diff options
| -rw-r--r-- | llvm/include/llvm/ADT/PointerUnion.h | 848 |
1 files changed, 405 insertions, 443 deletions
diff --git a/llvm/include/llvm/ADT/PointerUnion.h b/llvm/include/llvm/ADT/PointerUnion.h index f27b81113ec..6b3fe5749ad 100644 --- a/llvm/include/llvm/ADT/PointerUnion.h +++ b/llvm/include/llvm/ADT/PointerUnion.h @@ -21,492 +21,454 @@ namespace llvm { - template <typename T> - struct PointerUnionTypeSelectorReturn { - typedef T Return; +template <typename T> struct PointerUnionTypeSelectorReturn { + typedef T Return; +}; + +/// Get a type based on whether two types are the same or not. +/// +/// For: +/// +/// \code +/// typedef typename PointerUnionTypeSelector<T1, T2, EQ, NE>::Return Ret; +/// \endcode +/// +/// Ret will be EQ type if T1 is same as T2 or NE type otherwise. +template <typename T1, typename T2, typename RET_EQ, typename RET_NE> +struct PointerUnionTypeSelector { + typedef typename PointerUnionTypeSelectorReturn<RET_NE>::Return Return; +}; + +template <typename T, typename RET_EQ, typename RET_NE> +struct PointerUnionTypeSelector<T, T, RET_EQ, RET_NE> { + typedef typename PointerUnionTypeSelectorReturn<RET_EQ>::Return Return; +}; + +template <typename T1, typename T2, typename RET_EQ, typename RET_NE> +struct PointerUnionTypeSelectorReturn< + PointerUnionTypeSelector<T1, T2, RET_EQ, RET_NE>> { + typedef + typename PointerUnionTypeSelector<T1, T2, RET_EQ, RET_NE>::Return Return; +}; + +/// Provide PointerLikeTypeTraits for void* that is used by PointerUnion +/// for the two template arguments. +template <typename PT1, typename PT2> class PointerUnionUIntTraits { +public: + static inline void *getAsVoidPointer(void *P) { return P; } + static inline void *getFromVoidPointer(void *P) { return P; } + enum { + PT1BitsAv = (int)(PointerLikeTypeTraits<PT1>::NumLowBitsAvailable), + PT2BitsAv = (int)(PointerLikeTypeTraits<PT2>::NumLowBitsAvailable), + NumLowBitsAvailable = PT1BitsAv < PT2BitsAv ? PT1BitsAv : PT2BitsAv }; - - /// \brief Get a type based on whether two types are the same or not. For: - /// @code - /// typedef typename PointerUnionTypeSelector<T1, T2, EQ, NE>::Return Ret; - /// @endcode - /// Ret will be EQ type if T1 is same as T2 or NE type otherwise. - template <typename T1, typename T2, typename RET_EQ, typename RET_NE> - struct PointerUnionTypeSelector { - typedef typename PointerUnionTypeSelectorReturn<RET_NE>::Return Return; - }; - - template <typename T, typename RET_EQ, typename RET_NE> - struct PointerUnionTypeSelector<T, T, RET_EQ, RET_NE> { - typedef typename PointerUnionTypeSelectorReturn<RET_EQ>::Return Return; - }; - - template <typename T1, typename T2, typename RET_EQ, typename RET_NE> - struct PointerUnionTypeSelectorReturn< - PointerUnionTypeSelector<T1, T2, RET_EQ, RET_NE> > { - typedef typename PointerUnionTypeSelector<T1, T2, RET_EQ, RET_NE>::Return - Return; +}; + +/// A discriminated union of two pointer types, with the discriminator in the +/// low bit of the pointer. +/// +/// This implementation is extremely efficient in space due to leveraging the +/// low bits of the pointer, while exposing a natural and type-safe API. +/// +/// Common use patterns would be something like this: +/// PointerUnion<int*, float*> P; +/// P = (int*)0; +/// printf("%d %d", P.is<int*>(), P.is<float*>()); // prints "1 0" +/// X = P.get<int*>(); // ok. +/// Y = P.get<float*>(); // runtime assertion failure. +/// Z = P.get<double*>(); // compile time failure. +/// P = (float*)0; +/// Y = P.get<float*>(); // ok. +/// X = P.get<int*>(); // runtime assertion failure. +template <typename PT1, typename PT2> class PointerUnion { +public: + typedef PointerIntPair<void *, 1, bool, PointerUnionUIntTraits<PT1, PT2>> + ValTy; + +private: + ValTy Val; + + struct IsPT1 { + static const int Num = 0; }; - - /// Provide PointerLikeTypeTraits for void* that is used by PointerUnion - /// for the two template arguments. - template <typename PT1, typename PT2> - class PointerUnionUIntTraits { - public: - static inline void *getAsVoidPointer(void *P) { return P; } - static inline void *getFromVoidPointer(void *P) { return P; } - enum { - PT1BitsAv = (int)(PointerLikeTypeTraits<PT1>::NumLowBitsAvailable), - PT2BitsAv = (int)(PointerLikeTypeTraits<PT2>::NumLowBitsAvailable), - NumLowBitsAvailable = PT1BitsAv < PT2BitsAv ? PT1BitsAv : PT2BitsAv - }; + struct IsPT2 { + static const int Num = 1; }; + template <typename T> struct UNION_DOESNT_CONTAIN_TYPE {}; + +public: + PointerUnion() {} + + PointerUnion(PT1 V) + : Val(const_cast<void *>( + PointerLikeTypeTraits<PT1>::getAsVoidPointer(V))) {} + PointerUnion(PT2 V) + : Val(const_cast<void *>(PointerLikeTypeTraits<PT2>::getAsVoidPointer(V)), + 1) {} + + /// Test if the pointer held in the union is null, regardless of + /// which type it is. + bool isNull() const { + // Convert from the void* to one of the pointer types, to make sure that + // we recursively strip off low bits if we have a nested PointerUnion. + return !PointerLikeTypeTraits<PT1>::getFromVoidPointer(Val.getPointer()); + } + explicit operator bool() const { return !isNull(); } + + /// Test if the Union currently holds the type matching T. + template <typename T> int is() const { + typedef typename ::llvm::PointerUnionTypeSelector< + PT1, T, IsPT1, ::llvm::PointerUnionTypeSelector< + PT2, T, IsPT2, UNION_DOESNT_CONTAIN_TYPE<T>>>::Return + Ty; + int TyNo = Ty::Num; + return static_cast<int>(Val.getInt()) == TyNo; + } - /// PointerUnion - This implements a discriminated union of two pointer types, - /// and keeps the discriminator bit-mangled into the low bits of the pointer. - /// This allows the implementation to be extremely efficient in space, but - /// permits a very natural and type-safe API. + /// Returns the value of the specified pointer type. /// - /// Common use patterns would be something like this: - /// PointerUnion<int*, float*> P; - /// P = (int*)0; - /// printf("%d %d", P.is<int*>(), P.is<float*>()); // prints "1 0" - /// X = P.get<int*>(); // ok. - /// Y = P.get<float*>(); // runtime assertion failure. - /// Z = P.get<double*>(); // compile time failure. - /// P = (float*)0; - /// Y = P.get<float*>(); // ok. - /// X = P.get<int*>(); // runtime assertion failure. - template <typename PT1, typename PT2> - class PointerUnion { - public: - typedef PointerIntPair<void*, 1, bool, - PointerUnionUIntTraits<PT1,PT2> > ValTy; - private: - ValTy Val; - - struct IsPT1 { - static const int Num = 0; - }; - struct IsPT2 { - static const int Num = 1; - }; - template <typename T> - struct UNION_DOESNT_CONTAIN_TYPE { }; - - public: - PointerUnion() {} - - PointerUnion(PT1 V) : Val( - const_cast<void *>(PointerLikeTypeTraits<PT1>::getAsVoidPointer(V))) { - } - PointerUnion(PT2 V) : Val( - const_cast<void *>(PointerLikeTypeTraits<PT2>::getAsVoidPointer(V)), 1) { - } - - /// isNull - Return true if the pointer held in the union is null, - /// regardless of which type it is. - bool isNull() const { - // Convert from the void* to one of the pointer types, to make sure that - // we recursively strip off low bits if we have a nested PointerUnion. - return !PointerLikeTypeTraits<PT1>::getFromVoidPointer(Val.getPointer()); - } - explicit operator bool() const { return !isNull(); } - - /// is<T>() return true if the Union currently holds the type matching T. - template<typename T> - int is() const { - typedef typename - ::llvm::PointerUnionTypeSelector<PT1, T, IsPT1, - ::llvm::PointerUnionTypeSelector<PT2, T, IsPT2, - UNION_DOESNT_CONTAIN_TYPE<T> > >::Return Ty; - int TyNo = Ty::Num; - return static_cast<int>(Val.getInt()) == TyNo; - } - - /// get<T>() - Return the value of the specified pointer type. If the - /// specified pointer type is incorrect, assert. - template<typename T> - T get() const { - assert(is<T>() && "Invalid accessor called"); - return PointerLikeTypeTraits<T>::getFromVoidPointer(Val.getPointer()); - } + /// If the specified pointer type is incorrect, assert. + template <typename T> T get() const { + assert(is<T>() && "Invalid accessor called"); + return PointerLikeTypeTraits<T>::getFromVoidPointer(Val.getPointer()); + } - /// dyn_cast<T>() - If the current value is of the specified pointer type, - /// return it, otherwise return null. - template<typename T> - T dyn_cast() const { - if (is<T>()) return get<T>(); - return T(); - } + /// Returns the current pointer if it is of the specified pointer type, + /// otherwises returns null. + template <typename T> T dyn_cast() const { + if (is<T>()) + return get<T>(); + return T(); + } - /// \brief If the union is set to the first pointer type get an address - /// pointing to it. - PT1 const *getAddrOfPtr1() const { - return const_cast<PointerUnion *>(this)->getAddrOfPtr1(); - } + /// If the union is set to the first pointer type get an address pointing to + /// it. + PT1 const *getAddrOfPtr1() const { + return const_cast<PointerUnion *>(this)->getAddrOfPtr1(); + } - /// \brief If the union is set to the first pointer type get an address - /// pointing to it. - PT1 *getAddrOfPtr1() { - assert(is<PT1>() && "Val is not the first pointer"); - assert(get<PT1>() == Val.getPointer() && - "Can't get the address because PointerLikeTypeTraits changes the ptr"); - return (PT1 *)Val.getAddrOfPointer(); - } + /// If the union is set to the first pointer type get an address pointing to + /// it. + PT1 *getAddrOfPtr1() { + assert(is<PT1>() && "Val is not the first pointer"); + assert( + get<PT1>() == Val.getPointer() && + "Can't get the address because PointerLikeTypeTraits changes the ptr"); + return (PT1 *)Val.getAddrOfPointer(); + } - /// \brief Assignment from nullptr which just clears the union. - const PointerUnion &operator=(std::nullptr_t) { - Val.initWithPointer(nullptr); - return *this; - } + /// Assignment from nullptr which just clears the union. + const PointerUnion &operator=(std::nullptr_t) { + Val.initWithPointer(nullptr); + return *this; + } - /// Assignment operators - Allow assigning into this union from either - /// pointer type, setting the discriminator to remember what it came from. - const PointerUnion &operator=(const PT1 &RHS) { - Val.initWithPointer( - const_cast<void *>(PointerLikeTypeTraits<PT1>::getAsVoidPointer(RHS))); - return *this; - } - const PointerUnion &operator=(const PT2 &RHS) { - Val.setPointerAndInt( + /// Assignment operators - Allow assigning into this union from either + /// pointer type, setting the discriminator to remember what it came from. + const PointerUnion &operator=(const PT1 &RHS) { + Val.initWithPointer( + const_cast<void *>(PointerLikeTypeTraits<PT1>::getAsVoidPointer(RHS))); + return *this; + } + const PointerUnion &operator=(const PT2 &RHS) { + Val.setPointerAndInt( const_cast<void *>(PointerLikeTypeTraits<PT2>::getAsVoidPointer(RHS)), 1); - return *this; - } - - void *getOpaqueValue() const { return Val.getOpaqueValue(); } - static inline PointerUnion getFromOpaqueValue(void *VP) { - PointerUnion V; - V.Val = ValTy::getFromOpaqueValue(VP); - return V; - } - }; - - template<typename PT1, typename PT2> - static bool operator==(PointerUnion<PT1, PT2> lhs, - PointerUnion<PT1, PT2> rhs) { - return lhs.getOpaqueValue() == rhs.getOpaqueValue(); + return *this; } - template<typename PT1, typename PT2> - static bool operator!=(PointerUnion<PT1, PT2> lhs, - PointerUnion<PT1, PT2> rhs) { - return lhs.getOpaqueValue() != rhs.getOpaqueValue(); + void *getOpaqueValue() const { return Val.getOpaqueValue(); } + static inline PointerUnion getFromOpaqueValue(void *VP) { + PointerUnion V; + V.Val = ValTy::getFromOpaqueValue(VP); + return V; } +}; - template<typename PT1, typename PT2> - static bool operator<(PointerUnion<PT1, PT2> lhs, - PointerUnion<PT1, PT2> rhs) { - return lhs.getOpaqueValue() < rhs.getOpaqueValue(); - } +template <typename PT1, typename PT2> +static bool operator==(PointerUnion<PT1, PT2> lhs, PointerUnion<PT1, PT2> rhs) { + return lhs.getOpaqueValue() == rhs.getOpaqueValue(); +} - // Teach SmallPtrSet that PointerUnion is "basically a pointer", that has - // # low bits available = min(PT1bits,PT2bits)-1. - template<typename PT1, typename PT2> - class PointerLikeTypeTraits<PointerUnion<PT1, PT2> > { - public: - static inline void * - getAsVoidPointer(const PointerUnion<PT1, PT2> &P) { - return P.getOpaqueValue(); - } - static inline PointerUnion<PT1, PT2> - getFromVoidPointer(void *P) { - return PointerUnion<PT1, PT2>::getFromOpaqueValue(P); - } +template <typename PT1, typename PT2> +static bool operator!=(PointerUnion<PT1, PT2> lhs, PointerUnion<PT1, PT2> rhs) { + return lhs.getOpaqueValue() != rhs.getOpaqueValue(); +} + +template <typename PT1, typename PT2> +static bool operator<(PointerUnion<PT1, PT2> lhs, PointerUnion<PT1, PT2> rhs) { + return lhs.getOpaqueValue() < rhs.getOpaqueValue(); +} + +// Teach SmallPtrSet that PointerUnion is "basically a pointer", that has +// # low bits available = min(PT1bits,PT2bits)-1. +template <typename PT1, typename PT2> +class PointerLikeTypeTraits<PointerUnion<PT1, PT2>> { +public: + static inline void *getAsVoidPointer(const PointerUnion<PT1, PT2> &P) { + return P.getOpaqueValue(); + } + static inline PointerUnion<PT1, PT2> getFromVoidPointer(void *P) { + return PointerUnion<PT1, PT2>::getFromOpaqueValue(P); + } - // The number of bits available are the min of the two pointer types. - enum { - NumLowBitsAvailable = - PointerLikeTypeTraits<typename PointerUnion<PT1,PT2>::ValTy> - ::NumLowBitsAvailable - }; + // The number of bits available are the min of the two pointer types. + enum { + NumLowBitsAvailable = PointerLikeTypeTraits< + typename PointerUnion<PT1, PT2>::ValTy>::NumLowBitsAvailable }; +}; +/// A pointer union of three pointer types. See documentation for PointerUnion +/// for usage. +template <typename PT1, typename PT2, typename PT3> class PointerUnion3 { +public: + typedef PointerUnion<PT1, PT2> InnerUnion; + typedef PointerUnion<InnerUnion, PT3> ValTy; - /// PointerUnion3 - This is a pointer union of three pointer types. See - /// documentation for PointerUnion for usage. - template <typename PT1, typename PT2, typename PT3> - class PointerUnion3 { - public: - typedef PointerUnion<PT1, PT2> InnerUnion; - typedef PointerUnion<InnerUnion, PT3> ValTy; - private: - ValTy Val; +private: + ValTy Val; - struct IsInnerUnion { - ValTy Val; - IsInnerUnion(ValTy val) : Val(val) { } - template<typename T> - int is() const { - return Val.template is<InnerUnion>() && - Val.template get<InnerUnion>().template is<T>(); - } - template<typename T> - T get() const { - return Val.template get<InnerUnion>().template get<T>(); - } - }; - - struct IsPT3 { - ValTy Val; - IsPT3(ValTy val) : Val(val) { } - template<typename T> - int is() const { - return Val.template is<T>(); - } - template<typename T> - T get() const { - return Val.template get<T>(); - } - }; - - public: - PointerUnion3() {} - - PointerUnion3(PT1 V) { - Val = InnerUnion(V); - } - PointerUnion3(PT2 V) { - Val = InnerUnion(V); + struct IsInnerUnion { + ValTy Val; + IsInnerUnion(ValTy val) : Val(val) {} + template <typename T> int is() const { + return Val.template is<InnerUnion>() && + Val.template get<InnerUnion>().template is<T>(); } - PointerUnion3(PT3 V) { - Val = V; + template <typename T> T get() const { + return Val.template get<InnerUnion>().template get<T>(); } + }; - /// isNull - Return true if the pointer held in the union is null, - /// regardless of which type it is. - bool isNull() const { return Val.isNull(); } - explicit operator bool() const { return !isNull(); } - - /// is<T>() return true if the Union currently holds the type matching T. - template<typename T> - int is() const { - // If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3. - typedef typename - ::llvm::PointerUnionTypeSelector<PT1, T, IsInnerUnion, - ::llvm::PointerUnionTypeSelector<PT2, T, IsInnerUnion, IsPT3 > - >::Return Ty; - return Ty(Val).template is<T>(); - } + struct IsPT3 { + ValTy Val; + IsPT3(ValTy val) : Val(val) {} + template <typename T> int is() const { return Val.template is<T>(); } + template <typename T> T get() const { return Val.template get<T>(); } + }; - /// get<T>() - Return the value of the specified pointer type. If the - /// specified pointer type is incorrect, assert. - template<typename T> - T get() const { - assert(is<T>() && "Invalid accessor called"); - // If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3. - typedef typename - ::llvm::PointerUnionTypeSelector<PT1, T, IsInnerUnion, - ::llvm::PointerUnionTypeSelector<PT2, T, IsInnerUnion, IsPT3 > - >::Return Ty; - return Ty(Val).template get<T>(); - } +public: + PointerUnion3() {} + + PointerUnion3(PT1 V) { Val = InnerUnion(V); } + PointerUnion3(PT2 V) { Val = InnerUnion(V); } + PointerUnion3(PT3 V) { Val = V; } + + /// Test if the pointer held in the union is null, regardless of + /// which type it is. + bool isNull() const { return Val.isNull(); } + explicit operator bool() const { return !isNull(); } + + /// Test if the Union currently holds the type matching T. + template <typename T> int is() const { + // If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3. + typedef typename ::llvm::PointerUnionTypeSelector< + PT1, T, IsInnerUnion, + ::llvm::PointerUnionTypeSelector<PT2, T, IsInnerUnion, IsPT3>>::Return + Ty; + return Ty(Val).template is<T>(); + } - /// dyn_cast<T>() - If the current value is of the specified pointer type, - /// return it, otherwise return null. - template<typename T> - T dyn_cast() const { - if (is<T>()) return get<T>(); - return T(); - } + /// Returns the value of the specified pointer type. + /// + /// If the specified pointer type is incorrect, assert. + template <typename T> T get() const { + assert(is<T>() && "Invalid accessor called"); + // If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3. + typedef typename ::llvm::PointerUnionTypeSelector< + PT1, T, IsInnerUnion, + ::llvm::PointerUnionTypeSelector<PT2, T, IsInnerUnion, IsPT3>>::Return + Ty; + return Ty(Val).template get<T>(); + } - /// \brief Assignment from nullptr which just clears the union. - const PointerUnion3 &operator=(std::nullptr_t) { - Val = nullptr; - return *this; - } + /// Returns the current pointer if it is of the specified pointer type, + /// otherwises returns null. + template <typename T> T dyn_cast() const { + if (is<T>()) + return get<T>(); + return T(); + } - /// Assignment operators - Allow assigning into this union from either - /// pointer type, setting the discriminator to remember what it came from. - const PointerUnion3 &operator=(const PT1 &RHS) { - Val = InnerUnion(RHS); - return *this; - } - const PointerUnion3 &operator=(const PT2 &RHS) { - Val = InnerUnion(RHS); - return *this; - } - const PointerUnion3 &operator=(const PT3 &RHS) { - Val = RHS; - return *this; - } + /// Assignment from nullptr which just clears the union. + const PointerUnion3 &operator=(std::nullptr_t) { + Val = nullptr; + return *this; + } - void *getOpaqueValue() const { return Val.getOpaqueValue(); } - static inline PointerUnion3 getFromOpaqueValue(void *VP) { - PointerUnion3 V; - V.Val = ValTy::getFromOpaqueValue(VP); - return V; - } - }; + /// Assignment operators - Allow assigning into this union from either + /// pointer type, setting the discriminator to remember what it came from. + const PointerUnion3 &operator=(const PT1 &RHS) { + Val = InnerUnion(RHS); + return *this; + } + const PointerUnion3 &operator=(const PT2 &RHS) { + Val = InnerUnion(RHS); + return *this; + } + const PointerUnion3 &operator=(const PT3 &RHS) { + Val = RHS; + return *this; + } - // Teach SmallPtrSet that PointerUnion3 is "basically a pointer", that has - // # low bits available = min(PT1bits,PT2bits,PT2bits)-2. - template<typename PT1, typename PT2, typename PT3> - class PointerLikeTypeTraits<PointerUnion3<PT1, PT2, PT3> > { - public: - static inline void * - getAsVoidPointer(const PointerUnion3<PT1, PT2, PT3> &P) { - return P.getOpaqueValue(); - } - static inline PointerUnion3<PT1, PT2, PT3> - getFromVoidPointer(void *P) { - return PointerUnion3<PT1, PT2, PT3>::getFromOpaqueValue(P); - } + void *getOpaqueValue() const { return Val.getOpaqueValue(); } + static inline PointerUnion3 getFromOpaqueValue(void *VP) { + PointerUnion3 V; + V.Val = ValTy::getFromOpaqueValue(VP); + return V; + } +}; + +// Teach SmallPtrSet that PointerUnion3 is "basically a pointer", that has +// # low bits available = min(PT1bits,PT2bits,PT2bits)-2. +template <typename PT1, typename PT2, typename PT3> +class PointerLikeTypeTraits<PointerUnion3<PT1, PT2, PT3>> { +public: + static inline void *getAsVoidPointer(const PointerUnion3<PT1, PT2, PT3> &P) { + return P.getOpaqueValue(); + } + static inline PointerUnion3<PT1, PT2, PT3> getFromVoidPointer(void *P) { + return PointerUnion3<PT1, PT2, PT3>::getFromOpaqueValue(P); + } - // The number of bits available are the min of the two pointer types. - enum { - NumLowBitsAvailable = - PointerLikeTypeTraits<typename PointerUnion3<PT1, PT2, PT3>::ValTy> - ::NumLowBitsAvailable - }; + // The number of bits available are the min of the two pointer types. + enum { + NumLowBitsAvailable = PointerLikeTypeTraits< + typename PointerUnion3<PT1, PT2, PT3>::ValTy>::NumLowBitsAvailable }; +}; + +/// A pointer union of four pointer types. See documentation for PointerUnion +/// for usage. +template <typename PT1, typename PT2, typename PT3, typename PT4> +class PointerUnion4 { +public: + typedef PointerUnion<PT1, PT2> InnerUnion1; + typedef PointerUnion<PT3, PT4> InnerUnion2; + typedef PointerUnion<InnerUnion1, InnerUnion2> ValTy; + +private: + ValTy Val; + +public: + PointerUnion4() {} + + PointerUnion4(PT1 V) { Val = InnerUnion1(V); } + PointerUnion4(PT2 V) { Val = InnerUnion1(V); } + PointerUnion4(PT3 V) { Val = InnerUnion2(V); } + PointerUnion4(PT4 V) { Val = InnerUnion2(V); } + + /// Test if the pointer held in the union is null, regardless of + /// which type it is. + bool isNull() const { return Val.isNull(); } + explicit operator bool() const { return !isNull(); } + + /// Test if the Union currently holds the type matching T. + template <typename T> int is() const { + // If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2. + typedef typename ::llvm::PointerUnionTypeSelector< + PT1, T, InnerUnion1, ::llvm::PointerUnionTypeSelector< + PT2, T, InnerUnion1, InnerUnion2>>::Return Ty; + return Val.template is<Ty>() && Val.template get<Ty>().template is<T>(); + } - /// PointerUnion4 - This is a pointer union of four pointer types. See - /// documentation for PointerUnion for usage. - template <typename PT1, typename PT2, typename PT3, typename PT4> - class PointerUnion4 { - public: - typedef PointerUnion<PT1, PT2> InnerUnion1; - typedef PointerUnion<PT3, PT4> InnerUnion2; - typedef PointerUnion<InnerUnion1, InnerUnion2> ValTy; - private: - ValTy Val; - public: - PointerUnion4() {} - - PointerUnion4(PT1 V) { - Val = InnerUnion1(V); - } - PointerUnion4(PT2 V) { - Val = InnerUnion1(V); - } - PointerUnion4(PT3 V) { - Val = InnerUnion2(V); - } - PointerUnion4(PT4 V) { - Val = InnerUnion2(V); - } - - /// isNull - Return true if the pointer held in the union is null, - /// regardless of which type it is. - bool isNull() const { return Val.isNull(); } - explicit operator bool() const { return !isNull(); } - - /// is<T>() return true if the Union currently holds the type matching T. - template<typename T> - int is() const { - // If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2. - typedef typename - ::llvm::PointerUnionTypeSelector<PT1, T, InnerUnion1, - ::llvm::PointerUnionTypeSelector<PT2, T, InnerUnion1, InnerUnion2 > - >::Return Ty; - return Val.template is<Ty>() && - Val.template get<Ty>().template is<T>(); - } + /// Returns the value of the specified pointer type. + /// + /// If the specified pointer type is incorrect, assert. + template <typename T> T get() const { + assert(is<T>() && "Invalid accessor called"); + // If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2. + typedef typename ::llvm::PointerUnionTypeSelector< + PT1, T, InnerUnion1, ::llvm::PointerUnionTypeSelector< + PT2, T, InnerUnion1, InnerUnion2>>::Return Ty; + return Val.template get<Ty>().template get<T>(); + } - /// get<T>() - Return the value of the specified pointer type. If the - /// specified pointer type is incorrect, assert. - template<typename T> - T get() const { - assert(is<T>() && "Invalid accessor called"); - // If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2. - typedef typename - ::llvm::PointerUnionTypeSelector<PT1, T, InnerUnion1, - ::llvm::PointerUnionTypeSelector<PT2, T, InnerUnion1, InnerUnion2 > - >::Return Ty; - return Val.template get<Ty>().template get<T>(); - } + /// Returns the current pointer if it is of the specified pointer type, + /// otherwises returns null. + template <typename T> T dyn_cast() const { + if (is<T>()) + return get<T>(); + return T(); + } - /// dyn_cast<T>() - If the current value is of the specified pointer type, - /// return it, otherwise return null. - template<typename T> - T dyn_cast() const { - if (is<T>()) return get<T>(); - return T(); - } + /// Assignment from nullptr which just clears the union. + const PointerUnion4 &operator=(std::nullptr_t) { + Val = nullptr; + return *this; + } - /// \brief Assignment from nullptr which just clears the union. - const PointerUnion4 &operator=(std::nullptr_t) { - Val = nullptr; - return *this; - } + /// Assignment operators - Allow assigning into this union from either + /// pointer type, setting the discriminator to remember what it came from. + const PointerUnion4 &operator=(const PT1 &RHS) { + Val = InnerUnion1(RHS); + return *this; + } + const PointerUnion4 &operator=(const PT2 &RHS) { + Val = InnerUnion1(RHS); + return *this; + } + const PointerUnion4 &operator=(const PT3 &RHS) { + Val = InnerUnion2(RHS); + return *this; + } + const PointerUnion4 &operator=(const PT4 &RHS) { + Val = InnerUnion2(RHS); + return *this; + } - /// Assignment operators - Allow assigning into this union from either - /// pointer type, setting the discriminator to remember what it came from. - const PointerUnion4 &operator=(const PT1 &RHS) { - Val = InnerUnion1(RHS); - return *this; - } - const PointerUnion4 &operator=(const PT2 &RHS) { - Val = InnerUnion1(RHS); - return *this; - } - const PointerUnion4 &operator=(const PT3 &RHS) { - Val = InnerUnion2(RHS); - return *this; - } - const PointerUnion4 &operator=(const PT4 &RHS) { - Val = InnerUnion2(RHS); - return *this; - } + void *getOpaqueValue() const { return Val.getOpaqueValue(); } + static inline PointerUnion4 getFromOpaqueValue(void *VP) { + PointerUnion4 V; + V.Val = ValTy::getFromOpaqueValue(VP); + return V; + } +}; + +// Teach SmallPtrSet that PointerUnion4 is "basically a pointer", that has +// # low bits available = min(PT1bits,PT2bits,PT2bits)-2. +template <typename PT1, typename PT2, typename PT3, typename PT4> +class PointerLikeTypeTraits<PointerUnion4<PT1, PT2, PT3, PT4>> { +public: + static inline void * + getAsVoidPointer(const PointerUnion4<PT1, PT2, PT3, PT4> &P) { + return P.getOpaqueValue(); + } + static inline PointerUnion4<PT1, PT2, PT3, PT4> getFromVoidPointer(void *P) { + return PointerUnion4<PT1, PT2, PT3, PT4>::getFromOpaqueValue(P); + } - void *getOpaqueValue() const { return Val.getOpaqueValue(); } - static inline PointerUnion4 getFromOpaqueValue(void *VP) { - PointerUnion4 V; - V.Val = ValTy::getFromOpaqueValue(VP); - return V; - } + // The number of bits available are the min of the two pointer types. + enum { + NumLowBitsAvailable = PointerLikeTypeTraits< + typename PointerUnion4<PT1, PT2, PT3, PT4>::ValTy>::NumLowBitsAvailable }; +}; - // Teach SmallPtrSet that PointerUnion4 is "basically a pointer", that has - // # low bits available = min(PT1bits,PT2bits,PT2bits)-2. - template<typename PT1, typename PT2, typename PT3, typename PT4> - class PointerLikeTypeTraits<PointerUnion4<PT1, PT2, PT3, PT4> > { - public: - static inline void * - getAsVoidPointer(const PointerUnion4<PT1, PT2, PT3, PT4> &P) { - return P.getOpaqueValue(); - } - static inline PointerUnion4<PT1, PT2, PT3, PT4> - getFromVoidPointer(void *P) { - return PointerUnion4<PT1, PT2, PT3, PT4>::getFromOpaqueValue(P); - } +// Teach DenseMap how to use PointerUnions as keys. +template <typename T, typename U> struct DenseMapInfo<PointerUnion<T, U>> { + typedef PointerUnion<T, U> Pair; + typedef DenseMapInfo<T> FirstInfo; + typedef DenseMapInfo<U> SecondInfo; - // The number of bits available are the min of the two pointer types. - enum { - NumLowBitsAvailable = - PointerLikeTypeTraits<typename PointerUnion4<PT1, PT2, PT3, PT4>::ValTy> - ::NumLowBitsAvailable - }; - }; - - // Teach DenseMap how to use PointerUnions as keys. - template<typename T, typename U> - struct DenseMapInfo<PointerUnion<T, U> > { - typedef PointerUnion<T, U> Pair; - typedef DenseMapInfo<T> FirstInfo; - typedef DenseMapInfo<U> SecondInfo; + static inline Pair getEmptyKey() { return Pair(FirstInfo::getEmptyKey()); } + static inline Pair getTombstoneKey() { + return Pair(FirstInfo::getTombstoneKey()); + } + static unsigned getHashValue(const Pair &PairVal) { + intptr_t key = (intptr_t)PairVal.getOpaqueValue(); + return DenseMapInfo<intptr_t>::getHashValue(key); + } + static bool isEqual(const Pair &LHS, const Pair &RHS) { + return LHS.template is<T>() == RHS.template is<T>() && + (LHS.template is<T>() ? FirstInfo::isEqual(LHS.template get<T>(), + RHS.template get<T>()) + : SecondInfo::isEqual(LHS.template get<U>(), + RHS.template get<U>())); + } +}; - static inline Pair getEmptyKey() { - return Pair(FirstInfo::getEmptyKey()); - } - static inline Pair getTombstoneKey() { - return Pair(FirstInfo::getTombstoneKey()); - } - static unsigned getHashValue(const Pair &PairVal) { - intptr_t key = (intptr_t)PairVal.getOpaqueValue(); - return DenseMapInfo<intptr_t>::getHashValue(key); - } - static bool isEqual(const Pair &LHS, const Pair &RHS) { - return LHS.template is<T>() == RHS.template is<T>() && - (LHS.template is<T>() ? - FirstInfo::isEqual(LHS.template get<T>(), - RHS.template get<T>()) : - SecondInfo::isEqual(LHS.template get<U>(), - RHS.template get<U>())); - } - }; } #endif |

