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-rw-r--r--lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp731
1 files changed, 325 insertions, 406 deletions
diff --git a/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp b/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp
index 1df695ae48d..ff73265d280 100644
--- a/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp
+++ b/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp
@@ -1,4 +1,5 @@
-//===-- PlatformiOSSimulator.cpp -----------------------------------*- C++ -*-===//
+//===-- PlatformiOSSimulator.cpp -----------------------------------*- C++
+//-*-===//
//
// The LLVM Compiler Infrastructure
//
@@ -39,144 +40,122 @@ static uint32_t g_initialize_count = 0;
//------------------------------------------------------------------
// Static Functions
//------------------------------------------------------------------
-void
-PlatformiOSSimulator::Initialize ()
-{
- PlatformAppleSimulator::Initialize ();
-
- if (g_initialize_count++ == 0)
- {
- PluginManager::RegisterPlugin (PlatformiOSSimulator::GetPluginNameStatic(),
- PlatformiOSSimulator::GetDescriptionStatic(),
- PlatformiOSSimulator::CreateInstance);
- }
+void PlatformiOSSimulator::Initialize() {
+ PlatformAppleSimulator::Initialize();
+
+ if (g_initialize_count++ == 0) {
+ PluginManager::RegisterPlugin(PlatformiOSSimulator::GetPluginNameStatic(),
+ PlatformiOSSimulator::GetDescriptionStatic(),
+ PlatformiOSSimulator::CreateInstance);
+ }
}
-void
-PlatformiOSSimulator::Terminate ()
-{
- if (g_initialize_count > 0)
- {
- if (--g_initialize_count == 0)
- {
- PluginManager::UnregisterPlugin (PlatformiOSSimulator::CreateInstance);
- }
+void PlatformiOSSimulator::Terminate() {
+ if (g_initialize_count > 0) {
+ if (--g_initialize_count == 0) {
+ PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance);
}
-
- PlatformAppleSimulator::Terminate ();
-}
+ }
-PlatformSP
-PlatformiOSSimulator::CreateInstance (bool force, const ArchSpec *arch)
-{
- Log *log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_PLATFORM));
- if (log)
- {
- const char *arch_name;
- if (arch && arch->GetArchitectureName ())
- arch_name = arch->GetArchitectureName ();
- else
- arch_name = "<null>";
-
- const char *triple_cstr = arch ? arch->GetTriple ().getTriple ().c_str() : "<null>";
+ PlatformAppleSimulator::Terminate();
+}
- log->Printf ("PlatformiOSSimulator::%s(force=%s, arch={%s,%s})", __FUNCTION__, force ? "true" : "false", arch_name, triple_cstr);
- }
+PlatformSP PlatformiOSSimulator::CreateInstance(bool force,
+ const ArchSpec *arch) {
+ Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
+ if (log) {
+ const char *arch_name;
+ if (arch && arch->GetArchitectureName())
+ arch_name = arch->GetArchitectureName();
+ else
+ arch_name = "<null>";
+
+ const char *triple_cstr =
+ arch ? arch->GetTriple().getTriple().c_str() : "<null>";
+
+ log->Printf("PlatformiOSSimulator::%s(force=%s, arch={%s,%s})",
+ __FUNCTION__, force ? "true" : "false", arch_name, triple_cstr);
+ }
+
+ bool create = force;
+ if (create == false && arch && arch->IsValid()) {
+ switch (arch->GetMachine()) {
+ case llvm::Triple::x86_64:
+ case llvm::Triple::x86: {
+ const llvm::Triple &triple = arch->GetTriple();
+ switch (triple.getVendor()) {
+ case llvm::Triple::Apple:
+ create = true;
+ break;
- bool create = force;
- if (create == false && arch && arch->IsValid())
- {
- switch (arch->GetMachine())
- {
- case llvm::Triple::x86_64:
- case llvm::Triple::x86:
- {
- const llvm::Triple &triple = arch->GetTriple();
- switch (triple.getVendor())
- {
- case llvm::Triple::Apple:
- create = true;
- break;
-
#if defined(__APPLE__)
- // Only accept "unknown" for the vendor if the host is Apple and
- // it "unknown" wasn't specified (it was just returned because it
- // was NOT specified)
- case llvm::Triple::UnknownArch:
- create = !arch->TripleVendorWasSpecified();
- break;
+ // Only accept "unknown" for the vendor if the host is Apple and
+ // it "unknown" wasn't specified (it was just returned because it
+ // was NOT specified)
+ case llvm::Triple::UnknownArch:
+ create = !arch->TripleVendorWasSpecified();
+ break;
#endif
- default:
- break;
- }
-
- if (create)
- {
- switch (triple.getOS())
- {
- case llvm::Triple::Darwin: // Deprecated, but still support Darwin for historical reasons
- case llvm::Triple::MacOSX:
- case llvm::Triple::IOS: // IOS is not used for simulator triples, but accept it just in case
- break;
-
+ default:
+ break;
+ }
+
+ if (create) {
+ switch (triple.getOS()) {
+ case llvm::Triple::Darwin: // Deprecated, but still support Darwin for
+ // historical reasons
+ case llvm::Triple::MacOSX:
+ case llvm::Triple::IOS: // IOS is not used for simulator triples, but
+ // accept it just in case
+ break;
+
#if defined(__APPLE__)
- // Only accept "unknown" for the OS if the host is Apple and
- // it "unknown" wasn't specified (it was just returned because it
- // was NOT specified)
- case llvm::Triple::UnknownOS:
- create = !arch->TripleOSWasSpecified();
- break;
+ // Only accept "unknown" for the OS if the host is Apple and
+ // it "unknown" wasn't specified (it was just returned because it
+ // was NOT specified)
+ case llvm::Triple::UnknownOS:
+ create = !arch->TripleOSWasSpecified();
+ break;
#endif
- default:
- create = false;
- break;
- }
- }
- }
- break;
- default:
- break;
+ default:
+ create = false;
+ break;
}
+ }
+ } break;
+ default:
+ break;
}
- if (create)
- {
- if (log)
- log->Printf ("PlatformiOSSimulator::%s() creating platform", __FUNCTION__);
-
- return PlatformSP(new PlatformiOSSimulator ());
- }
-
+ }
+ if (create) {
if (log)
- log->Printf ("PlatformiOSSimulator::%s() aborting creation of platform", __FUNCTION__);
+ log->Printf("PlatformiOSSimulator::%s() creating platform", __FUNCTION__);
- return PlatformSP();
-}
+ return PlatformSP(new PlatformiOSSimulator());
+ }
+ if (log)
+ log->Printf("PlatformiOSSimulator::%s() aborting creation of platform",
+ __FUNCTION__);
-lldb_private::ConstString
-PlatformiOSSimulator::GetPluginNameStatic ()
-{
- static ConstString g_name("ios-simulator");
- return g_name;
+ return PlatformSP();
}
-const char *
-PlatformiOSSimulator::GetDescriptionStatic()
-{
- return "iOS simulator platform plug-in.";
+lldb_private::ConstString PlatformiOSSimulator::GetPluginNameStatic() {
+ static ConstString g_name("ios-simulator");
+ return g_name;
}
+const char *PlatformiOSSimulator::GetDescriptionStatic() {
+ return "iOS simulator platform plug-in.";
+}
//------------------------------------------------------------------
/// Default Constructor
//------------------------------------------------------------------
-PlatformiOSSimulator::PlatformiOSSimulator () :
-PlatformAppleSimulator (),
-m_sdk_dir_mutex (),
-m_sdk_directory (),
-m_build_update ()
-{
-}
+PlatformiOSSimulator::PlatformiOSSimulator()
+ : PlatformAppleSimulator(), m_sdk_dir_mutex(), m_sdk_directory(),
+ m_build_update() {}
//------------------------------------------------------------------
/// Destructor.
@@ -184,321 +163,261 @@ m_build_update ()
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
-PlatformiOSSimulator::~PlatformiOSSimulator()
-{
+PlatformiOSSimulator::~PlatformiOSSimulator() {}
+
+void PlatformiOSSimulator::GetStatus(Stream &strm) {
+ Platform::GetStatus(strm);
+ const char *sdk_directory = GetSDKDirectoryAsCString();
+ if (sdk_directory)
+ strm.Printf(" SDK Path: \"%s\"\n", sdk_directory);
+ else
+ strm.PutCString(" SDK Path: error: unable to locate SDK\n");
+ PlatformAppleSimulator::GetStatus(strm);
}
-
-void
-PlatformiOSSimulator::GetStatus (Stream &strm)
-{
- Platform::GetStatus (strm);
- const char *sdk_directory = GetSDKDirectoryAsCString();
- if (sdk_directory)
- strm.Printf (" SDK Path: \"%s\"\n", sdk_directory);
- else
- strm.PutCString (" SDK Path: error: unable to locate SDK\n");
- PlatformAppleSimulator::GetStatus(strm);
-}
-
-
-Error
-PlatformiOSSimulator::ResolveExecutable (const ModuleSpec &module_spec,
- lldb::ModuleSP &exe_module_sp,
- const FileSpecList *module_search_paths_ptr)
-{
- Error error;
- // Nothing special to do here, just use the actual file and architecture
-
- ModuleSpec resolved_module_spec(module_spec);
-
- // If we have "ls" as the exe_file, resolve the executable loation based on
- // the current path variables
- // TODO: resolve bare executables in the Platform SDK
- // if (!resolved_exe_file.Exists())
- // resolved_exe_file.ResolveExecutableLocation ();
-
- // Resolve any executable within a bundle on MacOSX
- // TODO: verify that this handles shallow bundles, if not then implement one ourselves
- Host::ResolveExecutableInBundle (resolved_module_spec.GetFileSpec());
-
- if (resolved_module_spec.GetFileSpec().Exists())
- {
- if (resolved_module_spec.GetArchitecture().IsValid())
- {
- error = ModuleList::GetSharedModule (resolved_module_spec,
- exe_module_sp,
- NULL,
- NULL,
- NULL);
-
- if (exe_module_sp && exe_module_sp->GetObjectFile())
- return error;
- exe_module_sp.reset();
- }
- // No valid architecture was specified or the exact ARM slice wasn't
- // found so ask the platform for the architectures that we should be
- // using (in the correct order) and see if we can find a match that way
- StreamString arch_names;
- ArchSpec platform_arch;
- for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, resolved_module_spec.GetArchitecture()); ++idx)
- {
- // Only match x86 with x86 and x86_64 with x86_64...
- if (!module_spec.GetArchitecture().IsValid() || module_spec.GetArchitecture().GetCore() == resolved_module_spec.GetArchitecture().GetCore())
- {
- error = ModuleList::GetSharedModule (resolved_module_spec,
- exe_module_sp,
- NULL,
- NULL,
- NULL);
- // Did we find an executable using one of the
- if (error.Success())
- {
- if (exe_module_sp && exe_module_sp->GetObjectFile())
- break;
- else
- error.SetErrorToGenericError();
- }
-
- if (idx > 0)
- arch_names.PutCString (", ");
- arch_names.PutCString (platform_arch.GetArchitectureName());
- }
- }
-
- if (error.Fail() || !exe_module_sp)
- {
- if (resolved_module_spec.GetFileSpec().Readable())
- {
- error.SetErrorStringWithFormat ("'%s' doesn't contain any '%s' platform architectures: %s",
- resolved_module_spec.GetFileSpec().GetPath().c_str(),
- GetPluginName().GetCString(),
- arch_names.GetString().c_str());
- }
- else
- {
- error.SetErrorStringWithFormat("'%s' is not readable", resolved_module_spec.GetFileSpec().GetPath().c_str());
- }
+Error PlatformiOSSimulator::ResolveExecutable(
+ const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
+ const FileSpecList *module_search_paths_ptr) {
+ Error error;
+ // Nothing special to do here, just use the actual file and architecture
+
+ ModuleSpec resolved_module_spec(module_spec);
+
+ // If we have "ls" as the exe_file, resolve the executable loation based on
+ // the current path variables
+ // TODO: resolve bare executables in the Platform SDK
+ // if (!resolved_exe_file.Exists())
+ // resolved_exe_file.ResolveExecutableLocation ();
+
+ // Resolve any executable within a bundle on MacOSX
+ // TODO: verify that this handles shallow bundles, if not then implement one
+ // ourselves
+ Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
+
+ if (resolved_module_spec.GetFileSpec().Exists()) {
+ if (resolved_module_spec.GetArchitecture().IsValid()) {
+ error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
+ NULL, NULL, NULL);
+
+ if (exe_module_sp && exe_module_sp->GetObjectFile())
+ return error;
+ exe_module_sp.reset();
+ }
+ // No valid architecture was specified or the exact ARM slice wasn't
+ // found so ask the platform for the architectures that we should be
+ // using (in the correct order) and see if we can find a match that way
+ StreamString arch_names;
+ ArchSpec platform_arch;
+ for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
+ idx, resolved_module_spec.GetArchitecture());
+ ++idx) {
+ // Only match x86 with x86 and x86_64 with x86_64...
+ if (!module_spec.GetArchitecture().IsValid() ||
+ module_spec.GetArchitecture().GetCore() ==
+ resolved_module_spec.GetArchitecture().GetCore()) {
+ error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
+ NULL, NULL, NULL);
+ // Did we find an executable using one of the
+ if (error.Success()) {
+ if (exe_module_sp && exe_module_sp->GetObjectFile())
+ break;
+ else
+ error.SetErrorToGenericError();
}
+
+ if (idx > 0)
+ arch_names.PutCString(", ");
+ arch_names.PutCString(platform_arch.GetArchitectureName());
+ }
}
- else
- {
- error.SetErrorStringWithFormat ("'%s' does not exist",
- module_spec.GetFileSpec().GetPath().c_str());
+
+ if (error.Fail() || !exe_module_sp) {
+ if (resolved_module_spec.GetFileSpec().Readable()) {
+ error.SetErrorStringWithFormat(
+ "'%s' doesn't contain any '%s' platform architectures: %s",
+ resolved_module_spec.GetFileSpec().GetPath().c_str(),
+ GetPluginName().GetCString(), arch_names.GetString().c_str());
+ } else {
+ error.SetErrorStringWithFormat(
+ "'%s' is not readable",
+ resolved_module_spec.GetFileSpec().GetPath().c_str());
+ }
}
-
- return error;
+ } else {
+ error.SetErrorStringWithFormat("'%s' does not exist",
+ module_spec.GetFileSpec().GetPath().c_str());
+ }
+
+ return error;
}
static FileSpec::EnumerateDirectoryResult
-EnumerateDirectoryCallback (void *baton, FileSpec::FileType file_type, const FileSpec &file_spec)
-{
- if (file_type == FileSpec::eFileTypeDirectory)
- {
- const char *filename = file_spec.GetFilename().GetCString();
- if (filename && strncmp(filename, "iPhoneSimulator", strlen ("iPhoneSimulator")) == 0)
- {
- ::snprintf ((char *)baton, PATH_MAX, "%s", filename);
- return FileSpec::eEnumerateDirectoryResultQuit;
- }
+EnumerateDirectoryCallback(void *baton, FileSpec::FileType file_type,
+ const FileSpec &file_spec) {
+ if (file_type == FileSpec::eFileTypeDirectory) {
+ const char *filename = file_spec.GetFilename().GetCString();
+ if (filename &&
+ strncmp(filename, "iPhoneSimulator", strlen("iPhoneSimulator")) == 0) {
+ ::snprintf((char *)baton, PATH_MAX, "%s", filename);
+ return FileSpec::eEnumerateDirectoryResultQuit;
}
- return FileSpec::eEnumerateDirectoryResultNext;
+ }
+ return FileSpec::eEnumerateDirectoryResultNext;
}
-
-
-const char *
-PlatformiOSSimulator::GetSDKDirectoryAsCString()
-{
- std::lock_guard<std::mutex> guard(m_sdk_dir_mutex);
- if (m_sdk_directory.empty())
- {
- const char *developer_dir = GetDeveloperDirectory();
- if (developer_dir)
- {
- char sdks_directory[PATH_MAX];
- char sdk_dirname[PATH_MAX];
- sdk_dirname[0] = '\0';
- snprintf (sdks_directory,
- sizeof(sdks_directory),
- "%s/Platforms/iPhoneSimulator.platform/Developer/SDKs",
- developer_dir);
- FileSpec simulator_sdk_spec;
- bool find_directories = true;
- bool find_files = false;
- bool find_other = false;
- FileSpec::EnumerateDirectory (sdks_directory,
- find_directories,
- find_files,
- find_other,
- EnumerateDirectoryCallback,
- sdk_dirname);
-
- if (sdk_dirname[0])
- {
- m_sdk_directory = sdks_directory;
- m_sdk_directory.append (1, '/');
- m_sdk_directory.append (sdk_dirname);
- return m_sdk_directory.c_str();
- }
- }
- // Assign a single NULL character so we know we tried to find the device
- // support directory and we don't keep trying to find it over and over.
- m_sdk_directory.assign (1, '\0');
- }
-
- // We should have put a single NULL character into m_sdk_directory
- // or it should have a valid path if the code gets here
- assert (m_sdk_directory.empty() == false);
- if (m_sdk_directory[0])
+const char *PlatformiOSSimulator::GetSDKDirectoryAsCString() {
+ std::lock_guard<std::mutex> guard(m_sdk_dir_mutex);
+ if (m_sdk_directory.empty()) {
+ const char *developer_dir = GetDeveloperDirectory();
+ if (developer_dir) {
+ char sdks_directory[PATH_MAX];
+ char sdk_dirname[PATH_MAX];
+ sdk_dirname[0] = '\0';
+ snprintf(sdks_directory, sizeof(sdks_directory),
+ "%s/Platforms/iPhoneSimulator.platform/Developer/SDKs",
+ developer_dir);
+ FileSpec simulator_sdk_spec;
+ bool find_directories = true;
+ bool find_files = false;
+ bool find_other = false;
+ FileSpec::EnumerateDirectory(sdks_directory, find_directories, find_files,
+ find_other, EnumerateDirectoryCallback,
+ sdk_dirname);
+
+ if (sdk_dirname[0]) {
+ m_sdk_directory = sdks_directory;
+ m_sdk_directory.append(1, '/');
+ m_sdk_directory.append(sdk_dirname);
return m_sdk_directory.c_str();
- return NULL;
-}
-
-Error
-PlatformiOSSimulator::GetSymbolFile (const FileSpec &platform_file,
- const UUID *uuid_ptr,
- FileSpec &local_file)
-{
- Error error;
- char platform_file_path[PATH_MAX];
- if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path)))
- {
- char resolved_path[PATH_MAX];
-
- const char * sdk_dir = GetSDKDirectoryAsCString();
- if (sdk_dir)
- {
- ::snprintf (resolved_path,
- sizeof(resolved_path),
- "%s/%s",
- sdk_dir,
- platform_file_path);
-
- // First try in the SDK and see if the file is in there
- local_file.SetFile(resolved_path, true);
- if (local_file.Exists())
- return error;
-
- // Else fall back to the actual path itself
- local_file.SetFile(platform_file_path, true);
- if (local_file.Exists())
- return error;
-
- }
- error.SetErrorStringWithFormat ("unable to locate a platform file for '%s' in platform '%s'",
- platform_file_path,
- GetPluginName().GetCString());
- }
- else
- {
- error.SetErrorString ("invalid platform file argument");
+ }
}
- return error;
+ // Assign a single NULL character so we know we tried to find the device
+ // support directory and we don't keep trying to find it over and over.
+ m_sdk_directory.assign(1, '\0');
+ }
+
+ // We should have put a single NULL character into m_sdk_directory
+ // or it should have a valid path if the code gets here
+ assert(m_sdk_directory.empty() == false);
+ if (m_sdk_directory[0])
+ return m_sdk_directory.c_str();
+ return NULL;
}
-Error
-PlatformiOSSimulator::GetSharedModule (const ModuleSpec &module_spec,
- Process* process,
- ModuleSP &module_sp,
- const FileSpecList *module_search_paths_ptr,
- ModuleSP *old_module_sp_ptr,
- bool *did_create_ptr)
-{
- // For iOS, the SDK files are all cached locally on the host
- // system. So first we ask for the file in the cached SDK,
- // then we attempt to get a shared module for the right architecture
- // with the right UUID.
- Error error;
- ModuleSpec platform_module_spec (module_spec);
- const FileSpec &platform_file = module_spec.GetFileSpec();
- error = GetSymbolFile (platform_file, module_spec.GetUUIDPtr(), platform_module_spec.GetFileSpec());
- if (error.Success())
- {
- error = ResolveExecutable (platform_module_spec, module_sp, module_search_paths_ptr);
- }
- else
- {
- const bool always_create = false;
- error = ModuleList::GetSharedModule (module_spec,
- module_sp,
- module_search_paths_ptr,
- old_module_sp_ptr,
- did_create_ptr,
- always_create);
-
+Error PlatformiOSSimulator::GetSymbolFile(const FileSpec &platform_file,
+ const UUID *uuid_ptr,
+ FileSpec &local_file) {
+ Error error;
+ char platform_file_path[PATH_MAX];
+ if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
+ char resolved_path[PATH_MAX];
+
+ const char *sdk_dir = GetSDKDirectoryAsCString();
+ if (sdk_dir) {
+ ::snprintf(resolved_path, sizeof(resolved_path), "%s/%s", sdk_dir,
+ platform_file_path);
+
+ // First try in the SDK and see if the file is in there
+ local_file.SetFile(resolved_path, true);
+ if (local_file.Exists())
+ return error;
+
+ // Else fall back to the actual path itself
+ local_file.SetFile(platform_file_path, true);
+ if (local_file.Exists())
+ return error;
}
- if (module_sp)
- module_sp->SetPlatformFileSpec(platform_file);
-
- return error;
+ error.SetErrorStringWithFormat(
+ "unable to locate a platform file for '%s' in platform '%s'",
+ platform_file_path, GetPluginName().GetCString());
+ } else {
+ error.SetErrorString("invalid platform file argument");
+ }
+ return error;
}
+Error PlatformiOSSimulator::GetSharedModule(
+ const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
+ const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr,
+ bool *did_create_ptr) {
+ // For iOS, the SDK files are all cached locally on the host
+ // system. So first we ask for the file in the cached SDK,
+ // then we attempt to get a shared module for the right architecture
+ // with the right UUID.
+ Error error;
+ ModuleSpec platform_module_spec(module_spec);
+ const FileSpec &platform_file = module_spec.GetFileSpec();
+ error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
+ platform_module_spec.GetFileSpec());
+ if (error.Success()) {
+ error = ResolveExecutable(platform_module_spec, module_sp,
+ module_search_paths_ptr);
+ } else {
+ const bool always_create = false;
+ error = ModuleList::GetSharedModule(
+ module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr,
+ did_create_ptr, always_create);
+ }
+ if (module_sp)
+ module_sp->SetPlatformFileSpec(platform_file);
+
+ return error;
+}
uint32_t
-PlatformiOSSimulator::FindProcesses (const ProcessInstanceInfoMatch &match_info,
- ProcessInstanceInfoList &process_infos)
-{
- ProcessInstanceInfoList all_osx_process_infos;
- // First we get all OSX processes
- const uint32_t n = Host::FindProcesses (match_info, all_osx_process_infos);
-
- // Now we filter them down to only the iOS triples
- for (uint32_t i=0; i<n; ++i)
- {
- const ProcessInstanceInfo &proc_info = all_osx_process_infos.GetProcessInfoAtIndex(i);
- if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::IOS) {
- process_infos.Append(proc_info);
- }
+PlatformiOSSimulator::FindProcesses(const ProcessInstanceInfoMatch &match_info,
+ ProcessInstanceInfoList &process_infos) {
+ ProcessInstanceInfoList all_osx_process_infos;
+ // First we get all OSX processes
+ const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
+
+ // Now we filter them down to only the iOS triples
+ for (uint32_t i = 0; i < n; ++i) {
+ const ProcessInstanceInfo &proc_info =
+ all_osx_process_infos.GetProcessInfoAtIndex(i);
+ if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::IOS) {
+ process_infos.Append(proc_info);
}
- return process_infos.GetSize();
+ }
+ return process_infos.GetSize();
}
-bool
-PlatformiOSSimulator::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch)
-{
- static const ArchSpec platform_arch(HostInfo::GetArchitecture(HostInfo::eArchKindDefault));
- static const ArchSpec platform_arch64(HostInfo::GetArchitecture(HostInfo::eArchKind64));
-
- if (idx == 0)
- {
- arch = platform_arch;
- if (arch.IsValid())
- {
- arch.GetTriple().setOS (llvm::Triple::IOS);
- return true;
- }
+bool PlatformiOSSimulator::GetSupportedArchitectureAtIndex(uint32_t idx,
+ ArchSpec &arch) {
+ static const ArchSpec platform_arch(
+ HostInfo::GetArchitecture(HostInfo::eArchKindDefault));
+ static const ArchSpec platform_arch64(
+ HostInfo::GetArchitecture(HostInfo::eArchKind64));
+
+ if (idx == 0) {
+ arch = platform_arch;
+ if (arch.IsValid()) {
+ arch.GetTriple().setOS(llvm::Triple::IOS);
+ return true;
}
- else
- {
- if (platform_arch.IsExactMatch(platform_arch64))
- {
- // This macosx platform supports both 32 and 64 bit.
- if (idx == 1)
- {
- // 32/64: return "x86_64-apple-macosx" for architecture 1
- arch = platform_arch64;
- return true;
- }
- else if (idx == 2 || idx == 3)
- {
- arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
- if (arch.IsValid())
- {
- if (idx == 2)
- arch.GetTriple().setOS (llvm::Triple::IOS);
- // 32/64: return "i386-apple-ios" for architecture 2
- // 32/64: return "i386-apple-macosx" for architecture 3
- return true;
- }
- }
- }
- else if (idx == 1)
- {
- // This macosx platform supports only 32 bit, so return the *-apple-macosx version
- arch = platform_arch;
- return true;
+ } else {
+ if (platform_arch.IsExactMatch(platform_arch64)) {
+ // This macosx platform supports both 32 and 64 bit.
+ if (idx == 1) {
+ // 32/64: return "x86_64-apple-macosx" for architecture 1
+ arch = platform_arch64;
+ return true;
+ } else if (idx == 2 || idx == 3) {
+ arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
+ if (arch.IsValid()) {
+ if (idx == 2)
+ arch.GetTriple().setOS(llvm::Triple::IOS);
+ // 32/64: return "i386-apple-ios" for architecture 2
+ // 32/64: return "i386-apple-macosx" for architecture 3
+ return true;
}
+ }
+ } else if (idx == 1) {
+ // This macosx platform supports only 32 bit, so return the *-apple-macosx
+ // version
+ arch = platform_arch;
+ return true;
}
- return false;
+ }
+ return false;
}
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