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-rw-r--r--clang/lib/Driver/ToolChains.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/clang/lib/Driver/ToolChains.cpp b/clang/lib/Driver/ToolChains.cpp
index 24ea030b9c6..d35a40ff8fa 100644
--- a/clang/lib/Driver/ToolChains.cpp
+++ b/clang/lib/Driver/ToolChains.cpp
@@ -4066,3 +4066,77 @@ void WebAssembly::addClangTargetOptions(const ArgList &DriverArgs,
options::OPT_fno_use_init_array, true))
CC1Args.push_back("-fuse-init-array");
}
+
+PS4CPU::PS4CPU(const Driver &D, const llvm::Triple &Triple, const ArgList &Args)
+ : Generic_ELF(D, Triple, Args) {
+ if (Args.hasArg(options::OPT_static))
+ D.Diag(diag::err_drv_unsupported_opt_for_target) << "-static" << "PS4";
+
+ // Determine where to find the PS4 libraries. We use SCE_PS4_SDK_DIR
+ // if it exists; otherwise use the driver's installation path, which
+ // should be <SDK_DIR>/host_tools/bin.
+
+ SmallString<512> PS4SDKDir;
+ if (const char *EnvValue = getenv("SCE_PS4_SDK_DIR")) {
+ if (!llvm::sys::fs::exists(EnvValue))
+ getDriver().Diag(clang::diag::warn_drv_ps4_sdk_dir) << EnvValue;
+ PS4SDKDir = EnvValue;
+ } else {
+ PS4SDKDir = getDriver().Dir;
+ llvm::sys::path::append(PS4SDKDir, "/../../");
+ }
+
+ // By default, the driver won't report a warning if it can't find
+ // PS4's include or lib directories. This behavior could be changed if
+ // -Weverything or -Winvalid-or-nonexistent-directory options are passed.
+ // If -isysroot was passed, use that as the SDK base path.
+ std::string PrefixDir;
+ if (const Arg *A = Args.getLastArg(options::OPT_isysroot)) {
+ PrefixDir = A->getValue();
+ if (!llvm::sys::fs::exists(PrefixDir))
+ getDriver().Diag(clang::diag::warn_missing_sysroot) << PrefixDir;
+ } else
+ PrefixDir = PS4SDKDir.str();
+
+ SmallString<512> PS4SDKIncludeDir(PrefixDir);
+ llvm::sys::path::append(PS4SDKIncludeDir, "target/include");
+ if (!Args.hasArg(options::OPT_nostdinc) &&
+ !Args.hasArg(options::OPT_nostdlibinc) &&
+ !Args.hasArg(options::OPT_isysroot) &&
+ !Args.hasArg(options::OPT__sysroot_EQ) &&
+ !llvm::sys::fs::exists(PS4SDKIncludeDir)) {
+ getDriver().Diag(clang::diag::warn_drv_unable_to_find_directory_expected)
+ << "PS4 system headers" << PS4SDKIncludeDir;
+ }
+
+ SmallString<512> PS4SDKLibDir(PS4SDKDir);
+ llvm::sys::path::append(PS4SDKLibDir, "target/lib");
+ if (!Args.hasArg(options::OPT_nostdlib) &&
+ !Args.hasArg(options::OPT_nodefaultlibs) &&
+ !Args.hasArg(options::OPT__sysroot_EQ) && !Args.hasArg(options::OPT_E) &&
+ !Args.hasArg(options::OPT_c) && !Args.hasArg(options::OPT_S) &&
+ !Args.hasArg(options::OPT_emit_ast) &&
+ !llvm::sys::fs::exists(PS4SDKLibDir)) {
+ getDriver().Diag(clang::diag::warn_drv_unable_to_find_directory_expected)
+ << "PS4 system libraries" << PS4SDKLibDir;
+ return;
+ }
+ getFilePaths().push_back(PS4SDKLibDir.str());
+}
+
+Tool *PS4CPU::buildAssembler() const {
+ return new tools::PS4cpu::Assemble(*this);
+}
+
+Tool *PS4CPU::buildLinker() const { return new tools::PS4cpu::Link(*this); }
+
+bool PS4CPU::isPICDefault() const { return true; }
+
+bool PS4CPU::HasNativeLLVMSupport() const { return true; }
+
+SanitizerMask PS4CPU::getSupportedSanitizers() const {
+ SanitizerMask Res = ToolChain::getSupportedSanitizers();
+ Res |= SanitizerKind::Address;
+ Res |= SanitizerKind::Vptr;
+ return Res;
+}
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