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-rw-r--r--llvm/include/llvm/CodeGen/ScoreboardHazardRecognizer.h6
-rw-r--r--llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp21
2 files changed, 8 insertions, 19 deletions
diff --git a/llvm/include/llvm/CodeGen/ScoreboardHazardRecognizer.h b/llvm/include/llvm/CodeGen/ScoreboardHazardRecognizer.h
index ab14c2de32b..e0c30fe4d82 100644
--- a/llvm/include/llvm/CodeGen/ScoreboardHazardRecognizer.h
+++ b/llvm/include/llvm/CodeGen/ScoreboardHazardRecognizer.h
@@ -83,11 +83,9 @@ class ScoreboardHazardRecognizer : public ScheduleHazardRecognizer {
void dump() const;
};
-#ifndef NDEBUG
// Support for tracing ScoreboardHazardRecognizer as a component within
- // another module. Follows the current thread-unsafe model of tracing.
- static const char *DebugType;
-#endif
+ // another module.
+ const char *DebugType;
// Itinerary data for the target.
const InstrItineraryData *ItinData;
diff --git a/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp b/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp
index e765486c74b..69c48703301 100644
--- a/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp
+++ b/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp
@@ -23,22 +23,13 @@
using namespace llvm;
-#define DEBUG_TYPE ::llvm::ScoreboardHazardRecognizer::DebugType
+#define DEBUG_TYPE DebugType
-#ifndef NDEBUG
-const char *ScoreboardHazardRecognizer::DebugType = "";
-#endif
-
-ScoreboardHazardRecognizer::
-ScoreboardHazardRecognizer(const InstrItineraryData *II,
- const ScheduleDAG *SchedDAG,
- const char *ParentDebugType) :
- ScheduleHazardRecognizer(), ItinData(II), DAG(SchedDAG), IssueWidth(0),
- IssueCount(0) {
-
-#ifndef NDEBUG
- DebugType = ParentDebugType;
-#endif
+ScoreboardHazardRecognizer::ScoreboardHazardRecognizer(
+ const InstrItineraryData *II, const ScheduleDAG *SchedDAG,
+ const char *ParentDebugType)
+ : ScheduleHazardRecognizer(), DebugType(ParentDebugType), ItinData(II),
+ DAG(SchedDAG), IssueWidth(0), IssueCount(0) {
// Determine the maximum depth of any itinerary. This determines the depth of
// the scoreboard. We always make the scoreboard at least 1 cycle deep to
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