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-rw-r--r--clang/lib/AST/NestedNameSpecifier.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/clang/lib/AST/NestedNameSpecifier.cpp b/clang/lib/AST/NestedNameSpecifier.cpp
index 3883b641f1e..514c7c9f5b3 100644
--- a/clang/lib/AST/NestedNameSpecifier.cpp
+++ b/clang/lib/AST/NestedNameSpecifier.cpp
@@ -34,8 +34,8 @@ NestedNameSpecifier::FindOrInsert(const ASTContext &Context,
NestedNameSpecifier *NNS
= Context.NestedNameSpecifiers.FindNodeOrInsertPos(ID, InsertPos);
if (!NNS) {
- NNS = new (Context, llvm::alignOf<NestedNameSpecifier>())
- NestedNameSpecifier(Mockup);
+ NNS =
+ new (Context, alignof(NestedNameSpecifier)) NestedNameSpecifier(Mockup);
Context.NestedNameSpecifiers.InsertNode(NNS, InsertPos);
}
@@ -113,8 +113,7 @@ NestedNameSpecifier *
NestedNameSpecifier::GlobalSpecifier(const ASTContext &Context) {
if (!Context.GlobalNestedNameSpecifier)
Context.GlobalNestedNameSpecifier =
- new (Context, llvm::alignOf<NestedNameSpecifier>())
- NestedNameSpecifier();
+ new (Context, alignof(NestedNameSpecifier)) NestedNameSpecifier();
return Context.GlobalNestedNameSpecifier;
}
@@ -687,7 +686,7 @@ NestedNameSpecifierLocBuilder::getWithLocInContext(ASTContext &Context) const {
// FIXME: After copying the source-location information, should we free
// our (temporary) buffer and adopt the ASTContext-allocated memory?
// Doing so would optimize repeated calls to getWithLocInContext().
- void *Mem = Context.Allocate(BufferSize, llvm::alignOf<void *>());
+ void *Mem = Context.Allocate(BufferSize, alignof(void *));
memcpy(Mem, Buffer, BufferSize);
return NestedNameSpecifierLoc(Representation, Mem);
}
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