diff options
Diffstat (limited to 'clang/lib/Basic/FileManager.cpp')
-rw-r--r-- | clang/lib/Basic/FileManager.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/clang/lib/Basic/FileManager.cpp b/clang/lib/Basic/FileManager.cpp index 5d661b2a67d..3a7bdefdaff 100644 --- a/clang/lib/Basic/FileManager.cpp +++ b/clang/lib/Basic/FileManager.cpp @@ -311,7 +311,7 @@ const DirectoryEntry *FileManager::getDirectory(StringRef DirName, // Check to see if the directory exists. struct stat StatBuf; - if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) { + if (getStatValue(InterndDirName, StatBuf, false, 0/*directory lookup*/)) { // There's no real directory at the given path. if (!CacheFailure) SeenDirEntries.erase(DirName); @@ -376,7 +376,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, // Nope, there isn't. Check to see if the file exists. int FileDescriptor = -1; struct stat StatBuf; - if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) { + if (getStatValue(InterndFileName, StatBuf, true, + openFile ? &FileDescriptor : 0)) { // There's no real file at the given path. if (!CacheFailure) SeenFileEntries.erase(Filename); @@ -444,14 +445,9 @@ FileManager::getVirtualFile(StringRef Filename, off_t Size, "The directory of a virtual file should already be in the cache."); // Check to see if the file exists. If so, drop the virtual file - int FileDescriptor = -1; struct stat StatBuf; const char *InterndFileName = NamedFileEnt.getKeyData(); - if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) { - // If the stat process opened the file, close it to avoid a FD leak. - if (FileDescriptor != -1) - close(FileDescriptor); - + if (getStatValue(InterndFileName, StatBuf, true, 0) == 0) { StatBuf.st_size = Size; StatBuf.st_mtime = ModificationTime; UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf); @@ -564,18 +560,18 @@ getBufferForFile(StringRef Filename, std::string *ErrorStr) { /// false if it's an existent real file. If FileDescriptor is NULL, /// do directory look-up instead of file look-up. bool FileManager::getStatValue(const char *Path, struct stat &StatBuf, - int *FileDescriptor) { + bool isFile, int *FileDescriptor) { // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be // absolute! if (FileSystemOpts.WorkingDir.empty()) - return FileSystemStatCache::get(Path, StatBuf, FileDescriptor, + return FileSystemStatCache::get(Path, StatBuf, isFile, FileDescriptor, StatCache.get()); SmallString<128> FilePath(Path); FixupRelativePath(FilePath); - return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor, - StatCache.get()); + return FileSystemStatCache::get(FilePath.c_str(), StatBuf, + isFile, FileDescriptor, StatCache.get()); } bool FileManager::getNoncachedStatValue(StringRef Path, |