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author | Sean Silva <chisophugis@gmail.com> | 2014-09-02 22:32:20 +0000 |
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committer | Sean Silva <chisophugis@gmail.com> | 2014-09-02 22:32:20 +0000 |
commit | 888320e9fa5eb33194c066f68d50f1e73c5fff5e (patch) | |
tree | b8f80b8ddec0931f35da1db7f83ea4aaf6889e77 /llvm/tools/llvm-objdump/MachODump.cpp | |
parent | 79cc1e3ae7bc224fa948495ba2f1c02f4c0c84ea (diff) | |
download | bcm5719-llvm-888320e9fa5eb33194c066f68d50f1e73c5fff5e.tar.gz bcm5719-llvm-888320e9fa5eb33194c066f68d50f1e73c5fff5e.zip |
Nuke MCAnalysis.
The code is buggy and barely tested. It is also mostly boilerplate.
(This includes MCObjectDisassembler, which is the interface to that
functionality)
Following an IRC discussion with Jim Grosbach, it seems sensible to just
nuke the whole lot of functionality, and dig it up from VCS if
necessary (I hope not!).
All of this stuff appears to have been added in a huge patch dump (look
at the timeframe surrounding e.g. r182628) where almost every patch
seemed to be untested and not reviewed before being committed.
Post-review responses to the patches were never addressed. I don't think
any of it would have passed pre-commit review.
I doubt anyone is depending on this, since this code appears to be
extremely buggy. In limited testing that Michael Spencer and I did, we
couldn't find a single real-world object file that wouldn't crash the
CFG reconstruction stuff. The symbolizer stuff has O(n^2) behavior and
so is not much use to anyone anyway. It seemed simpler to remove them as
a whole. Most of this code is boilerplate, which is the only way it was
able to scrape by 60% coverage.
HEADSUP: Modules folks, some files I nuked were referenced from
include/llvm/module.modulemap; I just deleted the references. Hopefully
that is the right fix (one was a FIXME though!).
llvm-svn: 216983
Diffstat (limited to 'llvm/tools/llvm-objdump/MachODump.cpp')
-rw-r--r-- | llvm/tools/llvm-objdump/MachODump.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/llvm/tools/llvm-objdump/MachODump.cpp b/llvm/tools/llvm-objdump/MachODump.cpp index fe9513a4c77..e12017d5f3a 100644 --- a/llvm/tools/llvm-objdump/MachODump.cpp +++ b/llvm/tools/llvm-objdump/MachODump.cpp @@ -308,8 +308,6 @@ static void DisassembleInputMachO2(StringRef Filename, MachO::mach_header Header = MachOOF->getHeader(); - // FIXME: FoundFns isn't used anymore. Using symbols/LC_FUNCTION_STARTS to - // determine function locations will eventually go in MCObjectDisassembler. // FIXME: Using the -cfg command line option, this code used to be able to // annotate relocations with the referenced symbol's name, and if this was // inside a __[cf]string section, the data it points to. This is now replaced |