summaryrefslogtreecommitdiffstats
path: root/lldb/docs/status/projects.rst
diff options
context:
space:
mode:
Diffstat (limited to 'lldb/docs/status/projects.rst')
-rw-r--r--lldb/docs/status/projects.rst396
1 files changed, 396 insertions, 0 deletions
diff --git a/lldb/docs/status/projects.rst b/lldb/docs/status/projects.rst
new file mode 100644
index 00000000000..5fdea58509e
--- /dev/null
+++ b/lldb/docs/status/projects.rst
@@ -0,0 +1,396 @@
+Projects
+========
+
+The following is a mostly unordered set of the ideas for improvements to the
+LLDB debugger. Some are fairly deep, some would require less effort.
+
+.. contents::
+ :local:
+
+Speed up type realization in lldb
+---------------------------------
+
+The type of problem I'm addressing here is the situation where you are
+debugging a large program (lldb built with debug clang/swift will do) and you
+go to print a simple expression, and lldb goes away for 30 seconds. When you
+sample it, it is always busily churning through all the CU's in the world
+looking for something. The problem isn't that looking for something in
+particular is slow, but rather that we somehow turned an bounded search (maybe
+a subtype of "std::string" into an unbounded search (all things with the name
+of that subtype.) Or didn't stop when we got a reasonable answer proximate to
+the context of the search, but let the search leak out globally. And quite
+likely there are other issues that I haven't guessed yet. But if you end up
+churning though 3 or 4 Gig of debug info, that's going to be slow no matter how
+well written your debug reader is...
+
+My guess is the work will be more in the general symbol lookup than in the
+DWARF parser in particular, but it may be a combination of both.
+
+As a user debugging a largish program, this is the most obvious lameness of
+lldb.
+
+Symbol name completion in the expression parser
+-----------------------------------------------
+
+This is the other obvious lameness of lldb. You can do:
+
+::
+
+ (lldb) frame var foo.b
+
+and we will tell you it is "foo.bar". But you can't do that in the expression
+parser. This will require collaboration with the clang/swift folks to get the
+right extension points in the compiler. And whatever they are, lldb will need
+use them to tell the compiler about what names are available. It will be
+important to avoid the pitfalls of #1 where we wander into the entire DWARF
+world.
+
+Make a high speed asynchronous communication channel
+----------------------------------------------------
+
+All lldb debugging nowadays is done by talking to a debug agent. We used the
+gdb-remote protocol because that is universal, and good enough, and you have to
+support it anyway since so many little devices & JTAG's and VM's etc support
+it. But it is really old, not terribly high performance, and can't really
+handle sending or receiving messages while the process is supposedly running.
+It should have compression built in, remove the hand-built checksums and rely
+on the robust communication protocols we always have nowadays, allow for
+out-of-order requests/replies, allow for reconnecting to a temporarily
+disconnected debug session, regularize all of the packet formatting into JSON
+or BSON or whatever while including a way to do large binary transfers. It must
+be possible to come up with something faster, and better tunable for the many
+communications pathways we end up supporting.
+
+Fix local variable lookup in the lldb expression parser
+-------------------------------------------------------
+
+The injection of local variables into the clang expression parser is
+currently done incorrectly - it happens too late in the lookup. This results
+in namespace variables & functions, same named types and ivars shadowing
+locals when it should be the other way around. An attempt was made to fix
+this by manually inserting all the visible local variables into wrapper
+function in the expression text. This mostly gets the job done but that
+method means you have to realize all the types and locations of all local
+variables for even the simplest of expressions, and when run on large
+programs (e.g. lldb) it would cause unacceptable delays. And it was very
+fragile since an error in realizing any of the locals would cause all
+expressions run in that context to fail. We need to fix this by adjusting
+the points where name lookup calls out to lldb in clang.
+
+Support calling SB & commands everywhere and support non-stop debugging
+-----------------------------------------------------------------------
+
+There is a fairly ad-hoc system to handle when it is safe to run SB API's and
+command line commands. This is actually a bit of a tricky problem, since we
+allow access to the command line and SB API from some funky places in lldb. The
+Operating System plugins are the most obvious instance, since they get run
+right after lldb is told by debugserver that the process has stopped, but
+before it has finished collating the information from the stop for presentation
+to the higher levels. But breakpoint callbacks have some of the same problems,
+and other things like the scripted stepping operations and any fancier
+extension points we want to add to the debugger are going to be hard to
+implement robustly till we work on a finer-grained and more explicit control
+over who gets to control the process state.
+
+We also won't have any chance of supporting non-stop debugging - which is a
+useful mode for programs that have a lot of high-priority or real-time worker
+threads - until we get this sorted out.
+
+Finish the language abstraction and remove all the unnecessary API's
+--------------------------------------------------------------------
+
+An important part of making lldb a more useful "debugger toolkit" as opposed to
+a C/C++/ObjC/Swift debugger is to have a clean abstraction for language
+support. We did most, but not all, of the physical separation. We need to
+finish that. And then by force of necessity the API's really look like the
+interface to a C++ type system with a few swift bits added on. How you would
+go about adding a new language is unclear and much more trouble than it is
+worth at present. But if we made this nice, we could add a lot of value to
+other language projects.
+
+Add some syntax to generate data formatters from type definitions
+-----------------------------------------------------------------
+
+Uses of the data formatters fall into two types. There are data formatters for
+types where the structure elements pretty much tell you how to present the
+data, you just need a little expression language to express how to turn them
+into what the user expects to see. Then there are the ones (like pretty much
+all our Foundation/AppKit/UIKit formatters) that use deep magic to figure out
+how the type is actually laid out. The latter are pretty much always going to
+have to be done by hand.
+
+But for the ones where the information is expressed in the fields, it would be
+great to have a way to express the instructions to produce summaries and
+children in some form you could embed next to the types and have the compiler
+produce a byte code form of the instructions and then make that available to
+lldb along with the library. This isn't as simple as having clang run over the
+headers and produce something from the types directly. After all, clang has no
+way of knowing that the interesting thing about a std::vector is the elements
+that you get by calling size (for the summary) and [] for the elements. But it
+shouldn't be hard to come up with a generic markup to express this.
+
+Allow the expression parser to access dynamic type/data formatter information
+-----------------------------------------------------------------------------
+
+This seems like a smaller one. The symptom is your object is Foo child of
+Bar, and in the Locals view you see all the fields of Foo, but because the
+static type of the object is Bar, you can't see any of the fields of Foo.
+But if you could get this working, you could hijack the mechanism to make
+the results of the value object summaries/synthetic children available to
+expressions. And if you can do that, you could add other properties to an
+object externally (through Python or some other extension point) and then
+have these also available in the expression parser. You could use this to
+express invariants for data structures, or other more advanced uses of types
+in the debugger.
+
+Another version of this is to allow access to synthetic children in the
+expression parser. Otherwise you end up in situations like:
+
+::
+
+ (lldb) print return_a_foo()
+ (SomeVectorLikeType) $1 = {
+ [0] = 0
+ [1] = 1
+ [2] = 2
+ [3] = 3
+ [4] = 4
+ }
+
+That's good but:
+
+::
+
+ (lldb) print return_a_foo()[2]
+
+fails because the expression parser doesn't know anything about the
+array-like nature of SomeVectorLikeType that it gets from the synthetic
+children.
+
+Recover thread information lazily
+---------------------------------
+
+LLDB stores all the user intentions for a thread in the ThreadPlans stored in
+the Thread class. That allows us to reliably implement a very natural model for
+users moving through a debug session. For example, if step-over stops at a
+breakpoint in an function in a younger region of the stack, continue will
+complete the step-over rather than having to manually step out. But that means
+that it is important that the Thread objects live as long as the Threads they
+represent. For programs with many threads, but only one that you are debugging,
+that makes stepping less efficient, since now you have to fetch the thread list
+on every step or stepping doesn't work correctly. This is especially an issue
+when the threads are provided by an Operating System plugin, where it may take
+non-trivial work to reconstruct the thread list. It would be better to fetch
+threads lazily but keep "unseen" threads in a holding area, and only retire
+them when we know we've fetched the whole thread list and ensured they are no
+longer alive.
+
+Add an extension point in the breakpoint search machinery
+---------------------------------------------------------
+
+This would allow highly customizable, algorithmic breakpoint types, like "break
+on every use of some particular instruction, or instruction pattern, etc."
+
+Make Python-backed commands first class citizens
+------------------------------------------------
+
+As it stands, Python commands have no way to advertise their options. They are
+required to parse their arguments by hand. That leads to inconsistency, and
+more importantly means they can't take advantage of auto-generated help and
+command completion. This leaves python-backed commands feeling worse than
+built-in ones.
+
+As part of this job, it would also be great to hook automatically hook the
+"type" of an option value or argument (e.g. eArgTypeShlibName) to sensible
+default completers. You need to be able to over-ride this in more complicated
+scenarios (like in "break set" where the presence of a "-s" option limits the
+search for completion of a "-n" option.) But in common cases it is unnecessary
+busy-work to have to supply the completer AND the type. If this worked, then it
+would be easier for Python commands to also get correct completers.
+
+Reimplement the command interpreter commands using the SB API
+-------------------------------------------------------------
+
+Currently, all the CommandObject::DoExecute methods are implemented using the
+lldb_private API's. That generally means that there's code that gets duplicated
+between the CommandObject and the SB API that does roughly the same thing. We
+would reduce this code duplication, present a single coherent face to the users
+of lldb, and keep ourselves more honest about what we need in the SB API's if
+we implemented the CommandObjects::DoExecute methods using the SB API's.
+
+BTW, it is only the way it was much easier to develop lldb if it had a
+functioning command-line early on. So we did that first, and developed the SB
+API's when lldb was more mature. There's no good technical reason to have the
+commands use the lldb_private API's.
+
+Documentation and better examples
+---------------------------------
+
+We need to put the lldb syntax docs in the tutorial somewhere that is more
+easily accessible. On suggestion is to add non-command based help to the help
+system, and then have a "help lldb" or "help syntax" type command with this
+info. Be nice if the non-command based help could be hierarchical so you could
+make topics.
+
+There's a fair bit of docs about the SB API's, but it is spotty. Some classes
+are well documented in the Python "help (lldb.SBWhatever)" and some are not.
+
+We need more conceptual docs. And we need more examples. And we could provide a
+clean pluggable example for using LLDB standalone from Python. The
+process_events.py is a start of this, but it just handles process events, and
+it is really a quick sketch not a polished expandable proto-tool.
+
+Make a more accessible plugin architecture for lldb
+---------------------------------------------------
+
+Right now, you can only use the Python or SB API's to extend an extant lldb.
+You can't implement any of the actual lldb Plugins as plugins. That means
+anybody that wants to add new Object file/Process/Language etc support has to
+build and distribute their own lldb. This is tricky because the API's the
+plugins use are currently not stable (and recently have been changing quite a
+lot.) We would have to define a subset of lldb_private that you could use, and
+some way of telling whether the plugins were compatible with the lldb. But
+long-term, making this sort of extension possible will make lldb more appealing
+for research and 3rd party uses.
+
+Use instruction emulation to reduce the overhead for breakpoints
+----------------------------------------------------------------
+
+At present, breakpoints are implemented by inserting a trap instruction, then
+when the trap is hit, replace the trap with the actual instruction and single
+step. Then swap back and continue. This causes problems for read only text, and
+also means that no-stop debugging ust either stop all threads briefly to handle
+this two-step or risk missing some breakpoint hits. If you emulated the
+instruction and wrote back the results, you wouldn't have these problems, and
+it would also save a stop per breakpoint hit. Since we use breakpoints to
+implement stepping, this savings could be significant on slow connections.
+
+Use the JIT to speed up conditional breakpoint evaluation
+---------------------------------------------------------
+
+We already JIT and cache the conditional expressions for breakpoints for the C
+family of languages, so we aren't re-compiling every time you hit the
+breakpoint. And if we couldn't IR interpret the expression, we leave the JIT'ed
+code in place for reuse. But it would be even better if we could also insert
+the "stop or not" decision into the code at the breakpoint, so you would only
+actually stop the process when the condition was true. Greg's idea was that if
+you had a conditional breakpoint set when you started the debug session, Xcode
+could rebuild and insert enough no-ops that we could instrument the breakpoint
+site and call the conditional expression, and only trap if the conditional was
+true.
+
+Broaden the idea in "target stop-hook" to cover more events in the debugger
+---------------------------------------------------------------------------
+
+Shared library loads, command execution, User directed memory/register reads
+and writes are all places where you would reasonably want to hook into the
+debugger.
+
+Mock classes for testing
+------------------------
+
+We need "ProcessMock" and "ObjectFileMock" and the like. These would be real
+plugin implementations for their underlying lldb classes, with the addition
+that you can prime them from some sort of text based input files. For classes
+that manage changes over time (like process) you would need to program the
+state at StopPoint 0, StopPoint 1, etc. These could then be used for testing
+reactions to complex threading problems & the like, and also for simulating
+hard-to-test environments (like bare board debugging).
+
+A Bug-Trapper infrastructure
+----------------------------
+
+We very often have bugs that can't be reproduced locally. So having a
+bug-report-trapper that can gather enough information from the surroundings of
+a bug so that we can replay the session locally would be a big help tracking
+down issues in this situation. This is tricky because you can't necessarily
+require folks to leak information about their code in order to file bug
+reports. So not only will you have to figure out what state to gather, you're
+also going to have to anonymize it somehow. But we very often have bugs from
+people that can't reduce the problem to a simple test case and can't give us
+our code, and we often just can't help them as things stand now. Note that
+adding the ProcessMock would be a good first stage towards this, since you
+could make a ProcessMock creator/serializer from the current lldb state.
+
+Expression parser needs syntax for "{symbol,type} A in CU B.cpp"
+----------------------------------------------------------------
+
+Sometimes you need to specify non-visible or ambiguous types to the expression
+parser. We were planning to do $b_dot_cpp$A or something like. You might want
+to specify a static in a function, in a source file, or in a shared library. So
+the syntax should support all these.
+
+Add a "testButDontAbort" style test to the UnitTest framework
+-------------------------------------------------------------
+
+The way we use unittest now (maybe this is the only way it can work, I don't
+know) you can't report a real failure and continue with the test. That is
+appropriate in some cases: if I'm supposed to hit breakpoint A before I
+evaluate an expression, and don't hit breakpoint A, the test should fail. But
+it means that if I want to test five different expressions, I can either do it
+in one test, which is good because it means I only have to fire up one process,
+attach to it, and get it to a certain point. But it also means if the first
+test fails, the other four don't even get run. So though at first we wrote a
+bunch of test like this, as time went on we switched more to writing "one at a
+time" tests because they were more robust against a single failure. That makes
+the test suite run much more slowly. It would be great to add a
+"test_but_dont_abort" variant of the tests, then we could gang tests that all
+drive to the same place and do similar things. As an added benefit, it would
+allow us to be more thorough in writing tests, since each test would have lower
+costs.
+
+Convert the dotest style tests to use lldbutil.run_to_source_breakpoint
+-----------------------------------------------------------------------
+
+run_to_source_breakpoint & run_to_name_breakpoint provide a compact API that
+does in one line what the first 10 or 20 lines of most of the old tests now do
+by hand. Using these functions makes tests much more readable, and by
+centralizing common functionality will make maintaining the testsuites easier
+in the future. This is more of a finger exercise, and perhaps best implemented
+by a rule like: "If you touch a test case, and it isn't using
+run_to_source_breakpoint, please make it do so".
+
+Unify Watchpoint's & Breakpoints
+--------------------------------
+
+Option handling isn't shared, and more importantly the PerformAction's have a
+lot of duplicated common code, most of which works less well on the Watchpoint
+side.
+
+Reverse debugging
+-----------------
+
+This is kind of a holy grail, it's hard to support for complex apps (many
+threads, shared memory, etc.) But it would be SO nice to have...
+
+Non-stop debugging
+------------------
+
+By this I mean allowing some threads in the target program to run while
+stopping other threads. This is supported in name in lldb at present, but lldb
+makes the assumption "If I get a stop, I won't get another stop unless I
+actually run the program." in a bunch of places so getting it to work reliably
+will be some a good bit of work. And figuring out how to present this in the UI
+will also be tricky.
+
+Fix and continue
+----------------
+
+We did this in gdb without a real JIT. The implementation shouldn't be that
+hard, especially if you can build the executable for fix and continue. The
+tricky part is how to verify that the user can only do the kinds of fixes that
+are safe to do. No changing object sizes is easy to detect, but there were many
+more subtle changes (function you are fixing is on the stack...) that take more
+work to prevent. And then you have to explain these conditions the user in some
+helpful way.
+
+Unified IR interpreter
+----------------------
+
+Currently IRInterpreter implements a portion of the LLVM IR, but it doesn't
+handle vector data types and there are plenty of instructions it also doesn't
+support. Conversely, lli supports most of LLVM's IR but it doesn't handle
+remote memory and its function calling support is very rudimentary. It would be
+useful to unify these and make the IR interpreter -- both for LLVM and LLDB --
+better. An alternate strategy would be simply to JIT into the current process
+but have callbacks for non-stack memory access.
OpenPOWER on IntegriCloud