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authorMatt Arsenault <Matthew.Arsenault@amd.com>2018-07-13 16:40:37 +0000
committerMatt Arsenault <Matthew.Arsenault@amd.com>2018-07-13 16:40:37 +0000
commitd362b6ad29eaadf2d11df219b2030b36e61682ae (patch)
treec2d94cbc033c5901dd7d36f011b599d36dca4a98 /llvm/utils/TableGen/CodeGenDAGPatterns.cpp
parentde950777804d0fb9ce42190e1fe28e28ec033c2b (diff)
downloadbcm5719-llvm-d362b6ad29eaadf2d11df219b2030b36e61682ae.tar.gz
bcm5719-llvm-d362b6ad29eaadf2d11df219b2030b36e61682ae.zip
AMDGPU: Properly handle shader inputs with split arguments
This needs to refer to arguments by their original argument index, not the argument split index which depends on what the type splitting decides to do. Also avoid increment PSInputNum for each split piece. llvm-svn: 337022
Diffstat (limited to 'llvm/utils/TableGen/CodeGenDAGPatterns.cpp')
0 files changed, 0 insertions, 0 deletions
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