diff options
Diffstat (limited to 'lldb/source/Plugins/Process/Windows/DebuggerThread.cpp')
-rw-r--r-- | lldb/source/Plugins/Process/Windows/DebuggerThread.cpp | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/lldb/source/Plugins/Process/Windows/DebuggerThread.cpp b/lldb/source/Plugins/Process/Windows/DebuggerThread.cpp new file mode 100644 index 00000000000..da4b375596a --- /dev/null +++ b/lldb/source/Plugins/Process/Windows/DebuggerThread.cpp @@ -0,0 +1,230 @@ +//===-- DebuggerThread.DebuggerThread --------------------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "DebuggerThread.h" +#include "IDebugDelegate.h" +#include "ProcessMessages.h" + +#include "lldb/Core/Error.h" +#include "lldb/Core/Log.h" +#include "lldb/Host/Predicate.h" +#include "lldb/Host/ThisThread.h" +#include "lldb/Host/ThreadLauncher.h" +#include "lldb/Host/windows/HostProcessWindows.h" +#include "lldb/Host/windows/HostThreadWindows.h" +#include "lldb/Host/windows/ProcessLauncherWindows.h" +#include "lldb/Target/ProcessLaunchInfo.h" + +#include "llvm/Support/raw_ostream.h" + +using namespace lldb; +using namespace lldb_private; + +namespace +{ +struct DebugLaunchContext +{ + DebugLaunchContext(DebuggerThread *thread, const ProcessLaunchInfo &launch_info) + : m_thread(thread) + , m_launch_info(launch_info) + { + } + DebuggerThread *m_thread; + ProcessLaunchInfo m_launch_info; +}; +} + +DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate) + : m_debug_delegate(debug_delegate) + , m_image_file(nullptr) + , m_launched_event(nullptr) +{ + m_launched_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr); +} + +DebuggerThread::~DebuggerThread() +{ + if (m_launched_event != nullptr) + ::CloseHandle(m_launched_event); +} + +HostProcess +DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) +{ + Error error; + + DebugLaunchContext *context = new DebugLaunchContext(this, launch_info); + HostThread slave_thread(ThreadLauncher::LaunchThread("lldb.plugin.process-windows.slave[?]", DebuggerThreadRoutine, context, &error)); + if (error.Success()) + ::WaitForSingleObject(m_launched_event, INFINITE); + + return m_process; +} + +lldb::thread_result_t +DebuggerThread::DebuggerThreadRoutine(void *data) +{ + DebugLaunchContext *context = static_cast<DebugLaunchContext *>(data); + lldb::thread_result_t result = context->m_thread->DebuggerThreadRoutine(context->m_launch_info); + delete context; + return result; +} + +lldb::thread_result_t +DebuggerThread::DebuggerThreadRoutine(const ProcessLaunchInfo &launch_info) +{ + // Grab a shared_ptr reference to this so that we know it won't get deleted until after the + // thread routine has exited. + std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); + Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS)); + + Error error; + ProcessLauncherWindows launcher; + HostProcess process(launcher.LaunchProcess(launch_info, error)); + // If we couldn't create the process, notify waiters immediately. Otherwise enter the debug + // loop and wait until we get the create process debug notification. Note that if the process + // was created successfully, we can throw away the process handle we got from CreateProcess + // because Windows will give us another (potentially more useful?) handle when it sends us the + // CREATE_PROCESS_DEBUG_EVENT. + if (error.Success()) + DebugLoop(); + else + SetEvent(m_launched_event); + + return 0; +} + +void +DebuggerThread::DebugLoop() +{ + DEBUG_EVENT dbe = {0}; + bool exit = false; + while (!exit && WaitForDebugEvent(&dbe, INFINITE)) + { + DWORD continue_status = DBG_CONTINUE; + switch (dbe.dwDebugEventCode) + { + case EXCEPTION_DEBUG_EVENT: + continue_status = HandleExceptionEvent(dbe.u.Exception, dbe.dwThreadId); + break; + case CREATE_THREAD_DEBUG_EVENT: + continue_status = HandleCreateThreadEvent(dbe.u.CreateThread, dbe.dwThreadId); + break; + case CREATE_PROCESS_DEBUG_EVENT: + continue_status = HandleCreateProcessEvent(dbe.u.CreateProcessInfo, dbe.dwThreadId); + break; + case EXIT_THREAD_DEBUG_EVENT: + continue_status = HandleExitThreadEvent(dbe.u.ExitThread, dbe.dwThreadId); + break; + case EXIT_PROCESS_DEBUG_EVENT: + continue_status = HandleExitProcessEvent(dbe.u.ExitProcess, dbe.dwThreadId); + exit = true; + break; + case LOAD_DLL_DEBUG_EVENT: + continue_status = HandleLoadDllEvent(dbe.u.LoadDll, dbe.dwThreadId); + break; + case UNLOAD_DLL_DEBUG_EVENT: + continue_status = HandleUnloadDllEvent(dbe.u.UnloadDll, dbe.dwThreadId); + break; + case OUTPUT_DEBUG_STRING_EVENT: + continue_status = HandleODSEvent(dbe.u.DebugString, dbe.dwThreadId); + break; + case RIP_EVENT: + continue_status = HandleRipEvent(dbe.u.RipInfo, dbe.dwThreadId); + if (dbe.u.RipInfo.dwType == SLE_ERROR) + exit = true; + break; + } + + ::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status); + } +} + +DWORD +DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thread_id) +{ + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD thread_id) +{ + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, DWORD thread_id) +{ + std::string thread_name; + llvm::raw_string_ostream name_stream(thread_name); + name_stream << "lldb.plugin.process-windows.slave[" << m_process.GetProcessId() << "]"; + name_stream.flush(); + ThisThread::SetName(thread_name.c_str()); + + // info.hProcess and info.hThread are closed automatically by Windows when + // EXIT_PROCESS_DEBUG_EVENT is received. + m_process = HostProcess(info.hProcess); + ((HostProcessWindows &)m_process.GetNativeProcess()).SetOwnsHandle(false); + m_main_thread = HostThread(info.hThread); + ((HostThreadWindows &)m_main_thread.GetNativeThread()).SetOwnsHandle(false); + m_image_file = info.hFile; + + SetEvent(m_launched_event); + + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD thread_id) +{ + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD thread_id) +{ + ProcessMessageExitProcess message(m_process, info.dwExitCode); + m_debug_delegate->OnExitProcess(message); + + m_process = HostProcess(); + m_main_thread = HostThread(); + ::CloseHandle(m_image_file); + m_image_file = nullptr; + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD thread_id) +{ + // Windows does not automatically close info.hFile when the DLL is unloaded. + ::CloseHandle(info.hFile); + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, DWORD thread_id) +{ + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, DWORD thread_id) +{ + return DBG_CONTINUE; +} + +DWORD +DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id) +{ + Error error(info.dwError, eErrorTypeWin32); + ProcessMessageDebuggerError message(m_process, error, info.dwType); + m_debug_delegate->OnDebuggerError(message); + + return DBG_CONTINUE; +} |