diff options
Diffstat (limited to 'clang/lib/StaticAnalyzer/Core/ExplodedGraph.cpp')
-rw-r--r-- | clang/lib/StaticAnalyzer/Core/ExplodedGraph.cpp | 112 |
1 files changed, 110 insertions, 2 deletions
diff --git a/clang/lib/StaticAnalyzer/Core/ExplodedGraph.cpp b/clang/lib/StaticAnalyzer/Core/ExplodedGraph.cpp index 4c4612fab5e..9e8566056f4 100644 --- a/clang/lib/StaticAnalyzer/Core/ExplodedGraph.cpp +++ b/clang/lib/StaticAnalyzer/Core/ExplodedGraph.cpp @@ -41,6 +41,94 @@ void ExplodedNode::SetAuditor(ExplodedNode::Auditor* A) { } //===----------------------------------------------------------------------===// +// Cleanup. +//===----------------------------------------------------------------------===// + +typedef std::vector<ExplodedNode*> NodeList; +static inline NodeList*& getNodeList(void *&p) { return (NodeList*&) p; } + +ExplodedGraph::~ExplodedGraph() { + if (reclaimNodes) { + delete getNodeList(recentlyAllocatedNodes); + delete getNodeList(freeNodes); + } +} + +//===----------------------------------------------------------------------===// +// Node reclamation. +//===----------------------------------------------------------------------===// + +void ExplodedGraph::reclaimRecentlyAllocatedNodes() { + if (!recentlyAllocatedNodes) + return; + NodeList &nl = *getNodeList(recentlyAllocatedNodes); + + // Reclaimn all nodes that match *all* the following criteria: + // + // (1) 1 predecessor (that has one successor) + // (2) 1 successor (that has one predecessor) + // (3) The ProgramPoint is for a PostStmt. + // (4) There is no 'tag' for the ProgramPoint. + // (5) The 'store' is the same as the predecessor. + // (6) The 'GDM' is the same as the predecessor. + // (7) The LocationContext is the same as the predecessor. + // (8) The PostStmt is for a non-CFGElement expression. + + for (NodeList::iterator i = nl.begin(), e = nl.end() ; i != e; ++i) { + ExplodedNode *node = *i; + + // Conditions 1 and 2. + if (node->pred_size() != 1 || node->succ_size() != 1) + continue; + + ExplodedNode *pred = *(node->pred_begin()); + if (pred->succ_size() != 1) + continue; + + ExplodedNode *succ = *(node->succ_begin()); + if (succ->pred_size() != 1) + continue; + + // Condition 3. + ProgramPoint progPoint = node->getLocation(); + if (!isa<PostStmt>(progPoint)) + continue; + + // Condition 4. + PostStmt ps = cast<PostStmt>(progPoint); + if (ps.getTag() || isa<PostStmtCustom>(ps)) + continue; + + if (isa<BinaryOperator>(ps.getStmt())) + continue; + + // Conditions 5, 6, and 7. + const GRState *state = node->getState(); + const GRState *pred_state = pred->getState(); + if (state->St != pred_state->St || state->GDM != pred_state->GDM || + progPoint.getLocationContext() != pred->getLocationContext()) + continue; + + // Condition 8. + if (node->getCFG().isBlkExpr(ps.getStmt())) + continue; + + // If we reach here, we can remove the node. This means: + // (a) changing the predecessors successor to the successor of this node + // (b) changing the successors predecessor to the predecessor of this node + // (c) Putting 'node' onto freeNodes. + pred->replaceSuccessor(succ); + succ->replacePredecessor(pred); + if (!freeNodes) + freeNodes = new NodeList(); + getNodeList(freeNodes)->push_back(node); + Nodes.RemoveNode(node); + } + + nl.clear(); +} + +//===----------------------------------------------------------------------===// // ExplodedNode. //===----------------------------------------------------------------------===// @@ -57,6 +145,12 @@ void ExplodedNode::addPredecessor(ExplodedNode* V, ExplodedGraph &G) { #endif } +void ExplodedNode::NodeGroup::replaceNode(ExplodedNode *node) { + assert(getKind() == Size1); + P = reinterpret_cast<uintptr_t>(node); + assert(getKind() == Size1); +} + void ExplodedNode::NodeGroup::addNode(ExplodedNode* N, ExplodedGraph &G) { assert((reinterpret_cast<uintptr_t>(N) & Mask) == 0x0); assert(!getFlag()); @@ -129,10 +223,24 @@ ExplodedNode *ExplodedGraph::getNode(const ProgramPoint& L, NodeTy* V = Nodes.FindNodeOrInsertPos(profile, InsertPos); if (!V) { - // Allocate a new node. - V = (NodeTy*) getAllocator().Allocate<NodeTy>(); + if (freeNodes && !getNodeList(freeNodes)->empty()) { + NodeList *nl = getNodeList(freeNodes); + V = nl->back(); + nl->pop_back(); + } + else { + // Allocate a new node. + V = (NodeTy*) getAllocator().Allocate<NodeTy>(); + } + new (V) NodeTy(L, State); + if (reclaimNodes) { + if (!recentlyAllocatedNodes) + recentlyAllocatedNodes = new NodeList(); + getNodeList(recentlyAllocatedNodes)->push_back(V); + } + // Insert the node into the node set and return it. Nodes.InsertNode(V, InsertPos); |