diff options
Diffstat (limited to 'clang/lib/Driver/ToolChains.cpp')
-rw-r--r-- | clang/lib/Driver/ToolChains.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/clang/lib/Driver/ToolChains.cpp b/clang/lib/Driver/ToolChains.cpp index 24ea030b9c6..d35a40ff8fa 100644 --- a/clang/lib/Driver/ToolChains.cpp +++ b/clang/lib/Driver/ToolChains.cpp @@ -4066,3 +4066,77 @@ void WebAssembly::addClangTargetOptions(const ArgList &DriverArgs, options::OPT_fno_use_init_array, true)) CC1Args.push_back("-fuse-init-array"); } + +PS4CPU::PS4CPU(const Driver &D, const llvm::Triple &Triple, const ArgList &Args) + : Generic_ELF(D, Triple, Args) { + if (Args.hasArg(options::OPT_static)) + D.Diag(diag::err_drv_unsupported_opt_for_target) << "-static" << "PS4"; + + // Determine where to find the PS4 libraries. We use SCE_PS4_SDK_DIR + // if it exists; otherwise use the driver's installation path, which + // should be <SDK_DIR>/host_tools/bin. + + SmallString<512> PS4SDKDir; + if (const char *EnvValue = getenv("SCE_PS4_SDK_DIR")) { + if (!llvm::sys::fs::exists(EnvValue)) + getDriver().Diag(clang::diag::warn_drv_ps4_sdk_dir) << EnvValue; + PS4SDKDir = EnvValue; + } else { + PS4SDKDir = getDriver().Dir; + llvm::sys::path::append(PS4SDKDir, "/../../"); + } + + // By default, the driver won't report a warning if it can't find + // PS4's include or lib directories. This behavior could be changed if + // -Weverything or -Winvalid-or-nonexistent-directory options are passed. + // If -isysroot was passed, use that as the SDK base path. + std::string PrefixDir; + if (const Arg *A = Args.getLastArg(options::OPT_isysroot)) { + PrefixDir = A->getValue(); + if (!llvm::sys::fs::exists(PrefixDir)) + getDriver().Diag(clang::diag::warn_missing_sysroot) << PrefixDir; + } else + PrefixDir = PS4SDKDir.str(); + + SmallString<512> PS4SDKIncludeDir(PrefixDir); + llvm::sys::path::append(PS4SDKIncludeDir, "target/include"); + if (!Args.hasArg(options::OPT_nostdinc) && + !Args.hasArg(options::OPT_nostdlibinc) && + !Args.hasArg(options::OPT_isysroot) && + !Args.hasArg(options::OPT__sysroot_EQ) && + !llvm::sys::fs::exists(PS4SDKIncludeDir)) { + getDriver().Diag(clang::diag::warn_drv_unable_to_find_directory_expected) + << "PS4 system headers" << PS4SDKIncludeDir; + } + + SmallString<512> PS4SDKLibDir(PS4SDKDir); + llvm::sys::path::append(PS4SDKLibDir, "target/lib"); + if (!Args.hasArg(options::OPT_nostdlib) && + !Args.hasArg(options::OPT_nodefaultlibs) && + !Args.hasArg(options::OPT__sysroot_EQ) && !Args.hasArg(options::OPT_E) && + !Args.hasArg(options::OPT_c) && !Args.hasArg(options::OPT_S) && + !Args.hasArg(options::OPT_emit_ast) && + !llvm::sys::fs::exists(PS4SDKLibDir)) { + getDriver().Diag(clang::diag::warn_drv_unable_to_find_directory_expected) + << "PS4 system libraries" << PS4SDKLibDir; + return; + } + getFilePaths().push_back(PS4SDKLibDir.str()); +} + +Tool *PS4CPU::buildAssembler() const { + return new tools::PS4cpu::Assemble(*this); +} + +Tool *PS4CPU::buildLinker() const { return new tools::PS4cpu::Link(*this); } + +bool PS4CPU::isPICDefault() const { return true; } + +bool PS4CPU::HasNativeLLVMSupport() const { return true; } + +SanitizerMask PS4CPU::getSupportedSanitizers() const { + SanitizerMask Res = ToolChain::getSupportedSanitizers(); + Res |= SanitizerKind::Address; + Res |= SanitizerKind::Vptr; + return Res; +} |