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authorTim Shen <timshen91@gmail.com>2016-08-22 21:59:26 +0000
committerTim Shen <timshen91@gmail.com>2016-08-22 21:59:26 +0000
commit608ca2504ac1865227e892dee2af4bd64870dc31 (patch)
tree7e344a20e634149102bc18d3003fbd65853da2d4 /llvm/unittests/ADT/TestGraph.h
parent25f02cfc52c7adfa76a45bc6a8063a675a5e6c5d (diff)
downloadbcm5719-llvm-608ca2504ac1865227e892dee2af4bd64870dc31.tar.gz
bcm5719-llvm-608ca2504ac1865227e892dee2af4bd64870dc31.zip
[ADT] Actually mutate the iterator VisitStack.back().second, not its copy.
Summary: Before the change, *Opt never actually gets updated by the end of toNext(), so for every next time the loop has to start over from child_begin(). This bug doesn't affect the correctness, since Visited prevents it from re-entering the same node again; but it's slow. Reviewers: dberris, dblaikie, dannyb Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D23649 llvm-svn: 279482
Diffstat (limited to 'llvm/unittests/ADT/TestGraph.h')
-rw-r--r--llvm/unittests/ADT/TestGraph.h253
1 files changed, 253 insertions, 0 deletions
diff --git a/llvm/unittests/ADT/TestGraph.h b/llvm/unittests/ADT/TestGraph.h
new file mode 100644
index 00000000000..91d7333d72f
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+++ b/llvm/unittests/ADT/TestGraph.h
@@ -0,0 +1,253 @@
+//===- llvm/unittest/ADT/TestGraph.h - Graph for testing ------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Common graph data structure for testing.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/ADT/GraphTraits.h"
+#include <cassert>
+#include <climits>
+#include <utility>
+
+#ifndef LLVM_UNITTESTS_ADT_TEST_GRAPH_H
+#define LLVM_UNITTESTS_ADT_TEST_GRAPH_H
+
+namespace llvm {
+
+/// Graph<N> - A graph with N nodes. Note that N can be at most 8.
+template <unsigned N>
+class Graph {
+private:
+ // Disable copying.
+ Graph(const Graph&);
+ Graph& operator=(const Graph&);
+
+ static void ValidateIndex(unsigned Idx) {
+ assert(Idx < N && "Invalid node index!");
+ }
+public:
+
+ /// NodeSubset - A subset of the graph's nodes.
+ class NodeSubset {
+ typedef unsigned char BitVector; // Where the limitation N <= 8 comes from.
+ BitVector Elements;
+ NodeSubset(BitVector e) : Elements(e) {}
+ public:
+ /// NodeSubset - Default constructor, creates an empty subset.
+ NodeSubset() : Elements(0) {
+ assert(N <= sizeof(BitVector)*CHAR_BIT && "Graph too big!");
+ }
+
+ /// Comparison operators.
+ bool operator==(const NodeSubset &other) const {
+ return other.Elements == this->Elements;
+ }
+ bool operator!=(const NodeSubset &other) const {
+ return !(*this == other);
+ }
+
+ /// AddNode - Add the node with the given index to the subset.
+ void AddNode(unsigned Idx) {
+ ValidateIndex(Idx);
+ Elements |= 1U << Idx;
+ }
+
+ /// DeleteNode - Remove the node with the given index from the subset.
+ void DeleteNode(unsigned Idx) {
+ ValidateIndex(Idx);
+ Elements &= ~(1U << Idx);
+ }
+
+ /// count - Return true if the node with the given index is in the subset.
+ bool count(unsigned Idx) {
+ ValidateIndex(Idx);
+ return (Elements & (1U << Idx)) != 0;
+ }
+
+ /// isEmpty - Return true if this is the empty set.
+ bool isEmpty() const {
+ return Elements == 0;
+ }
+
+ /// isSubsetOf - Return true if this set is a subset of the given one.
+ bool isSubsetOf(const NodeSubset &other) const {
+ return (this->Elements | other.Elements) == other.Elements;
+ }
+
+ /// Complement - Return the complement of this subset.
+ NodeSubset Complement() const {
+ return ~(unsigned)this->Elements & ((1U << N) - 1);
+ }
+
+ /// Join - Return the union of this subset and the given one.
+ NodeSubset Join(const NodeSubset &other) const {
+ return this->Elements | other.Elements;
+ }
+
+ /// Meet - Return the intersection of this subset and the given one.
+ NodeSubset Meet(const NodeSubset &other) const {
+ return this->Elements & other.Elements;
+ }
+ };
+
+ /// NodeType - Node index and set of children of the node.
+ typedef std::pair<unsigned, NodeSubset> NodeType;
+
+private:
+ /// Nodes - The list of nodes for this graph.
+ NodeType Nodes[N];
+public:
+
+ /// Graph - Default constructor. Creates an empty graph.
+ Graph() {
+ // Let each node know which node it is. This allows us to find the start of
+ // the Nodes array given a pointer to any element of it.
+ for (unsigned i = 0; i != N; ++i)
+ Nodes[i].first = i;
+ }
+
+ /// AddEdge - Add an edge from the node with index FromIdx to the node with
+ /// index ToIdx.
+ void AddEdge(unsigned FromIdx, unsigned ToIdx) {
+ ValidateIndex(FromIdx);
+ Nodes[FromIdx].second.AddNode(ToIdx);
+ }
+
+ /// DeleteEdge - Remove the edge (if any) from the node with index FromIdx to
+ /// the node with index ToIdx.
+ void DeleteEdge(unsigned FromIdx, unsigned ToIdx) {
+ ValidateIndex(FromIdx);
+ Nodes[FromIdx].second.DeleteNode(ToIdx);
+ }
+
+ /// AccessNode - Get a pointer to the node with the given index.
+ NodeType *AccessNode(unsigned Idx) const {
+ ValidateIndex(Idx);
+ // The constant cast is needed when working with GraphTraits, which insists
+ // on taking a constant Graph.
+ return const_cast<NodeType *>(&Nodes[Idx]);
+ }
+
+ /// NodesReachableFrom - Return the set of all nodes reachable from the given
+ /// node.
+ NodeSubset NodesReachableFrom(unsigned Idx) const {
+ // This algorithm doesn't scale, but that doesn't matter given the small
+ // size of our graphs.
+ NodeSubset Reachable;
+
+ // The initial node is reachable.
+ Reachable.AddNode(Idx);
+ do {
+ NodeSubset Previous(Reachable);
+
+ // Add in all nodes which are children of a reachable node.
+ for (unsigned i = 0; i != N; ++i)
+ if (Previous.count(i))
+ Reachable = Reachable.Join(Nodes[i].second);
+
+ // If nothing changed then we have found all reachable nodes.
+ if (Reachable == Previous)
+ return Reachable;
+
+ // Rinse and repeat.
+ } while (1);
+ }
+
+ /// ChildIterator - Visit all children of a node.
+ class ChildIterator {
+ friend class Graph;
+
+ /// FirstNode - Pointer to first node in the graph's Nodes array.
+ NodeType *FirstNode;
+ /// Children - Set of nodes which are children of this one and that haven't
+ /// yet been visited.
+ NodeSubset Children;
+
+ ChildIterator(); // Disable default constructor.
+ protected:
+ ChildIterator(NodeType *F, NodeSubset C) : FirstNode(F), Children(C) {}
+
+ public:
+ /// ChildIterator - Copy constructor.
+ ChildIterator(const ChildIterator& other) : FirstNode(other.FirstNode),
+ Children(other.Children) {}
+
+ /// Comparison operators.
+ bool operator==(const ChildIterator &other) const {
+ return other.FirstNode == this->FirstNode &&
+ other.Children == this->Children;
+ }
+ bool operator!=(const ChildIterator &other) const {
+ return !(*this == other);
+ }
+
+ /// Prefix increment operator.
+ ChildIterator& operator++() {
+ // Find the next unvisited child node.
+ for (unsigned i = 0; i != N; ++i)
+ if (Children.count(i)) {
+ // Remove that child - it has been visited. This is the increment!
+ Children.DeleteNode(i);
+ return *this;
+ }
+ assert(false && "Incrementing end iterator!");
+ return *this; // Avoid compiler warnings.
+ }
+
+ /// Postfix increment operator.
+ ChildIterator operator++(int) {
+ ChildIterator Result(*this);
+ ++(*this);
+ return Result;
+ }
+
+ /// Dereference operator.
+ NodeType *operator*() {
+ // Find the next unvisited child node.
+ for (unsigned i = 0; i != N; ++i)
+ if (Children.count(i))
+ // Return a pointer to it.
+ return FirstNode + i;
+ assert(false && "Dereferencing end iterator!");
+ return nullptr; // Avoid compiler warning.
+ }
+ };
+
+ /// child_begin - Return an iterator pointing to the first child of the given
+ /// node.
+ static ChildIterator child_begin(NodeType *Parent) {
+ return ChildIterator(Parent - Parent->first, Parent->second);
+ }
+
+ /// child_end - Return the end iterator for children of the given node.
+ static ChildIterator child_end(NodeType *Parent) {
+ return ChildIterator(Parent - Parent->first, NodeSubset());
+ }
+};
+
+template <unsigned N>
+struct GraphTraits<Graph<N> > {
+ typedef typename Graph<N>::NodeType *NodeRef;
+ typedef typename Graph<N>::ChildIterator ChildIteratorType;
+
+ static inline NodeRef getEntryNode(const Graph<N> &G) {
+ return G.AccessNode(0);
+ }
+ static inline ChildIteratorType child_begin(NodeRef Node) {
+ return Graph<N>::child_begin(Node);
+ }
+ static inline ChildIteratorType child_end(NodeRef Node) {
+ return Graph<N>::child_end(Node);
+ }
+};
+
+} // End namespace llvm
+
+#endif
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