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authorSanjay Patel <spatel@rotateright.com>2015-08-10 16:43:20 +0000
committerSanjay Patel <spatel@rotateright.com>2015-08-10 16:43:20 +0000
commit9a9003d94cf5e21ea15dbc58d5ec2f6cca6fb8b6 (patch)
treef601afccbfca39cab1213f87e54285c38dc3a42a /llvm
parent347663b21406304c703409b307642a8e0df68ccc (diff)
downloadbcm5719-llvm-9a9003d94cf5e21ea15dbc58d5ec2f6cca6fb8b6.tar.gz
bcm5719-llvm-9a9003d94cf5e21ea15dbc58d5ec2f6cca6fb8b6.zip
fix minsize detection: minsize attribute implies optimizing for size
llvm-svn: 244458
Diffstat (limited to 'llvm')
-rw-r--r--llvm/lib/Target/X86/X86ISelLowering.cpp4
-rw-r--r--llvm/test/CodeGen/X86/splat-for-size.ll13
2 files changed, 8 insertions, 9 deletions
diff --git a/llvm/lib/Target/X86/X86ISelLowering.cpp b/llvm/lib/Target/X86/X86ISelLowering.cpp
index 5b0161df4bd..b6f34bd3a18 100644
--- a/llvm/lib/Target/X86/X86ISelLowering.cpp
+++ b/llvm/lib/Target/X86/X86ISelLowering.cpp
@@ -5188,9 +5188,7 @@ static SDValue LowerVectorBroadcast(SDValue Op, const X86Subtarget* Subtarget,
// TODO: If multiple splats are generated to load the same constant,
// it may be detrimental to overall size. There needs to be a way to detect
// that condition to know if this is truly a size win.
- const Function *F = DAG.getMachineFunction().getFunction();
- // FIXME: Use Function::optForSize().
- bool OptForSize = F->hasFnAttribute(Attribute::OptimizeForSize);
+ bool OptForSize = DAG.getMachineFunction().getFunction()->optForSize();
// Handle broadcasting a single constant scalar from the constant pool
// into a vector.
diff --git a/llvm/test/CodeGen/X86/splat-for-size.ll b/llvm/test/CodeGen/X86/splat-for-size.ll
index 635aa821d78..916410a6244 100644
--- a/llvm/test/CodeGen/X86/splat-for-size.ll
+++ b/llvm/test/CodeGen/X86/splat-for-size.ll
@@ -14,7 +14,7 @@ define <2 x double> @splat_v2f64(<2 x double> %x) #0 {
; CHECK-NEXT: retq
}
-define <4 x double> @splat_v4f64(<4 x double> %x) #0 {
+define <4 x double> @splat_v4f64(<4 x double> %x) #1 {
%add = fadd <4 x double> %x, <double 1.0, double 1.0, double 1.0, double 1.0>
ret <4 x double> %add
; CHECK-LABEL: splat_v4f64
@@ -32,7 +32,7 @@ define <4 x float> @splat_v4f32(<4 x float> %x) #0 {
; CHECK-NEXT: retq
}
-define <8 x float> @splat_v8f32(<8 x float> %x) #0 {
+define <8 x float> @splat_v8f32(<8 x float> %x) #1 {
%add = fadd <8 x float> %x, <float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0>
ret <8 x float> %add
; CHECK-LABEL: splat_v8f32
@@ -67,7 +67,7 @@ define <4 x i64> @splat_v4i64(<4 x i64> %x) #0 {
}
; AVX can't do integer splats, so fake it: use vbroadcastss to splat 32-bit value.
-define <4 x i32> @splat_v4i32(<4 x i32> %x) #0 {
+define <4 x i32> @splat_v4i32(<4 x i32> %x) #1 {
%add = add <4 x i32> %x, <i32 1, i32 1, i32 1, i32 1>
ret <4 x i32> %add
; CHECK-LABEL: splat_v4i32
@@ -91,7 +91,7 @@ define <8 x i32> @splat_v8i32(<8 x i32> %x) #0 {
}
; AVX can't do integer splats, and there's no broadcast fakery for 16-bit. Could use pshuflw, etc?
-define <8 x i16> @splat_v8i16(<8 x i16> %x) #0 {
+define <8 x i16> @splat_v8i16(<8 x i16> %x) #1 {
%add = add <8 x i16> %x, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
ret <8 x i16> %add
; CHECK-LABEL: splat_v8i16
@@ -115,7 +115,7 @@ define <16 x i16> @splat_v16i16(<16 x i16> %x) #0 {
}
; AVX can't do integer splats, and there's no broadcast fakery for 8-bit. Could use pshufb, etc?
-define <16 x i8> @splat_v16i8(<16 x i8> %x) #0 {
+define <16 x i8> @splat_v16i8(<16 x i8> %x) #1 {
%add = add <16 x i8> %x, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
ret <16 x i8> %add
; CHECK-LABEL: splat_v16i8
@@ -144,7 +144,7 @@ define <32 x i8> @splat_v32i8(<32 x i8> %x) #0 {
@A = common global <3 x i64> zeroinitializer, align 32
-define <8 x i64> @pr23259() #0 {
+define <8 x i64> @pr23259() #1 {
entry:
%0 = load <4 x i64>, <4 x i64>* bitcast (<3 x i64>* @A to <4 x i64>*), align 32
%1 = shufflevector <4 x i64> %0, <4 x i64> undef, <3 x i32> <i32 undef, i32 undef, i32 2>
@@ -153,3 +153,4 @@ entry:
}
attributes #0 = { optsize }
+attributes #1 = { minsize }
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