diff options
| -rw-r--r-- | llvm/lib/Transforms/Utils/SimplifyCFG.cpp | 3 | ||||
| -rw-r--r-- | llvm/test/Transforms/SimplifyCFG/dbginfo.ll | 70 | 
2 files changed, 72 insertions, 1 deletions
| diff --git a/llvm/lib/Transforms/Utils/SimplifyCFG.cpp b/llvm/lib/Transforms/Utils/SimplifyCFG.cpp index d9c4b69e6de..b5d74232fee 100644 --- a/llvm/lib/Transforms/Utils/SimplifyCFG.cpp +++ b/llvm/lib/Transforms/Utils/SimplifyCFG.cpp @@ -1339,7 +1339,8 @@ static bool isTerminatorFirstRelevantInsn(BasicBlock *BB, Instruction *Term) {      if (!isa<DbgInfoIntrinsic>(BBI))        break;    } -  if (isa<PHINode>(BBI) || &*BBI == Term) + +  if (isa<PHINode>(BBI) || &*BBI == Term || isa<DbgInfoIntrinsic>(BBI))      return true;    return false;  } diff --git a/llvm/test/Transforms/SimplifyCFG/dbginfo.ll b/llvm/test/Transforms/SimplifyCFG/dbginfo.ll new file mode 100644 index 00000000000..c8f39545a9c --- /dev/null +++ b/llvm/test/Transforms/SimplifyCFG/dbginfo.ll @@ -0,0 +1,70 @@ +; RUN: llvm-as < %s | opt -simplifycfg | llvm-dis | grep region | count 1 +	%llvm.dbg.anchor.type = type { i32, i32 } +	%llvm.dbg.basictype.type = type { i32, { }*, i8*, { }*, i32, i64, i64, i64, i32, i32 } +	%llvm.dbg.compile_unit.type = type { i32, { }*, i32, i8*, i8*, i8*, i1, i1, i8* } +	%llvm.dbg.composite.type = type { i32, { }*, i8*, { }*, i32, i64, i64, i64, i32, { }*, { }* } +	%llvm.dbg.derivedtype.type = type { i32, { }*, i8*, { }*, i32, i64, i64, i64, i32, { }* } +	%llvm.dbg.global_variable.type = type { i32, { }*, { }*, i8*, i8*, i8*, { }*, i32, { }*, i1, i1, { }* } +	%llvm.dbg.subprogram.type = type { i32, { }*, { }*, i8*, i8*, i8*, { }*, i32, { }*, i1, i1 } +	%llvm.dbg.subrange.type = type { i32, i64, i64 } +	%struct.Group = type { %struct.Scene, %struct.Sphere, %"struct.std::list<Scene*,std::allocator<Scene*> >" } +	%struct.Ray = type { %struct.Vec, %struct.Vec } +	%struct.Scene = type { i32 (...)** } +	%struct.Sphere = type { %struct.Scene, %struct.Vec, double } +	%struct.Vec = type { double, double, double } +	%struct.__class_type_info_pseudo = type { %struct.__type_info_pseudo } +	%struct.__false_type = type <{ i8 }> +	%"struct.__gnu_cxx::new_allocator<Scene*>" = type <{ i8 }> +	%"struct.__gnu_cxx::new_allocator<std::_List_node<Scene*> >" = type <{ i8 }> +	%struct.__si_class_type_info_pseudo = type { %struct.__type_info_pseudo, %"struct.std::type_info"* } +	%struct.__type_info_pseudo = type { i8*, i8* } +	%"struct.std::Hit" = type { double, %struct.Vec } +	%"struct.std::_List_base<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" } +	%"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" = type { %"struct.std::_List_node_base" } +	%"struct.std::_List_const_iterator<Scene*>" = type { %"struct.std::_List_node_base"* } +	%"struct.std::_List_iterator<Scene*>" = type { %"struct.std::_List_node_base"* } +	%"struct.std::_List_node<Scene*>" = type { %"struct.std::_List_node_base", %struct.Scene* } +	%"struct.std::_List_node_base" = type { %"struct.std::_List_node_base"*, %"struct.std::_List_node_base"* } +	%"struct.std::allocator<Scene*>" = type <{ i8 }> +	%"struct.std::allocator<std::_List_node<Scene*> >" = type <{ i8 }> +	%"struct.std::basic_ios<char,std::char_traits<char> >" = type { %"struct.std::ios_base", %"struct.std::basic_ostream<char,std::char_traits<char> >"*, i8, i8, %"struct.std::basic_streambuf<char,std::char_traits<char> >"*, %"struct.std::ctype<char>"*, %"struct.std::num_get<char,std::istreambuf_iterator<char, std::char_traits<char> > >"*, %"struct.std::num_get<char,std::istreambuf_iterator<char, std::char_traits<char> > >"* } +	%"struct.std::basic_ostream<char,std::char_traits<char> >" = type { i32 (...)**, %"struct.std::basic_ios<char,std::char_traits<char> >" } +	%"struct.std::basic_streambuf<char,std::char_traits<char> >" = type { i32 (...)**, i8*, i8*, i8*, i8*, i8*, i8*, %"struct.std::locale" } +	%"struct.std::ctype<char>" = type { %"struct.std::locale::facet", i32*, i8, i32*, i32*, i32*, i8, [256 x i8], [256 x i8], i8 } +	%"struct.std::ios_base" = type { i32 (...)**, i32, i32, i32, i32, i32, %"struct.std::ios_base::_Callback_list"*, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, %"struct.std::ios_base::_Words"*, %"struct.std::locale" } +	%"struct.std::ios_base::Init" = type <{ i8 }> +	%"struct.std::ios_base::_Callback_list" = type { %"struct.std::ios_base::_Callback_list"*, void (i32, %"struct.std::ios_base"*, i32)*, i32, i32 } +	%"struct.std::ios_base::_Words" = type { i8*, i32 } +	%"struct.std::list<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" } +	%"struct.std::locale" = type { %"struct.std::locale::_Impl"* } +	%"struct.std::locale::_Impl" = type { i32, %"struct.std::locale::facet"**, i32, %"struct.std::locale::facet"**, i8** } +	%"struct.std::locale::facet" = type { i32 (...)**, i32 } +	%"struct.std::num_get<char,std::istreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" } +	%"struct.std::num_put<char,std::ostreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" } +	%"struct.std::numeric_limits<double>" = type <{ i8 }> +	%"struct.std::type_info" = type { i32 (...)**, i8* } +@llvm.dbg.subprogram947 = external constant %llvm.dbg.subprogram.type		; <%llvm.dbg.subprogram.type*> [#uses=1] + +declare void @llvm.dbg.func.start({ }*) nounwind + +declare void @llvm.dbg.region.end({ }*) nounwind + +declare void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(%struct.__false_type*) nounwind + +define void @_ZNSaIP5SceneED1Ev(%struct.__false_type* %this) nounwind { +entry: +	%this_addr = alloca %struct.__false_type*		; <%struct.__false_type**> [#uses=2] +	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] +	call void @llvm.dbg.func.start({ }* bitcast (%llvm.dbg.subprogram.type* @llvm.dbg.subprogram947 to { }*)) +	store %struct.__false_type* %this, %struct.__false_type** %this_addr +	%0 = load %struct.__false_type** %this_addr, align 4		; <%struct.__false_type*> [#uses=1] +	call void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(%struct.__false_type* %0) nounwind +	br label %bb + +bb:		; preds = %entry +	br label %return + +return:		; preds = %bb +	call void @llvm.dbg.region.end({ }* bitcast (%llvm.dbg.subprogram.type* @llvm.dbg.subprogram947 to { }*)) +	ret void +} | 

