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-rw-r--r--lldb/source/Plugins/Process/Windows/Common/TargetThreadWindows.cpp103
1 files changed, 43 insertions, 60 deletions
diff --git a/lldb/source/Plugins/Process/Windows/Common/TargetThreadWindows.cpp b/lldb/source/Plugins/Process/Windows/Common/TargetThreadWindows.cpp
index dcb6f0c7243..fe05f3068bb 100644
--- a/lldb/source/Plugins/Process/Windows/Common/TargetThreadWindows.cpp
+++ b/lldb/source/Plugins/Process/Windows/Common/TargetThreadWindows.cpp
@@ -16,83 +16,66 @@
#include "lldb/Host/windows/windows.h"
#include "lldb/Target/RegisterContext.h"
-#include "TargetThreadWindows.h"
#include "ProcessWindows.h"
#include "ProcessWindowsLog.h"
+#include "TargetThreadWindows.h"
#include "UnwindLLDB.h"
using namespace lldb;
using namespace lldb_private;
-TargetThreadWindows::TargetThreadWindows(ProcessWindows &process, const HostThread &thread)
- : Thread(process, thread.GetNativeThread().GetThreadId())
- , m_host_thread(thread)
-{
-}
+TargetThreadWindows::TargetThreadWindows(ProcessWindows &process,
+ const HostThread &thread)
+ : Thread(process, thread.GetNativeThread().GetThreadId()),
+ m_host_thread(thread) {}
-TargetThreadWindows::~TargetThreadWindows()
-{
- DestroyThread();
-}
+TargetThreadWindows::~TargetThreadWindows() { DestroyThread(); }
-void
-TargetThreadWindows::RefreshStateAfterStop()
-{
- ::SuspendThread(m_host_thread.GetNativeThread().GetSystemHandle());
- SetState(eStateStopped);
- GetRegisterContext()->InvalidateIfNeeded(false);
+void TargetThreadWindows::RefreshStateAfterStop() {
+ ::SuspendThread(m_host_thread.GetNativeThread().GetSystemHandle());
+ SetState(eStateStopped);
+ GetRegisterContext()->InvalidateIfNeeded(false);
}
-void
-TargetThreadWindows::WillResume(lldb::StateType resume_state)
-{
-}
+void TargetThreadWindows::WillResume(lldb::StateType resume_state) {}
-void
-TargetThreadWindows::DidStop()
-{
-}
+void TargetThreadWindows::DidStop() {}
-bool
-TargetThreadWindows::CalculateStopInfo()
-{
- SetStopInfo(m_stop_info_sp);
- return true;
+bool TargetThreadWindows::CalculateStopInfo() {
+ SetStopInfo(m_stop_info_sp);
+ return true;
}
-Unwind *
-TargetThreadWindows::GetUnwinder()
-{
- // FIXME: Implement an unwinder based on the Windows unwinder exposed through DIA SDK.
- if (m_unwinder_ap.get() == NULL)
- m_unwinder_ap.reset(new UnwindLLDB(*this));
- return m_unwinder_ap.get();
+Unwind *TargetThreadWindows::GetUnwinder() {
+ // FIXME: Implement an unwinder based on the Windows unwinder exposed through
+ // DIA SDK.
+ if (m_unwinder_ap.get() == NULL)
+ m_unwinder_ap.reset(new UnwindLLDB(*this));
+ return m_unwinder_ap.get();
}
-bool
-TargetThreadWindows::DoResume()
-{
- StateType resume_state = GetTemporaryResumeState();
- StateType current_state = GetState();
- if (resume_state == current_state)
- return true;
+bool TargetThreadWindows::DoResume() {
+ StateType resume_state = GetTemporaryResumeState();
+ StateType current_state = GetState();
+ if (resume_state == current_state)
+ return true;
- if (resume_state == eStateStepping)
- {
- uint32_t flags_index = GetRegisterContext()->ConvertRegisterKindToRegisterNumber(eRegisterKindGeneric, LLDB_REGNUM_GENERIC_FLAGS);
- uint64_t flags_value = GetRegisterContext()->ReadRegisterAsUnsigned(flags_index, 0);
- flags_value |= 0x100; // Set the trap flag on the CPU
- GetRegisterContext()->WriteRegisterFromUnsigned(flags_index, flags_value);
- }
+ if (resume_state == eStateStepping) {
+ uint32_t flags_index =
+ GetRegisterContext()->ConvertRegisterKindToRegisterNumber(
+ eRegisterKindGeneric, LLDB_REGNUM_GENERIC_FLAGS);
+ uint64_t flags_value =
+ GetRegisterContext()->ReadRegisterAsUnsigned(flags_index, 0);
+ flags_value |= 0x100; // Set the trap flag on the CPU
+ GetRegisterContext()->WriteRegisterFromUnsigned(flags_index, flags_value);
+ }
- if (resume_state == eStateStepping || resume_state == eStateRunning)
- {
- DWORD previous_suspend_count = 0;
- HANDLE thread_handle = m_host_thread.GetNativeThread().GetSystemHandle();
- do
- {
- previous_suspend_count = ::ResumeThread(thread_handle);
- } while (previous_suspend_count > 0);
- }
- return true;
+ if (resume_state == eStateStepping || resume_state == eStateRunning) {
+ DWORD previous_suspend_count = 0;
+ HANDLE thread_handle = m_host_thread.GetNativeThread().GetSystemHandle();
+ do {
+ previous_suspend_count = ::ResumeThread(thread_handle);
+ } while (previous_suspend_count > 0);
+ }
+ return true;
}
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