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author | Tim Shen <timshen91@gmail.com> | 2016-08-22 21:59:26 +0000 |
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committer | Tim Shen <timshen91@gmail.com> | 2016-08-22 21:59:26 +0000 |
commit | 608ca2504ac1865227e892dee2af4bd64870dc31 (patch) | |
tree | 7e344a20e634149102bc18d3003fbd65853da2d4 /llvm/unittests/ADT/TestGraph.h | |
parent | 25f02cfc52c7adfa76a45bc6a8063a675a5e6c5d (diff) | |
download | bcm5719-llvm-608ca2504ac1865227e892dee2af4bd64870dc31.tar.gz bcm5719-llvm-608ca2504ac1865227e892dee2af4bd64870dc31.zip |
[ADT] Actually mutate the iterator VisitStack.back().second, not its copy.
Summary: Before the change, *Opt never actually gets updated by the end
of toNext(), so for every next time the loop has to start over from
child_begin(). This bug doesn't affect the correctness, since Visited prevents
it from re-entering the same node again; but it's slow.
Reviewers: dberris, dblaikie, dannyb
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D23649
llvm-svn: 279482
Diffstat (limited to 'llvm/unittests/ADT/TestGraph.h')
-rw-r--r-- | llvm/unittests/ADT/TestGraph.h | 253 |
1 files changed, 253 insertions, 0 deletions
diff --git a/llvm/unittests/ADT/TestGraph.h b/llvm/unittests/ADT/TestGraph.h new file mode 100644 index 00000000000..91d7333d72f --- /dev/null +++ b/llvm/unittests/ADT/TestGraph.h @@ -0,0 +1,253 @@ +//===- llvm/unittest/ADT/TestGraph.h - Graph for testing ------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Common graph data structure for testing. +// +//===----------------------------------------------------------------------===// + +#include "llvm/ADT/GraphTraits.h" +#include <cassert> +#include <climits> +#include <utility> + +#ifndef LLVM_UNITTESTS_ADT_TEST_GRAPH_H +#define LLVM_UNITTESTS_ADT_TEST_GRAPH_H + +namespace llvm { + +/// Graph<N> - A graph with N nodes. Note that N can be at most 8. +template <unsigned N> +class Graph { +private: + // Disable copying. + Graph(const Graph&); + Graph& operator=(const Graph&); + + static void ValidateIndex(unsigned Idx) { + assert(Idx < N && "Invalid node index!"); + } +public: + + /// NodeSubset - A subset of the graph's nodes. + class NodeSubset { + typedef unsigned char BitVector; // Where the limitation N <= 8 comes from. + BitVector Elements; + NodeSubset(BitVector e) : Elements(e) {} + public: + /// NodeSubset - Default constructor, creates an empty subset. + NodeSubset() : Elements(0) { + assert(N <= sizeof(BitVector)*CHAR_BIT && "Graph too big!"); + } + + /// Comparison operators. + bool operator==(const NodeSubset &other) const { + return other.Elements == this->Elements; + } + bool operator!=(const NodeSubset &other) const { + return !(*this == other); + } + + /// AddNode - Add the node with the given index to the subset. + void AddNode(unsigned Idx) { + ValidateIndex(Idx); + Elements |= 1U << Idx; + } + + /// DeleteNode - Remove the node with the given index from the subset. + void DeleteNode(unsigned Idx) { + ValidateIndex(Idx); + Elements &= ~(1U << Idx); + } + + /// count - Return true if the node with the given index is in the subset. + bool count(unsigned Idx) { + ValidateIndex(Idx); + return (Elements & (1U << Idx)) != 0; + } + + /// isEmpty - Return true if this is the empty set. + bool isEmpty() const { + return Elements == 0; + } + + /// isSubsetOf - Return true if this set is a subset of the given one. + bool isSubsetOf(const NodeSubset &other) const { + return (this->Elements | other.Elements) == other.Elements; + } + + /// Complement - Return the complement of this subset. + NodeSubset Complement() const { + return ~(unsigned)this->Elements & ((1U << N) - 1); + } + + /// Join - Return the union of this subset and the given one. + NodeSubset Join(const NodeSubset &other) const { + return this->Elements | other.Elements; + } + + /// Meet - Return the intersection of this subset and the given one. + NodeSubset Meet(const NodeSubset &other) const { + return this->Elements & other.Elements; + } + }; + + /// NodeType - Node index and set of children of the node. + typedef std::pair<unsigned, NodeSubset> NodeType; + +private: + /// Nodes - The list of nodes for this graph. + NodeType Nodes[N]; +public: + + /// Graph - Default constructor. Creates an empty graph. + Graph() { + // Let each node know which node it is. This allows us to find the start of + // the Nodes array given a pointer to any element of it. + for (unsigned i = 0; i != N; ++i) + Nodes[i].first = i; + } + + /// AddEdge - Add an edge from the node with index FromIdx to the node with + /// index ToIdx. + void AddEdge(unsigned FromIdx, unsigned ToIdx) { + ValidateIndex(FromIdx); + Nodes[FromIdx].second.AddNode(ToIdx); + } + + /// DeleteEdge - Remove the edge (if any) from the node with index FromIdx to + /// the node with index ToIdx. + void DeleteEdge(unsigned FromIdx, unsigned ToIdx) { + ValidateIndex(FromIdx); + Nodes[FromIdx].second.DeleteNode(ToIdx); + } + + /// AccessNode - Get a pointer to the node with the given index. + NodeType *AccessNode(unsigned Idx) const { + ValidateIndex(Idx); + // The constant cast is needed when working with GraphTraits, which insists + // on taking a constant Graph. + return const_cast<NodeType *>(&Nodes[Idx]); + } + + /// NodesReachableFrom - Return the set of all nodes reachable from the given + /// node. + NodeSubset NodesReachableFrom(unsigned Idx) const { + // This algorithm doesn't scale, but that doesn't matter given the small + // size of our graphs. + NodeSubset Reachable; + + // The initial node is reachable. + Reachable.AddNode(Idx); + do { + NodeSubset Previous(Reachable); + + // Add in all nodes which are children of a reachable node. + for (unsigned i = 0; i != N; ++i) + if (Previous.count(i)) + Reachable = Reachable.Join(Nodes[i].second); + + // If nothing changed then we have found all reachable nodes. + if (Reachable == Previous) + return Reachable; + + // Rinse and repeat. + } while (1); + } + + /// ChildIterator - Visit all children of a node. + class ChildIterator { + friend class Graph; + + /// FirstNode - Pointer to first node in the graph's Nodes array. + NodeType *FirstNode; + /// Children - Set of nodes which are children of this one and that haven't + /// yet been visited. + NodeSubset Children; + + ChildIterator(); // Disable default constructor. + protected: + ChildIterator(NodeType *F, NodeSubset C) : FirstNode(F), Children(C) {} + + public: + /// ChildIterator - Copy constructor. + ChildIterator(const ChildIterator& other) : FirstNode(other.FirstNode), + Children(other.Children) {} + + /// Comparison operators. + bool operator==(const ChildIterator &other) const { + return other.FirstNode == this->FirstNode && + other.Children == this->Children; + } + bool operator!=(const ChildIterator &other) const { + return !(*this == other); + } + + /// Prefix increment operator. + ChildIterator& operator++() { + // Find the next unvisited child node. + for (unsigned i = 0; i != N; ++i) + if (Children.count(i)) { + // Remove that child - it has been visited. This is the increment! + Children.DeleteNode(i); + return *this; + } + assert(false && "Incrementing end iterator!"); + return *this; // Avoid compiler warnings. + } + + /// Postfix increment operator. + ChildIterator operator++(int) { + ChildIterator Result(*this); + ++(*this); + return Result; + } + + /// Dereference operator. + NodeType *operator*() { + // Find the next unvisited child node. + for (unsigned i = 0; i != N; ++i) + if (Children.count(i)) + // Return a pointer to it. + return FirstNode + i; + assert(false && "Dereferencing end iterator!"); + return nullptr; // Avoid compiler warning. + } + }; + + /// child_begin - Return an iterator pointing to the first child of the given + /// node. + static ChildIterator child_begin(NodeType *Parent) { + return ChildIterator(Parent - Parent->first, Parent->second); + } + + /// child_end - Return the end iterator for children of the given node. + static ChildIterator child_end(NodeType *Parent) { + return ChildIterator(Parent - Parent->first, NodeSubset()); + } +}; + +template <unsigned N> +struct GraphTraits<Graph<N> > { + typedef typename Graph<N>::NodeType *NodeRef; + typedef typename Graph<N>::ChildIterator ChildIteratorType; + + static inline NodeRef getEntryNode(const Graph<N> &G) { + return G.AccessNode(0); + } + static inline ChildIteratorType child_begin(NodeRef Node) { + return Graph<N>::child_begin(Node); + } + static inline ChildIteratorType child_end(NodeRef Node) { + return Graph<N>::child_end(Node); + } +}; + +} // End namespace llvm + +#endif |