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authorLang Hames <lhames@gmail.com>2015-07-05 18:49:17 +0000
committerLang Hames <lhames@gmail.com>2015-07-05 18:49:17 +0000
commita3229d7ff8e60256e76e27d90c5fb2e0078a363f (patch)
tree54ebafc51fdb9a20099a6c4fca454a9acd4d9220 /llvm
parente41dee1da4e8ea333b75f3a12d573806bb879436 (diff)
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[RuntimeDyld] Add comment documenting the behavior change in r241383.
llvm-svn: 241408
Diffstat (limited to 'llvm')
-rw-r--r--llvm/include/llvm/ExecutionEngine/RuntimeDyld.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/llvm/include/llvm/ExecutionEngine/RuntimeDyld.h b/llvm/include/llvm/ExecutionEngine/RuntimeDyld.h
index 94c4038e818..a808d923116 100644
--- a/llvm/include/llvm/ExecutionEngine/RuntimeDyld.h
+++ b/llvm/include/llvm/ExecutionEngine/RuntimeDyld.h
@@ -153,6 +153,10 @@ public:
/// This method returns the address of the specified function or variable.
/// It is used to resolve symbols during module linking.
+ ///
+ /// If the returned symbol's address is equal to ~0ULL then RuntimeDyld will
+ /// skip all relocations for that symbol, and the client will be responsible
+ /// for handling them manually.
virtual SymbolInfo findSymbol(const std::string &Name) = 0;
/// This method returns the address of the specified symbol if it exists
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