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-rw-r--r--clang/lib/Headers/altivec.h87
1 files changed, 73 insertions, 14 deletions
diff --git a/clang/lib/Headers/altivec.h b/clang/lib/Headers/altivec.h
index 179fcdfcf1f..77bc9286159 100644
--- a/clang/lib/Headers/altivec.h
+++ b/clang/lib/Headers/altivec.h
@@ -10268,16 +10268,31 @@ vec_vupklsw(vector bool int __a) {
#ifdef __VSX__
+static __inline__ vector bool int __ATTRS_o_ai
+vec_vsx_ld(int __a, const vector bool int *__b) {
+ return (vector bool int)__builtin_vsx_lxvw4x(__a, __b);
+}
+
static __inline__ vector signed int __ATTRS_o_ai
vec_vsx_ld(int __a, const vector signed int *__b) {
return (vector signed int)__builtin_vsx_lxvw4x(__a, __b);
}
+static __inline__ vector signed int __ATTRS_o_ai
+vec_vsx_ld(int __a, const signed int *__b) {
+ return (vector signed int)__builtin_vsx_lxvw4x(__a, __b);
+}
+
static __inline__ vector unsigned int __ATTRS_o_ai
vec_vsx_ld(int __a, const vector unsigned int *__b) {
return (vector unsigned int)__builtin_vsx_lxvw4x(__a, __b);
}
+static __inline__ vector unsigned int __ATTRS_o_ai
+vec_vsx_ld(int __a, const unsigned int *__b) {
+ return (vector unsigned int)__builtin_vsx_lxvw4x(__a, __b);
+}
+
static __inline__ vector float __ATTRS_o_ai
vec_vsx_ld(int __a, const vector float *__b) {
return (vector float)__builtin_vsx_lxvw4x(__a, __b);
@@ -10303,6 +10318,16 @@ vec_vsx_ld(int __a, const vector double *__b) {
return (vector double)__builtin_vsx_lxvd2x(__a, __b);
}
+static __inline__ vector double __ATTRS_o_ai
+vec_vsx_ld(int __a, const double *__b) {
+ return (vector double)__builtin_vsx_lxvd2x(__a, __b);
+}
+
+static __inline__ vector bool short __ATTRS_o_ai
+vec_vsx_ld(int __a, const vector bool short *__b) {
+ return (vector bool short)__builtin_vsx_lxvw4x(__a, __b);
+}
+
static __inline__ vector signed short __ATTRS_o_ai
vec_vsx_ld(int __a, const vector signed short *__b) {
return (vector signed short)__builtin_vsx_lxvw4x(__a, __b);
@@ -10354,6 +10379,21 @@ vec_vsx_ld(int __a, const unsigned char *__b) {
#ifdef __VSX__
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool int __a, int __b,
+ vector bool int *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool int __a, int __b,
+ signed int *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool int __a, int __b,
+ unsigned int *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed int __a, int __b,
vector signed int *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
@@ -10401,6 +10441,25 @@ static __inline__ void __ATTRS_o_ai vec_vsx_st(vector double __a, int __b,
__builtin_vsx_stxvd2x((vector double)__a, __b, __c);
}
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector double __a, int __b,
+ double *__c) {
+ __builtin_vsx_stxvd2x((vector double)__a, __b, __c);
+}
+
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool short __a, int __b,
+ vector bool short *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool short __a, int __b,
+ signed short *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool short __a, int __b,
+ unsigned short *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed short __a, int __b,
vector signed short *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
@@ -10422,39 +10481,39 @@ static __inline__ void __ATTRS_o_ai vec_vsx_st(vector unsigned short __a,
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
-static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed char __a, int __b,
- vector signed char *__c) {
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
+ vector bool char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
-static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed char __a, int __b,
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
signed char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
-static __inline__ void __ATTRS_o_ai vec_vsx_st(vector unsigned char __a,
- int __b,
- vector unsigned char *__c) {
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
+ unsigned char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
-static __inline__ void __ATTRS_o_ai vec_vsx_st(vector unsigned char __a,
- int __b, unsigned char *__c) {
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed char __a, int __b,
+ vector signed char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
-static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
- vector bool char *__c) {
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed char __a, int __b,
+ signed char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
-static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
- signed char *__c) {
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector unsigned char __a,
+ int __b,
+ vector unsigned char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
-static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
- unsigned char *__c) {
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector unsigned char __a,
+ int __b, unsigned char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
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