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authorJF Bastien <jfb@google.com>2014-06-18 06:23:25 +0000
committerJF Bastien <jfb@google.com>2014-06-18 06:23:25 +0000
commitf8ad92da5c9ab86c0b8552626d8c1eec30d4333c (patch)
treea3cc29ec581c97f61c5793e72d4a51bb73edd6cb /llvm
parentf0ec9aff2a811dfaf5158bbcd3c2b7a300c56519 (diff)
downloadbcm5719-llvm-f8ad92da5c9ab86c0b8552626d8c1eec30d4333c.tar.gz
bcm5719-llvm-f8ad92da5c9ab86c0b8552626d8c1eec30d4333c.zip
Random Number Generator (llvm)
Summary: Provides an abstraction for a random number generator (RNG) that produces a stream of pseudo-random numbers. The current implementation uses C++11 facilities and is therefore not cryptographically secure. The RNG is salted with the text of the current command line invocation. In addition, a user may specify a seed (reproducible builds). In clang, the seed can be set via -frandom-seed=X In the back end, the seed can be set via -rng-seed=X This is the llvm part of the patch. clang part: D3391 Reviewers: ahomescu, rinon, nicholas, jfb Reviewed By: jfb Subscribers: jfb, perl Differential Revision: http://reviews.llvm.org/D3390 llvm-svn: 211145
Diffstat (limited to 'llvm')
-rw-r--r--llvm/include/llvm/IR/Module.h8
-rw-r--r--llvm/include/llvm/Support/RandomNumberGenerator.h53
-rw-r--r--llvm/lib/IR/Module.cpp15
-rw-r--r--llvm/lib/Support/CMakeLists.txt1
-rw-r--r--llvm/lib/Support/RandomNumberGenerator.cpp52
5 files changed, 128 insertions, 1 deletions
diff --git a/llvm/include/llvm/IR/Module.h b/llvm/include/llvm/IR/Module.h
index e2b86f62fb8..381d9927c25 100644
--- a/llvm/include/llvm/IR/Module.h
+++ b/llvm/include/llvm/IR/Module.h
@@ -29,6 +29,7 @@ namespace llvm {
class FunctionType;
class GVMaterializer;
class LLVMContext;
+class RandomNumberGenerator;
class StructType;
template<typename T> struct DenseMapInfo;
template<typename KeyT, typename ValueT, typename KeyInfoT> class DenseMap;
@@ -201,6 +202,8 @@ private:
std::string ModuleID; ///< Human readable identifier for the module
std::string TargetTriple; ///< Platform target triple Module compiled on
void *NamedMDSymTab; ///< NamedMDNode names.
+ // Allow lazy initialization in const method.
+ mutable RandomNumberGenerator *RNG; ///< The random number generator for this module.
// We need to keep the string because the C API expects us to own the string
// representation.
@@ -249,6 +252,11 @@ public:
/// @returns a string containing the module-scope inline assembly blocks.
const std::string &getModuleInlineAsm() const { return GlobalScopeAsm; }
+ /// Get the RandomNumberGenerator for this module. The RNG can be
+ /// seeded via -rng-seed=<uint64> and is salted with the ModuleID.
+ /// The returned RNG should not be shared across threads.
+ RandomNumberGenerator &getRNG() const;
+
/// @}
/// @name Module Level Mutators
/// @{
diff --git a/llvm/include/llvm/Support/RandomNumberGenerator.h b/llvm/include/llvm/Support/RandomNumberGenerator.h
new file mode 100644
index 00000000000..84fcdcbc76a
--- /dev/null
+++ b/llvm/include/llvm/Support/RandomNumberGenerator.h
@@ -0,0 +1,53 @@
+//==- llvm/Support/RandomNumberGenerator.h - RNG for diversity ---*- C++ -*-==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines an abstraction for random number generation (RNG).
+// Note that the current implementation is not cryptographically secure
+// as it uses the C++11 <random> facilities.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_RANDOMNUMBERGENERATOR_H_
+#define LLVM_SUPPORT_RANDOMNUMBERGENERATOR_H_
+
+#include "llvm/ADT/StringRef.h"
+#include <random>
+
+namespace llvm {
+
+/// A random number generator.
+/// Instances of this class should not be shared across threads.
+class RandomNumberGenerator {
+public:
+ /// Seeds and salts the underlying RNG engine. The salt of type StringRef
+ /// is passed into the constructor. The seed can be set on the command
+ /// line via -rng-seed=<uint64>.
+ /// The reason for the salt is to ensure different random streams even if
+ /// the same seed is used for multiple invocations of the compiler.
+ /// A good salt value should add additional entropy and be constant across
+ /// different machines (i.e., no paths) to allow for reproducible builds.
+ /// An instance of this class can be retrieved from the current Module.
+ /// \see Module::getRNG
+ RandomNumberGenerator(StringRef Salt);
+
+ /// Returns a random number in the range [0, Max).
+ uint64_t next(uint64_t Max);
+
+private:
+ // 64-bit Mersenne Twister by Matsumoto and Nishimura, 2000
+ // http://en.cppreference.com/w/cpp/numeric/random/mersenne_twister_engine
+ std::mt19937_64 Generator;
+
+ // Noncopyable.
+ RandomNumberGenerator(const RandomNumberGenerator &other) = delete;
+ RandomNumberGenerator &operator=(const RandomNumberGenerator &other) = delete;
+};
+}
+
+#endif
diff --git a/llvm/lib/IR/Module.cpp b/llvm/lib/IR/Module.cpp
index 6a5b386c199..0f73d44ce45 100644
--- a/llvm/lib/IR/Module.cpp
+++ b/llvm/lib/IR/Module.cpp
@@ -24,6 +24,8 @@
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/LeakDetector.h"
#include "llvm/Support/Dwarf.h"
+#include "llvm/Support/Path.h"
+#include "llvm/Support/RandomNumberGenerator.h"
#include <algorithm>
#include <cstdarg>
#include <cstdlib>
@@ -44,7 +46,7 @@ template class llvm::SymbolTableListTraits<GlobalAlias, Module>;
//
Module::Module(StringRef MID, LLVMContext &C)
- : Context(C), Materializer(), ModuleID(MID), DL("") {
+ : Context(C), Materializer(), ModuleID(MID), RNG(nullptr), DL("") {
ValSymTab = new ValueSymbolTable();
NamedMDSymTab = new StringMap<NamedMDNode *>();
Context.addModule(this);
@@ -59,6 +61,7 @@ Module::~Module() {
NamedMDList.clear();
delete ValSymTab;
delete static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab);
+ delete RNG;
}
/// getNamedValue - Return the first global value in the module with
@@ -355,6 +358,16 @@ const DataLayout *Module::getDataLayout() const {
return &DL;
}
+// We want reproducible builds, but ModuleID may be a full path so we just use
+// the filename to salt the RNG (although it is not guaranteed to be unique).
+RandomNumberGenerator &Module::getRNG() const {
+ if (RNG == nullptr) {
+ StringRef Salt = sys::path::filename(ModuleID);
+ RNG = new RandomNumberGenerator(Salt);
+ }
+ return *RNG;
+}
+
//===----------------------------------------------------------------------===//
// Methods to control the materialization of GlobalValues in the Module.
//
diff --git a/llvm/lib/Support/CMakeLists.txt b/llvm/lib/Support/CMakeLists.txt
index 2438d729d8d..eac95c262b5 100644
--- a/llvm/lib/Support/CMakeLists.txt
+++ b/llvm/lib/Support/CMakeLists.txt
@@ -41,6 +41,7 @@ add_llvm_library(LLVMSupport
MD5.cpp
PluginLoader.cpp
PrettyStackTrace.cpp
+ RandomNumberGenerator.cpp
Regex.cpp
SmallPtrSet.cpp
SmallVector.cpp
diff --git a/llvm/lib/Support/RandomNumberGenerator.cpp b/llvm/lib/Support/RandomNumberGenerator.cpp
new file mode 100644
index 00000000000..5513982e7b1
--- /dev/null
+++ b/llvm/lib/Support/RandomNumberGenerator.cpp
@@ -0,0 +1,52 @@
+//===-- RandomNumberGenerator.cpp - Implement RNG class -------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements random number generation (RNG).
+// The current implementation is NOT cryptographically secure as it uses
+// the C++11 <random> facilities.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "rng"
+#include "llvm/Support/RandomNumberGenerator.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+
+using namespace llvm;
+
+// Tracking BUG: 19665
+// http://llvm.org/bugs/show_bug.cgi?id=19665
+//
+// Do not change to cl::opt<uint64_t> since this silently breaks argument parsing.
+static cl::opt<unsigned long long>
+Seed("rng-seed", cl::value_desc("seed"),
+ cl::desc("Seed for the random number generator"), cl::init(0));
+
+RandomNumberGenerator::RandomNumberGenerator(StringRef Salt) {
+ DEBUG(
+ if (Seed == 0)
+ errs() << "Warning! Using unseeded random number generator.\n"
+ );
+
+ // Combine seed and salt using std::seed_seq.
+ // Entropy: Seed-low, Seed-high, Salt...
+ size_t Size = Salt.size() + 2;
+ uint32_t Data[Size];
+ Data[0] = Seed;
+ Data[1] = Seed >> 32;
+ std::copy_n(Salt.begin(), Salt.size(), Data + 2);
+
+ std::seed_seq SeedSeq(Data, Data + Size);
+ Generator.seed(SeedSeq);
+}
+
+uint64_t RandomNumberGenerator::next(uint64_t Max) {
+ std::uniform_int_distribution<uint64_t> distribution(0, Max - 1);
+ return distribution(Generator);
+}
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