diff options
-rw-r--r-- | llvm/test/Transforms/InstCombine/stop_bad_undef_propagation.ll | 200 | ||||
-rw-r--r-- | llvm/test/Transforms/InstCombine/vec_shuffle.ll | 29 |
2 files changed, 29 insertions, 200 deletions
diff --git a/llvm/test/Transforms/InstCombine/stop_bad_undef_propagation.ll b/llvm/test/Transforms/InstCombine/stop_bad_undef_propagation.ll deleted file mode 100644 index eefc3285d95..00000000000 --- a/llvm/test/Transforms/InstCombine/stop_bad_undef_propagation.ll +++ /dev/null @@ -1,200 +0,0 @@ -; NOTE: Assertions have been autogenerated by utils/update_test_checks.py -; RUN: opt < %s -instcombine -S | FileCheck %s - -; For each of the div/rem integer instructions we test 3 different variants for -; how an undef value could be back propagated: -; 0) back propagation because of an undef shuffle vector mask -; 1) back propagation because of an undef value selected from RHS -; 2) back propagation because of an undef value selected from LHS - -define <3 x float> @udiv0(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @udiv0( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = udiv <2 x i32> %t1, <i32 255, i32 255> - %t3 = uitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 undef> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @udiv1(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @udiv1( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = udiv <2 x i32> %t1, <i32 255, i32 255> - %t3 = uitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @udiv2(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @udiv2( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = udiv <2 x i32> %t1, <i32 255, i32 255> - %t3 = uitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> undef, <2 x float> %t3, <3 x i32> <i32 2, i32 3, i32 0> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @sdiv0(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @sdiv0( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = sdiv <2 x i32> %t1, <i32 255, i32 255> - %t3 = sitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 undef> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @sdiv1(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @sdiv1( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = sdiv <2 x i32> %t1, <i32 255, i32 255> - %t3 = sitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @sdiv2(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @sdiv2( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = sdiv <2 x i32> %t1, <i32 255, i32 255> - %t3 = sitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> undef, <2 x float> %t3, <3 x i32> <i32 2, i32 3, i32 0> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @urem0(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @urem0( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = urem <2 x i32> %t1, <i32 255, i32 255> - %t3 = uitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 undef> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @urem1(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @urem1( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = urem <2 x i32> %t1, <i32 255, i32 255> - %t3 = uitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @urem2(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @urem2( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = urem <2 x i32> %t1, <i32 255, i32 255> - %t3 = uitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> undef, <2 x float> %t3, <3 x i32> <i32 2, i32 3, i32 0> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @srem0(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @srem0( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = srem <2 x i32> %t1, <i32 255, i32 255> - %t3 = sitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 undef> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @srem1(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @srem1( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = srem <2 x i32> %t1, <i32 255, i32 255> - %t3 = sitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> %t3, <2 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} - -define <3 x float> @srem2(<3 x float> %x, i32 %y, i32 %z) { -; CHECK-LABEL: @srem2( -; CHECK-NEXT: [[T5:%.*]] = shufflevector <3 x float> [[X:%.*]], <3 x float> <float 0.000000e+00, float 0.000000e+00, float undef>, <3 x i32> <i32 0, i32 3, i32 4> -; CHECK-NEXT: [[T6:%.*]] = fmul <3 x float> [[T5]], [[X]] -; CHECK-NEXT: ret <3 x float> [[T6]] -; - %t0 = insertelement <2 x i32> undef, i32 %y, i32 0 - %t1 = insertelement <2 x i32> %t0, i32 %z, i32 1 - %t2 = srem <2 x i32> %t1, <i32 255, i32 255> - %t3 = sitofp <2 x i32> %t2 to <2 x float> - %t4 = shufflevector <2 x float> undef, <2 x float> %t3, <3 x i32> <i32 2, i32 3, i32 0> - %t5 = shufflevector <3 x float> %x, <3 x float> %t4, <3 x i32> <i32 0, i32 3, i32 4> - %t6 = fmul <3 x float> %x, %t5 - ret <3 x float> %t6 -} diff --git a/llvm/test/Transforms/InstCombine/vec_shuffle.ll b/llvm/test/Transforms/InstCombine/vec_shuffle.ll index 15f00c4d001..352be09a28a 100644 --- a/llvm/test/Transforms/InstCombine/vec_shuffle.ll +++ b/llvm/test/Transforms/InstCombine/vec_shuffle.ll @@ -184,6 +184,35 @@ define <2 x i8> @test13a(i8 %x1, i8 %x2) { ret <2 x i8> %D } +; TODO: Increasing length of vector ops is not a good canonicalization. + +define <3 x i32> @add_wider(i32 %y, i32 %z) { +; CHECK-LABEL: @add( +; CHECK-NEXT: [[TMP1:%.*]] = insertelement <3 x i32> undef, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <3 x i32> [[TMP1]], i32 [[Z:%.*]], i32 1 +; CHECK-NEXT: [[TMP3:%.*]] = add <3 x i32> [[TMP2]], <i32 255, i32 255, i32 undef> +; CHECK-NEXT: ret <3 x i32> [[TMP3]] +; + %i0 = insertelement <2 x i32> undef, i32 %y, i32 0 + %i1 = insertelement <2 x i32> %i0, i32 %z, i32 1 + %a = add <2 x i32> %i1, <i32 255, i32 255> + %ext = shufflevector <2 x i32> %a, <2 x i32> undef, <3 x i32> <i32 0, i32 1, i32 undef> + ret <3 x i32> %ext +} + +; FIXME: Increasing length of vector ops must be safe from illegal undef propagation. + +define <3 x i32> @div_wider(i32 %y, i32 %z) { +; CHECK-LABEL: @div( +; CHECK-NEXT: ret <3 x i32> undef +; + %i0 = insertelement <2 x i32> undef, i32 %y, i32 0 + %i1 = insertelement <2 x i32> %i0, i32 %z, i32 1 + %a = sdiv <2 x i32> %i1, <i32 255, i32 255> + %ext = shufflevector <2 x i32> %a, <2 x i32> undef, <3 x i32> <i32 0, i32 1, i32 undef> + ret <3 x i32> %ext +} + define <2 x i8> @test13b(i8 %x) { ; CHECK-LABEL: @test13b( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X:%.*]], i32 1 |