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| author | Kadir Cetinkaya <kadircet@google.com> | 2019-04-16 14:32:43 +0000 | 
|---|---|---|
| committer | Kadir Cetinkaya <kadircet@google.com> | 2019-04-16 14:32:43 +0000 | 
| commit | 8fdc5abffe2eec8bf08b6e1bda536e52fca4cae8 (patch) | |
| tree | 3b437f5daab224ef88527292190e6680fc53aed1 /llvm | |
| parent | 3e8124631eee81b8915651969df2ff5364b6284a (diff) | |
| download | bcm5719-llvm-8fdc5abffe2eec8bf08b6e1bda536e52fca4cae8.tar.gz bcm5719-llvm-8fdc5abffe2eec8bf08b6e1bda536e52fca4cae8.zip  | |
[llvm][Support] Provide interface to set thread priorities
Summary:
We have a multi-platform thread priority setting function(last piece
landed with D58683), I wanted to make this available to all llvm community,
there seem to be other users of such functionality with portability fixmes:
lib/Support/CrashRecoveryContext.cpp
tools/clang/tools/libclang/CIndex.cpp
Reviewers: gribozavr, ioeric
Subscribers: krytarowski, jfb, kristina, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D59130
llvm-svn: 358494
Diffstat (limited to 'llvm')
| -rw-r--r-- | llvm/include/llvm/Support/Threading.h | 13 | ||||
| -rw-r--r-- | llvm/lib/Support/Unix/Threading.inc | 39 | ||||
| -rw-r--r-- | llvm/lib/Support/Windows/Threading.inc | 16 | 
3 files changed, 68 insertions, 0 deletions
diff --git a/llvm/include/llvm/Support/Threading.h b/llvm/include/llvm/Support/Threading.h index 953c60f91dd..46d413dc487 100644 --- a/llvm/include/llvm/Support/Threading.h +++ b/llvm/include/llvm/Support/Threading.h @@ -167,6 +167,19 @@ void llvm_execute_on_thread(void (*UserFn)(void *), void *UserData,    /// purposes, and as with setting a thread's name no indication of whether    /// the operation succeeded or failed is returned.    void get_thread_name(SmallVectorImpl<char> &Name); + +  enum class ThreadPriority { +    Background = 0, +    Default = 1, +  }; +  /// If priority is Background tries to lower current threads priority such +  /// that it does not affect foreground tasks significantly. Can be used for +  /// long-running, latency-insensitive tasks to make sure cpu is not hogged by +  /// this task. +  /// If the priority is default tries to restore current threads priority to +  /// default scheduling priority. +  enum class SetThreadPriorityResult { FAILURE, SUCCESS }; +  SetThreadPriorityResult set_thread_priority(ThreadPriority Priority);  }  #endif diff --git a/llvm/lib/Support/Unix/Threading.inc b/llvm/lib/Support/Unix/Threading.inc index 767f62640bf..ed9a9656305 100644 --- a/llvm/lib/Support/Unix/Threading.inc +++ b/llvm/lib/Support/Unix/Threading.inc @@ -217,3 +217,42 @@ void llvm::get_thread_name(SmallVectorImpl<char> &Name) {  #endif  #endif  } + +SetThreadPriorityResult llvm::set_thread_priority(ThreadPriority Priority) { +#if defined(__linux__) && defined(SCHED_IDLE) +  // Some *really* old glibcs are missing SCHED_IDLE. +  // http://man7.org/linux/man-pages/man3/pthread_setschedparam.3.html +  // http://man7.org/linux/man-pages/man2/sched_setscheduler.2.html +  sched_param priority; +  // For each of the above policies, param->sched_priority must be 0. +  priority.sched_priority = 0; +  // SCHED_IDLE    for running very low priority background jobs. +  // SCHED_OTHER   the standard round-robin time-sharing policy; +  return !pthread_setschedparam( +             pthread_self(), +             Priority == ThreadPriority::Background ? SCHED_IDLE : SCHED_OTHER, +             &priority) +             ? SetThreadPriorityResult::SUCCESS +             : SetThreadPriorityResult::FAILURE; +#elif defined(__APPLE__) +  // https://developer.apple.com/library/archive/documentation/System/Conceptual/ManPages_iPhoneOS/man2/getpriority.2.html +  // When setting a thread into background state the scheduling priority is set +  // to lowest value, disk and network IO are throttled. Network IO will be +  // throttled for any sockets the thread opens after going into background +  // state. Any previously opened sockets are not affected. + +  // https://developer.apple.com/library/archive/documentation/System/Conceptual/ManPages_iPhoneOS/man3/getiopolicy_np.3.html +  // I/Os with THROTTLE policy are called THROTTLE I/Os. If a THROTTLE I/O +  // request occurs within a small time window (usually a fraction of a second) +  // of another NORMAL I/O request, the thread that issues the THROTTLE I/O is +  // forced to sleep for a certain interval. This slows down the thread that +  // issues the THROTTLE I/O so that NORMAL I/Os can utilize most of the disk +  // I/O bandwidth. +  return !setpriority(PRIO_DARWIN_THREAD, 0, +                      Priority == ThreadPriority::Background ? PRIO_DARWIN_BG +                                                             : 0) +             ? SetThreadPriorityResult::SUCCESS +             : SetThreadPriorityResult::FAILURE; +#endif +  return SetThreadPriorityResult::FAILURE; +} diff --git a/llvm/lib/Support/Windows/Threading.inc b/llvm/lib/Support/Windows/Threading.inc index c53624c0dc9..96649472cc9 100644 --- a/llvm/lib/Support/Windows/Threading.inc +++ b/llvm/lib/Support/Windows/Threading.inc @@ -106,3 +106,19 @@ void llvm::get_thread_name(SmallVectorImpl<char> &Name) {    // value.    Name.clear();  } + +SetThreadPriorityResult llvm::set_thread_priority(ThreadPriority Priority) { +  // https://docs.microsoft.com/en-us/windows/desktop/api/processthreadsapi/nf-processthreadsapi-setthreadpriority +  // Begin background processing mode. The system lowers the resource scheduling +  // priorities of the thread so that it can perform background work without +  // significantly affecting activity in the foreground. +  // End background processing mode. The system restores the resource scheduling +  // priorities of the thread as they were before the thread entered background +  // processing mode. +  return SetThreadPriority(GetCurrentThread(), +                           Priority == ThreadPriority::Background +                               ? THREAD_MODE_BACKGROUND_BEGIN +                               : THREAD_MODE_BACKGROUND_END) +             ? SetThreadPriorityResult::SUCCESS +             : SetThreadPriorityResult::FAILURE; +}  | 

