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-rw-r--r--lldb/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/lldb/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp b/lldb/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp
index aaa4379b8e7..5fc83f06157 100644
--- a/lldb/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp
+++ b/lldb/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp
@@ -1795,7 +1795,16 @@ ObjectFileELF::ParseSymbols (Symtab *symtab,
static ConstString bss_section_name(".bss");
static ConstString opd_section_name(".opd"); // For ppc64
- //StreamFile strm(stdout, false);
+ // On Android the oatdata and the oatexec symbols in system@framework@boot.oat covers the full
+ // .text section what causes issues with displaying unusable symbol name to the user and very
+ // slow unwinding speed because the instruction emulation based unwind plans try to emulate all
+ // instructions in these symbols. Don't add these symbols to the symbol list as they have no
+ // use for the debugger and they are causing a lot of trouble.
+ // Filtering can't be restricted to Android because this special object file don't contain the
+ // note section specifying the environment to Android but the custom extension and file name
+ // makes it highly unlikely that this will collide with anything else.
+ bool skip_oatdata_oatexec = m_file.GetFilename() == ConstString("system@framework@boot.oat");
+
unsigned i;
for (i = 0; i < num_symbols; ++i)
{
@@ -1809,7 +1818,10 @@ ObjectFileELF::ParseSymbols (Symtab *symtab,
(symbol_name == NULL || symbol_name[0] == '\0'))
continue;
- //symbol.Dump (&strm, i, &strtab_data, section_list);
+ // Skipping oatdata and oatexec sections if it is requested. See details above the
+ // definition of skip_oatdata_oatexec for the reasons.
+ if (skip_oatdata_oatexec && (::strcmp(symbol_name, "oatdata") == 0 || ::strcmp(symbol_name, "oatexec") == 0))
+ continue;
SectionSP symbol_section_sp;
SymbolType symbol_type = eSymbolTypeInvalid;
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