diff options
Diffstat (limited to 'lldb/source/Core/Communication.cpp')
-rw-r--r-- | lldb/source/Core/Communication.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/lldb/source/Core/Communication.cpp b/lldb/source/Core/Communication.cpp index 38ab902ab4b..da554ba40f0 100644 --- a/lldb/source/Core/Communication.cpp +++ b/lldb/source/Core/Communication.cpp @@ -97,15 +97,15 @@ ConnectionStatus Communication::Disconnect(Status *error_ptr) { lldb::ConnectionSP connection_sp(m_connection_sp); if (connection_sp) { ConnectionStatus status = connection_sp->Disconnect(error_ptr); - // We currently don't protect connection_sp with any mutex for - // multi-threaded environments. So lets not nuke our connection class - // without putting some multi-threaded protections in. We also probably - // don't want to pay for the overhead it might cause if every time we - // access the connection we have to take a lock. + // We currently don't protect connection_sp with any mutex for multi- + // threaded environments. So lets not nuke our connection class without + // putting some multi-threaded protections in. We also probably don't want + // to pay for the overhead it might cause if every time we access the + // connection we have to take a lock. // - // This unique pointer will cleanup after itself when this object goes away, - // so there is no need to currently have it destroy itself immediately - // upon disconnnect. + // This unique pointer will cleanup after itself when this object goes + // away, so there is no need to currently have it destroy itself + // immediately upon disconnnect. // connection_sp.reset(); return status; } @@ -240,8 +240,8 @@ bool Communication::JoinReadThread(Status *error_ptr) { size_t Communication::GetCachedBytes(void *dst, size_t dst_len) { std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex); if (!m_bytes.empty()) { - // If DST is nullptr and we have a thread, then return the number - // of bytes that are available so the caller can call again + // If DST is nullptr and we have a thread, then return the number of bytes + // that are available so the caller can call again if (dst == nullptr) return m_bytes.size(); @@ -337,8 +337,7 @@ lldb::thread_result_t Communication::ReadThread(lldb::thread_arg_t p) { case eConnectionStatusInterrupted: // Synchronization signal from // SynchronizeWithReadThread() // The connection returns eConnectionStatusInterrupted only when there is - // no - // input pending to be read, so we can signal that. + // no input pending to be read, so we can signal that. comm->BroadcastEvent(eBroadcastBitNoMorePendingInput); break; case eConnectionStatusNoConnection: // No connection |