diff options
| -rw-r--r-- | llvm/lib/Target/X86/X86ISelLowering.cpp | 101 | ||||
| -rw-r--r-- | llvm/test/CodeGen/X86/vector-shuffle-256-v16.ll | 18 | ||||
| -rw-r--r-- | llvm/test/CodeGen/X86/vector-shuffle-256-v32.ll | 16 |
3 files changed, 100 insertions, 35 deletions
diff --git a/llvm/lib/Target/X86/X86ISelLowering.cpp b/llvm/lib/Target/X86/X86ISelLowering.cpp index 1d92d7b3392..f3b4c70b712 100644 --- a/llvm/lib/Target/X86/X86ISelLowering.cpp +++ b/llvm/lib/Target/X86/X86ISelLowering.cpp @@ -7170,6 +7170,59 @@ static SmallBitVector computeZeroableShuffleElements(ArrayRef<int> Mask, return Zeroable; } +/// Mutate a shuffle mask, replacing zeroable elements with SM_SentinelZero. +static void computeZeroableShuffleMask(MutableArrayRef<int> Mask, + SDValue V1, SDValue V2) { + SmallBitVector Zeroable = computeZeroableShuffleElements(Mask, V1, V2); + for (int i = 0, Size = Mask.size(); i < Size; ++i) { + if (Mask[i] != SM_SentinelUndef && Zeroable[i]) + Mask[i] = SM_SentinelZero; + } +} + +/// Try to lower a shuffle with a single PSHUFB of V1. +/// This is only possible if V2 is unused (at all, or only for zero elements). +static SDValue lowerVectorShuffleWithPSHUFB(SDLoc DL, MVT VT, + ArrayRef<int> Mask, SDValue V1, + SDValue V2, + const X86Subtarget &Subtarget, + SelectionDAG &DAG) { + const int NumBytes = VT.is128BitVector() ? 16 : 32; + const int NumEltBytes = VT.getScalarSizeInBits() / 8; + + assert((Subtarget.hasSSSE3() && VT.is128BitVector()) || + (Subtarget.hasAVX2() && VT.is256BitVector())); + + SmallVector<int, 32> ZeroableMask(Mask.begin(), Mask.end()); + computeZeroableShuffleMask(ZeroableMask, V1, V2); + + if (!isSingleInputShuffleMask(ZeroableMask) || + is128BitLaneCrossingShuffleMask(VT, Mask)) + return SDValue(); + + SmallVector<SDValue, 32> PSHUFBMask(NumBytes); + // Sign bit set in i8 mask means zero element. + SDValue ZeroMask = DAG.getConstant(0x80, DL, MVT::i8); + + for (int i = 0; i < NumBytes; ++i) { + int M = ZeroableMask[i / NumEltBytes]; + if (M == SM_SentinelUndef) { + PSHUFBMask[i] = DAG.getUNDEF(MVT::i8); + } else if (M == SM_SentinelZero) { + PSHUFBMask[i] = ZeroMask; + } else { + M = M * NumEltBytes + (i % NumEltBytes); + M = i < 16 ? M : M - 16; + PSHUFBMask[i] = DAG.getConstant(M, DL, MVT::i8); + } + } + + MVT I8VT = MVT::getVectorVT(MVT::i8, NumBytes); + return DAG.getBitcast( + VT, DAG.getNode(X86ISD::PSHUFB, DL, I8VT, DAG.getBitcast(I8VT, V1), + DAG.getBuildVector(I8VT, DL, PSHUFBMask))); +} + // X86 has dedicated unpack instructions that can handle specific blend // operations: UNPCKH and UNPCKL. static SDValue lowerVectorShuffleWithUNPCK(SDLoc DL, MVT VT, ArrayRef<int> Mask, @@ -11389,26 +11442,12 @@ static SDValue lowerV16I16VectorShuffle(SDValue Op, SDValue V1, SDValue V2, return lowerV8I16GeneralSingleInputVectorShuffle( DL, MVT::v16i16, V1, RepeatedMask, Subtarget, DAG); } - - SDValue PSHUFBMask[32]; - for (int i = 0; i < 16; ++i) { - if (Mask[i] == -1) { - PSHUFBMask[2 * i] = PSHUFBMask[2 * i + 1] = DAG.getUNDEF(MVT::i8); - continue; - } - - int M = i < 8 ? Mask[i] : Mask[i] - 8; - assert(M >= 0 && M < 8 && "Invalid single-input mask!"); - PSHUFBMask[2 * i] = DAG.getConstant(2 * M, DL, MVT::i8); - PSHUFBMask[2 * i + 1] = DAG.getConstant(2 * M + 1, DL, MVT::i8); - } - return DAG.getBitcast( - MVT::v16i16, - DAG.getNode(X86ISD::PSHUFB, DL, MVT::v32i8, - DAG.getBitcast(MVT::v32i8, V1), - DAG.getBuildVector(MVT::v32i8, DL, PSHUFBMask))); } + if (SDValue PSHUFB = lowerVectorShuffleWithPSHUFB(DL, MVT::v16i16, Mask, V1, + V2, Subtarget, DAG)) + return PSHUFB; + // Try to simplify this by merging 128-bit lanes to enable a lane-based // shuffle. if (SDValue Result = lowerVectorShuffleByMerging128BitLanes( @@ -11471,24 +11510,16 @@ static SDValue lowerV32I8VectorShuffle(SDValue Op, SDValue V1, SDValue V2, DL, MVT::v32i8, V1, V2, Mask, Subtarget, DAG)) return V; - if (isSingleInputShuffleMask(Mask)) { - // There are no generalized cross-lane shuffle operations available on i8 - // element types. - if (is128BitLaneCrossingShuffleMask(MVT::v32i8, Mask)) - return lowerVectorShuffleAsLanePermuteAndBlend(DL, MVT::v32i8, V1, V2, - Mask, DAG); - - SDValue PSHUFBMask[32]; - for (int i = 0; i < 32; ++i) - PSHUFBMask[i] = - Mask[i] < 0 - ? DAG.getUNDEF(MVT::i8) - : DAG.getConstant(Mask[i] < 16 ? Mask[i] : Mask[i] - 16, DL, - MVT::i8); + // There are no generalized cross-lane shuffle operations available on i8 + // element types. + if (isSingleInputShuffleMask(Mask) && + is128BitLaneCrossingShuffleMask(MVT::v32i8, Mask)) + return lowerVectorShuffleAsLanePermuteAndBlend(DL, MVT::v32i8, V1, V2, Mask, + DAG); - return DAG.getNode(X86ISD::PSHUFB, DL, MVT::v32i8, V1, - DAG.getBuildVector(MVT::v32i8, DL, PSHUFBMask)); - } + if (SDValue PSHUFB = lowerVectorShuffleWithPSHUFB(DL, MVT::v32i8, Mask, V1, + V2, Subtarget, DAG)) + return PSHUFB; // Try to simplify this by merging 128-bit lanes to enable a lane-based // shuffle. diff --git a/llvm/test/CodeGen/X86/vector-shuffle-256-v16.ll b/llvm/test/CodeGen/X86/vector-shuffle-256-v16.ll index cc12397a9a7..23fbba61dab 100644 --- a/llvm/test/CodeGen/X86/vector-shuffle-256-v16.ll +++ b/llvm/test/CodeGen/X86/vector-shuffle-256-v16.ll @@ -2378,6 +2378,24 @@ define <16 x i16> @shuffle_v16i16_04_05_06_03_uu_uu_uu_uu_12_13_14_11_uu_uu_uu_u ret <16 x i16> %shuffle } +define <16 x i16> @shuffle_v16i16_01_zz_02_zz_04_uu_06_07_08_09_10_11_12_13_14_15(<16 x i16> %a) { +; AVX1-LABEL: shuffle_v16i16_01_zz_02_zz_04_uu_06_07_08_09_10_11_12_13_14_15: +; AVX1: # BB#0: +; AVX1-NEXT: vpshuflw {{.*#+}} xmm1 = xmm0[1,1,2,3,4,5,6,7] +; AVX1-NEXT: vpxor %xmm2, %xmm2, %xmm2 +; AVX1-NEXT: vpblendw {{.*#+}} xmm1 = xmm1[0],xmm2[1],xmm1[2],xmm2[3],xmm1[4,5,6,7] +; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm0 +; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v16i16_01_zz_02_zz_04_uu_06_07_08_09_10_11_12_13_14_15: +; AVX2: # BB#0: +; AVX2-NEXT: vpshufb {{.*#+}} ymm0 = ymm0[2,3],zero,zero,ymm0[4,5],zero,zero,ymm0[8,9,u,u,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31] +; AVX2-NEXT: retq + %shuffle = shufflevector <16 x i16> %a, <16 x i16> zeroinitializer, <16 x i32> <i32 1, i32 16, i32 2, i32 16, i32 4, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> + ret <16 x i16> %shuffle +} + define <16 x i16> @shuffle_v16i16_00_01_02_07_04_05_06_11_08_09_10_15_12_13_14_11(<16 x i16> %a, <16 x i16> %b) { ; AVX1-LABEL: shuffle_v16i16_00_01_02_07_04_05_06_11_08_09_10_15_12_13_14_11: ; AVX1: # BB#0: diff --git a/llvm/test/CodeGen/X86/vector-shuffle-256-v32.ll b/llvm/test/CodeGen/X86/vector-shuffle-256-v32.ll index 846e606a361..80cbaab164c 100644 --- a/llvm/test/CodeGen/X86/vector-shuffle-256-v32.ll +++ b/llvm/test/CodeGen/X86/vector-shuffle-256-v32.ll @@ -953,6 +953,22 @@ define <32 x i8> @shuffle_v32i8_zz_01_zz_03_zz_05_zz_07_zz_09_zz_11_zz_13_zz_15_ ret <32 x i8> %shuffle } +define <32 x i8> @shuffle_v32i8_01_zz_02_zz_04_uu_06_07_08_09_10_11_12_13_14_15_u6_17_18_19_20_21_22_23_24_25_26_27_28_29_30_31(<32 x i8> %a) { +; AVX1-LABEL: shuffle_v32i8_01_zz_02_zz_04_uu_06_07_08_09_10_11_12_13_14_15_u6_17_18_19_20_21_22_23_24_25_26_27_28_29_30_31: +; AVX1: # BB#0: +; AVX1-NEXT: vpshufb {{.*#+}} xmm1 = xmm0[1],zero,xmm0[2],zero,xmm0[4,u,6,7,8,9,10,11,12,13,14,15] +; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm0 +; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: shuffle_v32i8_01_zz_02_zz_04_uu_06_07_08_09_10_11_12_13_14_15_u6_17_18_19_20_21_22_23_24_25_26_27_28_29_30_31: +; AVX2: # BB#0: +; AVX2-NEXT: vpshufb {{.*#+}} ymm0 = ymm0[1],zero,ymm0[2],zero,ymm0[4,u,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31] +; AVX2-NEXT: retq + %shuffle = shufflevector <32 x i8> %a, <32 x i8> zeroinitializer, <32 x i32> <i32 1, i32 32, i32 2, i32 32, i32 4, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> + ret <32 x i8> %shuffle +} + define <32 x i8> @shuffle_v32i8_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32(<32 x i8> %a, <32 x i8> %b) { ; AVX1-LABEL: shuffle_v32i8_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32_00_32: ; AVX1: # BB#0: |

