diff options
author | Paul Robinson <paul_robinson@playstation.sony.com> | 2015-05-13 22:33:50 +0000 |
---|---|---|
committer | Paul Robinson <paul_robinson@playstation.sony.com> | 2015-05-13 22:33:50 +0000 |
commit | fcdf3e9fe7b58d5247e8e274e3dccb2876bbef79 (patch) | |
tree | 7028dc7db5f7e242be1aa83b71b582db28da2ffe /llvm/tools/llvm-cov/SourceCoverageView.cpp | |
parent | a157bc853995d858195adb2ce0c5cbe559134268 (diff) | |
download | bcm5719-llvm-fcdf3e9fe7b58d5247e8e274e3dccb2876bbef79.tar.gz bcm5719-llvm-fcdf3e9fe7b58d5247e8e274e3dccb2876bbef79.zip |
Break \# in a depfile the same way as gcc.
Backslash followed by # in a filename should have both characters
escaped, if you do it the way GNU Make wants. GCC doesn't, so we do
it the way GCC does rather than the way GNU Make wants.
llvm-svn: 237304
Diffstat (limited to 'llvm/tools/llvm-cov/SourceCoverageView.cpp')
0 files changed, 0 insertions, 0 deletions