; } + + private: + std::unique_lock<std::recursive_mutex> m_async_lock; + GDBRemoteClientBase &m_comm; + bool m_acquired; + bool m_did_interrupt; + + void SyncWithContinueThread(bool interrupt); + }; protected: - PacketResult - SendPacketAndWaitForResponseNoLock(llvm::StringRef payload, StringExtractorGDBRemote &response); + PacketResult + SendPacketAndWaitForResponseNoLock(llvm::StringRef payload, + StringExtractorGDBRemote &response); - virtual void - OnRunPacketSent(bool first); + virtual void OnRunPacketSent(bool first); private: - // Variables handling synchronization between the Continue thread and any other threads - // wishing to send packets over the connection. Either the continue thread has control over - // the connection (m_is_running == true) or the connection is free for an arbitrary number of - // other senders to take which indicate their interest by incrementing m_async_count. - // Semantics of individual states: - // - m_continue_packet == false, m_async_count == 0: connection is free - // - m_continue_packet == true, m_async_count == 0: only continue thread is present - // - m_continue_packet == true, m_async_count > 0: continue thread has control, async threads - // should interrupt it and wait for it to set m_continue_packet to false - // - m_continue_packet == false, m_async_count > 0: async threads have control, continue - // thread needs to wait for them to finish (m_async_count goes down to 0). - std::mutex m_mutex; - std::condition_variable m_cv; - // Packet with which to resume after an async interrupt. Can be changed by an async thread - // e.g. to inject a signal. - std::string m_continue_packet; - // When was the interrupt packet sent. Used to make sure we time out if the stub does not - // respond to interrupt requests. - std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time; - uint32_t m_async_count; - bool m_is_running; - bool m_should_stop; // Whether we should resume after a stop. - // end of continue thread synchronization block - - // This handles the synchronization between individual async threads. For now they just use a - // simple mutex. - std::recursive_mutex m_async_mutex; - - bool - ShouldStop(const UnixSignals &signals, StringExtractorGDBRemote &response); - - class ContinueLock - { - public: - enum class LockResult - { - Success, - Cancelled, - Failed - }; - - explicit ContinueLock(GDBRemoteClientBase &comm); - ~ContinueLock(); - explicit operator bool() { return m_acquired; } - - LockResult - lock(); - - void - unlock(); - - private: - GDBRemoteClientBase &m_comm; - bool m_acquired; - }; + // Variables handling synchronization between the Continue thread and any + // other threads + // wishing to send packets over the connection. Either the continue thread has + // control over + // the connection (m_is_running == true) or the connection is free for an + // arbitrary number of + // other senders to take which indicate their interest by incrementing + // m_async_count. + // Semantics of individual states: + // - m_continue_packet == false, m_async_count == 0: connection is free + // - m_continue_packet == true, m_async_count == 0: only continue thread is + // present + // - m_continue_packet == true, m_async_count > 0: continue thread has + // control, async threads + // should interrupt it and wait for it to set m_continue_packet to false + // - m_continue_packet == false, m_async_count > 0: async threads have + // control, continue + // thread needs to wait for them to finish (m_async_count goes down to 0). + std::mutex m_mutex; + std::condition_variable m_cv; + // Packet with which to resume after an async interrupt. Can be changed by an + // async thread + // e.g. to inject a signal. + std::string m_continue_packet; + // When was the interrupt packet sent. Used to make sure we time out if the + // stub does not + // respond to interrupt requests. + std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time; + uint32_t m_async_count; + bool m_is_running; + bool m_should_stop; // Whether we should resume after a stop. + // end of continue thread synchronization block + + // This handles the synchronization between individual async threads. For now + // they just use a + // simple mutex. + std::recursive_mutex m_async_mutex; + + bool ShouldStop(const UnixSignals &signals, + StringExtractorGDBRemote &response); + + class ContinueLock { + public: + enum class LockResult { Success, Cancelled, Failed }; + + explicit ContinueLock(GDBRemoteClientBase &comm); + ~ContinueLock(); + explicit operator bool() { return m_acquired; } + + LockResult lock(); + + void unlock(); + + private: + GDBRemoteClientBase &m_comm; + bool m_acquired; + }; }; } // namespace process_gdb_remote |