diff options
Diffstat (limited to 'clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp')
-rw-r--r-- | clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp b/clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp new file mode 100644 index 00000000000..383270a1f2e --- /dev/null +++ b/clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp @@ -0,0 +1,118 @@ +// RUN: %clang_cc1 -emit-llvm %s -o - -triple=i386-pc-win32 -cxx-abi microsoft -fexceptions | FileCheck -check-prefix WIN32 %s + +struct A { + A(); + ~A(); + int a; +}; + +A getA(); + +int TakesTwo(A a, A b); +void HasEHCleanup() { + TakesTwo(getA(), getA()); +} + +// With exceptions, we need to clean up at least one of these temporaries. +// WIN32: define void @"\01?HasEHCleanup@@YAXXZ"() {{.*}} { +// First one doesn't have any cleanups, no need for invoke. +// WIN32: call void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}}) +// If this call throws, we have to cleanup the first temporary. +// WIN32: invoke void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}}) +// If this call throws, we already popped our cleanups +// WIN32: call i32 @"\01?TakesTwo@@YAHUA@@0@Z" +// WIN32: ret void +// +// There should be one dtor call for unwinding from the second getA. +// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ" +// WIN32: } + +void TakeRef(const A &a); +int HasDeactivatedCleanups() { + return TakesTwo((TakeRef(A()), A()), (TakeRef(A()), A())); +} + +// WIN32: define i32 @"\01?HasDeactivatedCleanups@@YAHXZ"() {{.*}} { +// WIN32: %[[isactive:.*]] = alloca i1 +// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ" +// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z" +// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1:.*]]) +// WIN32: store i1 true, i1* %[[isactive]] +// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ" +// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z" +// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ" +// WIN32: store i1 false, i1* %[[isactive]] +// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z" +// Destroy the two const ref temporaries. +// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ" +// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ" +// WIN32: ret i32 +// +// Conditionally destroy arg1. +// WIN32: %[[cond:.*]] = load i1* %[[isactive]] +// WIN32: br i1 %[[cond]] +// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]]) +// WIN32: } + +// Test putting the cleanups inside a conditional. +int CouldThrow(); +int HasConditionalCleanup(bool cond) { + return (cond ? TakesTwo(A(), A()) : CouldThrow()); +} + +// WIN32: define i32 @"\01?HasConditionalCleanup@@YAH_N@Z"(i1 zeroext %{{.*}}) {{.*}} { +// WIN32: store i1 false +// WIN32: br i1 +// No cleanups, so we call and then activate a cleanup if it succeeds. +// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1:.*]]) +// WIN32: store i1 true +// Now we have a cleanup for the first aggregate, so we invoke. +// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}}) +// Now we have no cleanups because TakeTwo will destruct both args. +// WIN32: call i32 @"\01?TakesTwo@@YAHUA@@0@Z" +// Still no cleanups, so call. +// WIN32: call i32 @"\01?CouldThrow@@YAHXZ"() +// Somewhere in the landing pad for our single invoke, call the dtor. +// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]]) +// WIN32: } + +// Now test both. +int HasConditionalDeactivatedCleanups(bool cond) { + return (cond ? TakesTwo((TakeRef(A()), A()), (TakeRef(A()), A())) : CouldThrow()); +} + +// WIN32: define i32 @"\01?HasConditionalDeactivatedCleanups@@YAH_N@Z"{{.*}} { +// WIN32: %[[arg1:.*]] = alloca %struct.A, align 4 +// WIN32: alloca i1 +// WIN32: %[[arg1_cond:.*]] = alloca i1 +// Start all four cleanups as deactivated. +// WIN32: store i1 false +// WIN32: store i1 false +// WIN32: store i1 false +// WIN32: store i1 false +// WIN32: br i1 +// True condition. +// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ" +// WIN32: store i1 true +// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z" +// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1]]) +// WIN32: store i1 true, i1* %[[arg1_cond]] +// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ" +// WIN32: store i1 true +// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z" +// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ" +// WIN32: store i1 true +// WIN32: store i1 false, i1* %[[arg1_cond]] +// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z" +// False condition. +// WIN32: invoke i32 @"\01?CouldThrow@@YAHXZ"() +// Two normal cleanups for TakeRef args. +// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ" +// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ" +// WIN32: ret i32 +// +// Somewhere in the landing pad soup, we conditionally destroy arg1. +// WIN32: %[[isactive:.*]] = load i1* %[[arg1_cond]] +// WIN32: br i1 %[[isactive]] +// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]]) +// WIN32: } |